From 440b0230f0adaa50a9f8da59ee6cdd4783b016c4 Mon Sep 17 00:00:00 2001 From: SilverNexus Date: Sun, 15 Aug 2021 21:48:31 -0400 Subject: [PATCH] Make Port Joseph green-fronted houses distinguishable from regular houses. --- ChangeLog.rtro | 2 ++ construct/house/house_1_green.rtro.111.png | Bin 199 -> 226 bytes 2 files changed, 2 insertions(+) diff --git a/ChangeLog.rtro b/ChangeLog.rtro index a80d66c..a6fddc2 100644 --- a/ChangeLog.rtro +++ b/ChangeLog.rtro @@ -10,6 +10,8 @@ Changes for top of trunk floor/magentamarblemedium.rtro.111.png: Finish colorizing the different marble floors. * planes/fire/lava: Recolor retro river/lake/sea graphics to replace downscaled placeholders. * connect/Hole/hole_white-any-c-marble.rtro.11*.png: Add missing graphics. + * construct/house/house_1_green.rtro.111.png: Make distinguishable from regular house, + since the distinction is relevant in Port Joseph. 2021-08-13 Daniel Hawkins * weapon/sword/punch_dagger.rtro.111.png: New art for new weapon. diff --git a/construct/house/house_1_green.rtro.111.png b/construct/house/house_1_green.rtro.111.png index e456d5b93cedee9afaf368649481a77d464d4aaf..6534a7999059f5069f59649c8cc3f9f9f0e87f3b 100644 GIT binary patch delta 210 zcmX@k_=s_WL_G&H0|UeLm1j=@DbWC*5ZB^jhX4Qn>ve}SoMmA6&#)j!_rtTE6xK$N zI`)zvzhICw5G<`<_8TZv>gnPbqH%uh#6Z3S3LMU&8sF_dIhY3=uA8<{!uhk#k!$-{ zKedUc3KzI>bmb;9@@Y0mHD+~2>~)K|uxg{`2Jam1?c0;qb0>Ap+Mw%VGU;svM}F7J z%Ra?we#ILf`G}{yJQXj&`DM0*a9h5R^Qm>07XK04BLA4lvxd!LVzE{k&;<;hu6{1- HoD!M<5oJ}U delta 183 zcmV;o07(Dh0mlK57=Ho-0001;8P#h5000b7OjJb@G*+NeE%4@y|NsB7iJ+JO0004W zQchC_