Commit Graph

249 Commits (e1b16a8be8c72aaa652589eddc14e2bcbe11254a)

Author SHA1 Message Date
SilverNexus e1b16a8be8 Add faces to correctly handle 8-facings of kobolds. 2023-02-11 08:03:10 -05:00
SilverNexus fc80b98b2c Finish adding identifying features to the church images to gain visual cues in-game. 2022-07-04 14:17:34 -04:00
SilverNexus adbd431c84 Start to add identifying features to some of the church images to gain visual cues in-game. 2022-07-04 12:48:45 -04:00
SilverNexus 83c3c384c9 Add retro images for new mainline images. 2022-06-07 21:57:07 -04:00
SilverNexus b6612b12a6 Redraw bones3 to look crisper. Add info indicating it is still derived from a Gervais tile. 2022-04-20 15:14:18 -04:00
SilverNexus f456301d1b And the ChangeLog entry... 2022-01-10 13:45:19 -05:00
SilverNexus f0a5e7f0e4 Copy existing images to placebo over new facings in base. 2022-01-10 13:44:01 -05:00
SilverNexus a12b0cf64d Correctly colorize blood_sea, since it *is* used. 2021-12-16 16:24:23 -05:00
SilverNexus 6904cceea3 Fixed transparency in pstone and rstone ground. 2021-12-16 15:40:25 -05:00
SilverNexus c7a5095959 Fix transparency on meteor and asteroid. 2021-12-16 15:33:28 -05:00
SilverNexus 31460001d8 Fix transparency on non-hole afloors. 2021-12-16 15:18:11 -05:00
SilverNexus ba1f241829 Use new dragonimages for stoned dragon as well. 2021-12-03 07:56:42 -05:00
SilverNexus 0d61ab5143 Replace artwork for player-dragons. 2021-11-30 09:04:06 -05:00
SilverNexus 9adec4fa83 Reduce bless/curse spell images to XPM palette. This cleans up the file size and the creation metadata. 2021-11-24 09:02:11 -05:00
SilverNexus 48e726034c Clean up EXT metadata on construct/house, and do a pass of optipng to boot. 2021-11-17 17:37:13 -05:00
SilverNexus 33216da34a Re-saved the djinn images with mtPaint, which removed the ext data. 2021-11-17 17:07:40 -05:00
SilverNexus aa1060b42c Ran optipng on djinn images. Shrank a couple by a byte, but didn't ditch EXT metadata. 2021-11-17 17:04:01 -05:00
SilverNexus 5719357aa5 Re-derive acid spit images from base set to be cropped instead of scaled, then reduce the result to XPM palette. 2021-11-14 15:21:14 -05:00
SilverNexus cc397bf6ef Retro-ify more recent pieces of the dirtroad selections. 2021-11-05 15:19:24 -04:00
SilverNexus 4f800fa162 Make short walls be short. 2021-11-05 09:16:38 -04:00
SilverNexus 3aff4625c6 Retro-ify white walls. 2021-11-04 20:17:23 -04:00
SilverNexus 71264fff6d Reduce anchor to XPM palette. 2021-11-03 23:01:14 -04:00
SilverNexus c82793bbcf Recolor different spellbooks so they look different from each other. 2021-11-03 16:22:01 -04:00
SilverNexus 4d66fdd594 Recolor shield of indigo mana to be distinguishable from other shields. 2021-11-03 16:12:31 -04:00
SilverNexus a0a5ee50c4 Recolor frost shield to be a sensible color and distinguishable from regular round shields. 2021-11-03 00:14:18 -04:00
SilverNexus d0f851339a Make white and black leather gloves be the appropriate color. 2021-11-02 18:16:49 -04:00
SilverNexus 6f480d0c57 New frontal image for rl_house2. 2021-10-27 15:41:55 -04:00
SilverNexus aea8c47d78 Reference the rtro tanning bench and workbench imagery for the mapbuilding materials. 2021-10-27 15:05:09 -04:00
SilverNexus 815721aa14 Reduce ice warrior image to XPM palette. 2021-10-04 17:11:26 -04:00
SilverNexus f082c12be4 Minor rework to elven bow image. Now with more green. 2021-10-04 17:05:00 -04:00
SilverNexus 04a360cdf9 Remake messageboard images at proper size.
Accidentally made them at 32x32 for some reason.
2021-09-17 22:39:08 -04:00
SilverNexus 0cecebc628 Remove items from TODO list that were done a while ago but never removed. 2021-09-04 23:50:16 -04:00
SilverNexus 485a7fec18 Add turning boat faces to face set.
They're just derived from the base set images, and reduced to the XPM palette at this point.
2021-09-04 11:31:43 -04:00
SilverNexus 155096e4a8 Denote some borrowed Gervais tiles in the listing of licenses. 2021-09-04 01:19:47 -04:00
SilverNexus 56ebad57bf Reduce yellow brick road tiles to XPM palette. 2021-09-04 01:18:22 -04:00
SilverNexus 86be5c0ffa Use 0.93.4 throwing hammer faces over earlier ones. 2021-09-02 09:07:56 -04:00
SilverNexus c82e8d76e3 More licensing information added to COPYING.rtro 2021-09-01 22:48:34 -04:00
SilverNexus fbbabe6bd4 Add more license information to COPYING.rtro 2021-09-01 10:21:36 -04:00
SilverNexus 9d003eacde Reduce infernal device to XPM palette. 2021-09-01 10:21:09 -04:00
SilverNexus 1fdbae81a7 Add more licensing information to the COPYING.rtro file.
Tried to find stuff I derived from other images and list it; most direct-from-antiquity images are not listed due to lacking all information as to author and license.
2021-09-01 00:07:07 -04:00
SilverNexus f3cdbaf5be Diversify robe images and use old tunic image. 2021-08-31 14:06:42 -04:00
SilverNexus b6be527abb Clean up and redraw the large-box building supplies. 2021-08-29 11:26:55 -04:00
SilverNexus 43156c69bd Recolor fire trolls so that they are differentiable from normal ones. 2021-08-29 10:57:31 -04:00
SilverNexus ae1f25c77f Reduce hand crossbow to XPM palette. 2021-08-27 20:51:23 -04:00
SilverNexus 146eaf9e55 Add graphics to handle new messageboard images. 2021-08-26 00:04:47 -04:00
SilverNexus 440b0230f0 Make Port Joseph green-fronted houses distinguishable from regular houses. 2021-08-15 21:48:31 -04:00
SilverNexus aa0dbb6064 Update TODO list to remove added graphics. 2021-08-15 11:26:45 -04:00
SilverNexus f6851c314a Add images for 2x2 marble hole. 2021-08-15 11:26:11 -04:00
SilverNexus a018ac2a6d Recolor retro sea/lake/river graphics for use as lava graphics. 2021-08-15 00:52:09 -04:00
SilverNexus a9cd7e1a53 Finish colorizing the different-colored marble floors. 2021-08-14 23:58:41 -04:00