SilverNexus
e1b16a8be8
Add faces to correctly handle 8-facings of kobolds.
2023-02-11 08:03:10 -05:00
SilverNexus
fc80b98b2c
Finish adding identifying features to the church images to gain visual cues in-game.
2022-07-04 14:17:34 -04:00
SilverNexus
adbd431c84
Start to add identifying features to some of the church images to gain visual cues in-game.
2022-07-04 12:48:45 -04:00
SilverNexus
83c3c384c9
Add retro images for new mainline images.
2022-06-07 21:57:07 -04:00
SilverNexus
b6612b12a6
Redraw bones3 to look crisper. Add info indicating it is still derived from a Gervais tile.
2022-04-20 15:14:18 -04:00
SilverNexus
f456301d1b
And the ChangeLog entry...
2022-01-10 13:45:19 -05:00
SilverNexus
f0a5e7f0e4
Copy existing images to placebo over new facings in base.
2022-01-10 13:44:01 -05:00
SilverNexus
a12b0cf64d
Correctly colorize blood_sea, since it *is* used.
2021-12-16 16:24:23 -05:00
SilverNexus
6904cceea3
Fixed transparency in pstone and rstone ground.
2021-12-16 15:40:25 -05:00
SilverNexus
c7a5095959
Fix transparency on meteor and asteroid.
2021-12-16 15:33:28 -05:00
SilverNexus
31460001d8
Fix transparency on non-hole afloors.
2021-12-16 15:18:11 -05:00
SilverNexus
ba1f241829
Use new dragonimages for stoned dragon as well.
2021-12-03 07:56:42 -05:00
SilverNexus
0d61ab5143
Replace artwork for player-dragons.
2021-11-30 09:04:06 -05:00
SilverNexus
9adec4fa83
Reduce bless/curse spell images to XPM palette. This cleans up the file size and the creation metadata.
2021-11-24 09:02:11 -05:00
SilverNexus
48e726034c
Clean up EXT metadata on construct/house, and do a pass of optipng to boot.
2021-11-17 17:37:13 -05:00
SilverNexus
33216da34a
Re-saved the djinn images with mtPaint, which removed the ext data.
2021-11-17 17:07:40 -05:00
SilverNexus
aa1060b42c
Ran optipng on djinn images. Shrank a couple by a byte, but didn't ditch EXT metadata.
2021-11-17 17:04:01 -05:00
SilverNexus
5719357aa5
Re-derive acid spit images from base set to be cropped instead of scaled, then reduce the result to XPM palette.
2021-11-14 15:21:14 -05:00
SilverNexus
cc397bf6ef
Retro-ify more recent pieces of the dirtroad selections.
2021-11-05 15:19:24 -04:00
SilverNexus
4f800fa162
Make short walls be short.
2021-11-05 09:16:38 -04:00
SilverNexus
3aff4625c6
Retro-ify white walls.
2021-11-04 20:17:23 -04:00
SilverNexus
71264fff6d
Reduce anchor to XPM palette.
2021-11-03 23:01:14 -04:00
SilverNexus
c82793bbcf
Recolor different spellbooks so they look different from each other.
2021-11-03 16:22:01 -04:00
SilverNexus
4d66fdd594
Recolor shield of indigo mana to be distinguishable from other shields.
2021-11-03 16:12:31 -04:00
SilverNexus
a0a5ee50c4
Recolor frost shield to be a sensible color and distinguishable from regular round shields.
2021-11-03 00:14:18 -04:00
SilverNexus
d0f851339a
Make white and black leather gloves be the appropriate color.
2021-11-02 18:16:49 -04:00
SilverNexus
6f480d0c57
New frontal image for rl_house2.
2021-10-27 15:41:55 -04:00
SilverNexus
aea8c47d78
Reference the rtro tanning bench and workbench imagery for the mapbuilding materials.
2021-10-27 15:05:09 -04:00
SilverNexus
815721aa14
Reduce ice warrior image to XPM palette.
2021-10-04 17:11:26 -04:00
SilverNexus
f082c12be4
Minor rework to elven bow image. Now with more green.
2021-10-04 17:05:00 -04:00
SilverNexus
04a360cdf9
Remake messageboard images at proper size.
...
Accidentally made them at 32x32 for some reason.
2021-09-17 22:39:08 -04:00
SilverNexus
0cecebc628
Remove items from TODO list that were done a while ago but never removed.
2021-09-04 23:50:16 -04:00
SilverNexus
485a7fec18
Add turning boat faces to face set.
...
They're just derived from the base set images, and reduced to the XPM palette at this point.
2021-09-04 11:31:43 -04:00
SilverNexus
155096e4a8
Denote some borrowed Gervais tiles in the listing of licenses.
2021-09-04 01:19:47 -04:00
SilverNexus
56ebad57bf
Reduce yellow brick road tiles to XPM palette.
2021-09-04 01:18:22 -04:00
SilverNexus
86be5c0ffa
Use 0.93.4 throwing hammer faces over earlier ones.
2021-09-02 09:07:56 -04:00
SilverNexus
c82e8d76e3
More licensing information added to COPYING.rtro
2021-09-01 22:48:34 -04:00
SilverNexus
fbbabe6bd4
Add more license information to COPYING.rtro
2021-09-01 10:21:36 -04:00
SilverNexus
9d003eacde
Reduce infernal device to XPM palette.
2021-09-01 10:21:09 -04:00
SilverNexus
1fdbae81a7
Add more licensing information to the COPYING.rtro file.
...
Tried to find stuff I derived from other images and list it; most direct-from-antiquity images are not listed due to lacking all information as to author and license.
2021-09-01 00:07:07 -04:00
SilverNexus
f3cdbaf5be
Diversify robe images and use old tunic image.
2021-08-31 14:06:42 -04:00
SilverNexus
b6be527abb
Clean up and redraw the large-box building supplies.
2021-08-29 11:26:55 -04:00
SilverNexus
43156c69bd
Recolor fire trolls so that they are differentiable from normal ones.
2021-08-29 10:57:31 -04:00
SilverNexus
ae1f25c77f
Reduce hand crossbow to XPM palette.
2021-08-27 20:51:23 -04:00
SilverNexus
146eaf9e55
Add graphics to handle new messageboard images.
2021-08-26 00:04:47 -04:00
SilverNexus
440b0230f0
Make Port Joseph green-fronted houses distinguishable from regular houses.
2021-08-15 21:48:31 -04:00
SilverNexus
aa0dbb6064
Update TODO list to remove added graphics.
2021-08-15 11:26:45 -04:00
SilverNexus
f6851c314a
Add images for 2x2 marble hole.
2021-08-15 11:26:11 -04:00
SilverNexus
a018ac2a6d
Recolor retro sea/lake/river graphics for use as lava graphics.
2021-08-15 00:52:09 -04:00
SilverNexus
a9cd7e1a53
Finish colorizing the different-colored marble floors.
2021-08-14 23:58:41 -04:00