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No commits in common. "8b3f1708e1a8e4c26292afcc1e00edd8b0ff3f19" and "b7d19512e12b8acd754c9c32ce58944ee390f0cc" have entirely different histories.

37 changed files with 1 additions and 54 deletions

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@ -96,13 +96,6 @@ tanbench, workbench: Derived from table_4, of unknown licensing.
rl_house2: Referenced from classic image rl_house2, of unknown licensing. rl_house2: Referenced from classic image rl_house2, of unknown licensing.
ench_armour, improve_*, prepare_weapon: Derived from retro spell scroll, of unknown licensing. ench_armour, improve_*, prepare_weapon: Derived from retro spell scroll, of unknown licensing.
mb_lavawell: Referenced from retro lava well, which is derived from retro well. License unknown. mb_lavawell: Referenced from retro lava well, which is derived from retro well. License unknown.
mbgreenmarble, mblightmagentamarble, mbmarble, mbpinkmarble: Derived from their respective marble images, all of which are derived from the white marble image. License unknown.
mbwoodfloor, mbwoodfloor2: Derived from their respective woodfloor images. License unknown.
mbblackmarble: Derived from retro black marble image. License unknown.
swall_1_half, swall_2_half, swall_4_half, swall_8_half: Derived from respective retro swall images. License unknown.
quiver_arrow, quiver_bolt: Derived from retro quiver image. License unknown.
water_diamond, water_emerald, water_pearl, water_ruby, water_sapphire, water_wise: Derived from retro water image. License unknown.
amberium_converter, gold_converter, gold_converter2, jade_converter, jade_converter2, platinum_converter, platinum_converter2, silver_converter: Derived from retro converter image. License unknown.
Original images with known licenses: Original images with known licenses:
jade_coin: Created by SilverNexus. Licensed as CC-0. jade_coin: Created by SilverNexus. Licensed as CC-0.
@ -169,6 +162,7 @@ weapon/bow/arrow: All 8 directional facings are colorized versions of images in
weapon/bow/bow: Colorized, but otherwise appears to be identical. weapon/bow/bow: Colorized, but otherwise appears to be identical.
- Derivatives of bow: - Derivatives of bow:
-- weapon/bow/compositebow -- weapon/bow/compositebow
-- weapon/bow/huntersbow
weapon/club/club: Colorized, but otherwise appears to be identical. weapon/club/club: Colorized, but otherwise appears to be identical.
weapon/mace/mace_1: Colorized, but otherwise appears to be identical. weapon/mace/mace_1: Colorized, but otherwise appears to be identical.
weapon/sword/sword_1: Colorized, but otherwise appears to be identical. weapon/sword/sword_1: Colorized, but otherwise appears to be identical.

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@ -1,53 +1,6 @@
------------------------ ------------------------
Changes for top of trunk Changes for top of trunk
------------------------ ------------------------
2023-08-31 Daniel Hawkins
* flesh/misc/dead_neko.rtro.111.png: Replace with XPM from 1.0.0. Much crisper now.
* food/w_glass.rtro.111.png: Replace with XPM from 1.0.0 to fit XPM palette.
2023-08-30 Daniel Hawkins
* shop/amberium_converter.rtro.111.pmg,
shop/gold_converter.rtro.111.png,
shop/gold_converter2.rtro.111.png,
shop/jade_converter.rtro.111.png,
shop/jade_converter2.rtro.111.png,
shop/platinum_converter.rtro.111.png,
shop/platinum_converter2.rtro.111.png,
shop/silver_converter.rtro.111.png: Make moneychanger tables visually distinct.
XPM palette adherence upheld when deriving from conv.rtro.111.png.
2023-08-28 Daniel Hawkins
* spell/Rune/spell_firetrap.rtro.111.png,
spell/Rune/spell_glyph.rtro.111.png,
spell/Rune/spell_magic_rune.rtro.111.png,
spell/Rune/spell_pentagram.rtro.111.png,
spell/Rune/spell_sigil.rtro.111.png: Rederive from base images, sticking to XPM palette.
These ones were done specifically because there's a bug that seems to cause their images
to be used as runes in trunk (1.75.0-1269). This reduces bandwidth when that occurs for
a player using the retro face set.
2023-08-21 Daniel Hawkins
* misc/Container/quiver_arrow.rtro.111.png,
misc/Container/quiver_bolt.rtro.111.png: Make visually distinct from regular quivers.
* food/water_*.rtro.111.png: Make visually distinct from each other and regular waters.
2023-08-16 Daniel Hawkins
* wall/swall/swall_[1248]_half.rtro.111.png: Modify existing images to be half-length walls.
2023-08-15 Daniel Hawkins
* light/torch_unlit.rtro.111.png: Replace what appeared to be a classic or base unlit torch
with one from 1.0.0. Now follows XPM palette.
2023-08-14 Daniel Hawkins
* mapbuilding/mbblackmarble.rtro.111.png,
mapbuilding/mbgreenmarble.rtro.111.png,
mapbuilding/mblightmagentamarble.rtro.111.png,
mapbuilding/mbmarble.rtro.111.png,
mapbuilding/mbpinkmarble.rtro.111.png,
mapbuilding/mbwoodfloor.rtro.111.png,
mapbuilding/mbwoodlfor2.rtro.111.png: Replace art with new versions to look like they place
their retro image counterparts, rather than base.
2023-08-13 Daniel Hawkins 2023-08-13 Daniel Hawkins
* player/race/troll_p.rtro.1*.png: Replace downscaled base images with XPMs from 1.0.0. * player/race/troll_p.rtro.1*.png: Replace downscaled base images with XPMs from 1.0.0.
Some rearranging was required to match the additional animation frame for each direction. Some rearranging was required to match the additional animation frame for each direction.

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