Add turning boat faces to face set.

They're just derived from the base set images, and reduced to the XPM palette at this point.
master
SilverNexus 2021-09-04 11:31:43 -04:00
parent 155096e4a8
commit 485a7fec18
10 changed files with 1 additions and 8 deletions

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@ -3,6 +3,7 @@ Changes for top of trunk
------------------------ ------------------------
2021-09-04 Daniel Hawkins 2021-09-04 Daniel Hawkins
* road/yellow/yellow_*.rtro.111.png: Reduce to XPM palette. * road/yellow/yellow_*.rtro.111.png: Reduce to XPM palette.
* transport/turningboat.rtro.x*1.png: Add 48x48 faces for turning boat, derived from base set images and reduced to XPM palette.
2021-09-02 Daniel Hawkins 2021-09-02 Daniel Hawkins
* weapon/hammer/hammer_2.rtro.1*.png: Borrow hammer faces from 0.93.4 instead of earlier versions * weapon/hammer/hammer_2.rtro.1*.png: Borrow hammer faces from 0.93.4 instead of earlier versions

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@ -35,14 +35,6 @@ Images missing faces in the retro tileset:
./system/blocked_red.111 ./system/blocked_red.111
./system/event_trigger.111 ./system/event_trigger.111
./system/event_time.111 ./system/event_time.111
./transport/turningboat.x51
./transport/turningboat.x11
./transport/turningboat.x41
./transport/turningboat.x21
./transport/turningboat.x81
./transport/turningboat.x71
./transport/turningboat.x31
./transport/turningboat.x61
./monster/humanoid/Elf/dark_elf2.131 ./monster/humanoid/Elf/dark_elf2.131
./monster/humanoid/Elf/dark_elf.132 ./monster/humanoid/Elf/dark_elf.132
./monster/humanoid/Elf/dark_elf2.132 ./monster/humanoid/Elf/dark_elf2.132

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