Add vials and changed alchemist to accomodate
parent
50cc89e9c6
commit
7cd6d69a6c
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@ -13,14 +13,19 @@ treasure alchemist_class_items
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more
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arch guide_alchemy
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more
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arch guide_vials
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more
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arch cauldron
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more
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arch robe
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more
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arch evoker_book_l1
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list alchemist_vials_l1
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more
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arch sorcerer_book_l1
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list alchemist_vials_l1
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more
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list alchemical_components_l1
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more
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list alchemical_components_l1
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more
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arch b_dagger
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end
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end
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@ -0,0 +1,37 @@
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treasure alchemical_components_l1
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arch salt
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nrof 5
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chance 50
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more
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arch pyrite
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nrof 5
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chance 50
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more
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arch cinnabar
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nrof 5
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chance 50
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more
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arch sulphur
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nrof 5
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chance 50
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more
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arch phosphorus
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nrof 5
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chance 50
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more
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arch pyrite
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nrof 5
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chance 50
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more
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arch cinnabar
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nrof 5
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chance 50
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more
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arch vial_empty
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nrof 5
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chance 50
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more
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arch vial_empty
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nrof 5
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chance 50
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end
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@ -60,3 +60,39 @@ end
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treasureone summoning_l1
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arch spell_lesser_summon_golem
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end
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#
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treasureone alchemist_vials_l1
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arch vial_burning_hands
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nrof 8
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chance 15
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more
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arch vial_burning_hands
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nrof 6
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chance 40
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more
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arch vial_burning_hands
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nrof 4
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chance 15
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arch vial_explosion
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nrof 4
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chance 10
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more
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arch vial_explosion
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nrof 36
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chance 20
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more
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arch vial_explosion
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nrof 2
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chance 10
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arch vial_sparkshower
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nrof 10
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chance 20
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more
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arch vial_sparkshower
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nrof 8
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chance 60
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more
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arch vial_sparkshower
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nrof 6
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chance 20
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end
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@ -0,0 +1,33 @@
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Object guide_vials
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name guide to Throwing Vials
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msg
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o In addition to the standard alchemical
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recipes, there are recipes that exist
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solely to make dangerous throwing vials.
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o To throw a vial, first you must mark it
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by typing or binding "mark vial of ...",
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then readying the throwing skill via
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"ready_skill throwing", and then firing
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in a direction by pressing Shift+direction.
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o If you have the components, you can easily
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make a vial of sparkshower by combining
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the following in a cauldron:
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o 1 empty vial
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o 1 pyrite
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o 1 phosphorus
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o 1 salt
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o 1 sulphur
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o There exist other recipes out there -- in
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fact, you likely already have the components
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for some simple starting concoctions!
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endmsg
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nrof 1
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face book_red.111
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type 8
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subtype 2
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skill literacy
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material 1
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weight 4000
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magicmap green
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end
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@ -0,0 +1,24 @@
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Object spell_explosion
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anim_suffix spellcasting
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name explosion
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name_pl explosions
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face spell_pyromancy.111
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other_arch explosion
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level 1
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sp 5
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casting_time 5
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path_attuned 2
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dam 4
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dam_modifier 4
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range 5
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duration 2
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range_modifier 4
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maxsp 9
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type 101
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subtype 7
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value 10
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attacktype 6
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no_drop 1
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invisible 1
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skill spellcasting
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end
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@ -0,0 +1,16 @@
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Object vial_burning_hands
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face vial_red.111
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name vial
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name_pl vials
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nrof 1
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type 5
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subtype 5
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client_type 652
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level 1
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material 32
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value 50
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weight 150
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skill throwing
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arch spell_burning_hands
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end
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end
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@ -0,0 +1,16 @@
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Object vial_explosion
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face vial_cyan.111
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name vial
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name_pl vials
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nrof 1
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type 5
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subtype 5
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client_type 652
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level 1
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material 32
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value 50
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weight 150
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skill throwing
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arch spell_explosion
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end
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end
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@ -0,0 +1,16 @@
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Object vial_sparkshower
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face vial_yellow.111
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name vial
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name_pl vials
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nrof 1
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type 5
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subtype 5
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client_type 652
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level 1
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material 32
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value 50
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weight 150
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skill throwing
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arch spell_spark_shower
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end
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end
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