15 lines
453 B
Plaintext
15 lines
453 B
Plaintext
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These are all items w/ type FLESH. This type is like
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type FOOD, but, FLESH objects inherit properties of
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their owners. A special def for weight is imployed:
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item weight is FLESH weight/100 * donor.
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Therefore use a value between 1-100 for FLESH obj.
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weight. Higher values represent larger fractions of
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the donor's original mass. Things like the corpse
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should be 100, whereas fingers, eyes, etc are low
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weight value items.
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-b.t.
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