Finish adding identifying features to the church images to gain visual cues in-game.

master
SilverNexus 2022-07-04 14:17:34 -04:00
parent adbd431c84
commit fc80b98b2c
12 changed files with 9 additions and 1 deletions

View File

@ -4,7 +4,15 @@ Changes for top of trunk
2022-07-04 Daniel Hawkins
* construct/temple/devourers_church.rtro.x11.png,
construct/temple/lythander_church.rtro.x11.png,
construct/temple/sorig_church.rtro.x11.png: Start to add identifying features to churches for in-game identification of the diety the church belongs to.
construct/temple/sorig_church.rtro.x11.png,
construct/temple/gaea_church.rtro.x11.png,
construct/temple/gorokh_church.rtro.x11.png,
construct/temple/valriel_church.rtro.x11.png,
construct/temple/valkyrie_church.rtro.x11.png,
construct/temple/ruggilli_church.rtro.x11.png,
construct/temple/gnarg_church.rtro.x11.png,
construct/temple/ixalovh_church.rtro.x11.png,
construct/temple/mostrai_church.rtro.x11.png: Add identifying features to churches for in-game identification of the diety the church belongs to. This is something the base image set already did, so it was a matter of adjusting the retro image to also provide this information.
2022-06-07 Daniel Hawkins
* misc/go/*,

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