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10 Commits

Author SHA1 Message Date
SilverNexus 8b3f1708e1 Replace w_glass with XPM from 1.0.0, reducing it to the XPM palette. 2023-08-31 04:34:55 -04:00
SilverNexus 117f384da0 Replace dead_neko image with crisp XPM from 1.0.0. 2023-08-31 04:25:34 -04:00
SilverNexus 4a7b0cfa00 Fix typo in changelog.
Forgot to save before committing, so it committed with a couple pmgs instead of pngs.
2023-08-30 13:29:47 -04:00
SilverNexus ce1d70cc9b Make moneychanger tables visually distinct. 2023-08-30 13:28:02 -04:00
SilverNexus 044f10c53c Clean up some spell images.
This specific set is erroneously used as rune images in current trunk server (v1.75.0-1269), so we can reduce bandwidth by having these be redone.
2023-08-28 06:39:46 -04:00
SilverNexus 5df1faab60 Make the various artifact waters be visually distinct. 2023-08-21 00:18:16 -04:00
SilverNexus bce9900db8 Make quivers of holding arrows and bolts visually distinct. 2023-08-21 00:10:10 -04:00
SilverNexus 60f2449fda Make half-length swalls proper length.
In the process of updating COPYING, found an inaccuracy from the upgrade to hunter's bow and corrected it too.
2023-08-16 05:37:35 -04:00
SilverNexus 804c60c863 Replace unlit torch image with one from 1.0.0. 2023-08-15 03:12:47 -04:00
SilverNexus 8e7245d77c Redo buildable floor materials to match retro image set. 2023-08-14 17:44:11 -04:00
37 changed files with 54 additions and 1 deletions

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@ -96,6 +96,13 @@ tanbench, workbench: Derived from table_4, of unknown licensing.
rl_house2: Referenced from classic image rl_house2, of unknown licensing.
ench_armour, improve_*, prepare_weapon: Derived from retro spell scroll, of unknown licensing.
mb_lavawell: Referenced from retro lava well, which is derived from retro well. License unknown.
mbgreenmarble, mblightmagentamarble, mbmarble, mbpinkmarble: Derived from their respective marble images, all of which are derived from the white marble image. License unknown.
mbwoodfloor, mbwoodfloor2: Derived from their respective woodfloor images. License unknown.
mbblackmarble: Derived from retro black marble image. License unknown.
swall_1_half, swall_2_half, swall_4_half, swall_8_half: Derived from respective retro swall images. License unknown.
quiver_arrow, quiver_bolt: Derived from retro quiver image. License unknown.
water_diamond, water_emerald, water_pearl, water_ruby, water_sapphire, water_wise: Derived from retro water image. License unknown.
amberium_converter, gold_converter, gold_converter2, jade_converter, jade_converter2, platinum_converter, platinum_converter2, silver_converter: Derived from retro converter image. License unknown.
Original images with known licenses:
jade_coin: Created by SilverNexus. Licensed as CC-0.
@ -162,7 +169,6 @@ weapon/bow/arrow: All 8 directional facings are colorized versions of images in
weapon/bow/bow: Colorized, but otherwise appears to be identical.
- Derivatives of bow:
-- weapon/bow/compositebow
-- weapon/bow/huntersbow
weapon/club/club: Colorized, but otherwise appears to be identical.
weapon/mace/mace_1: Colorized, but otherwise appears to be identical.
weapon/sword/sword_1: Colorized, but otherwise appears to be identical.

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@ -1,6 +1,53 @@
------------------------
Changes for top of trunk
------------------------
2023-08-31 Daniel Hawkins
* flesh/misc/dead_neko.rtro.111.png: Replace with XPM from 1.0.0. Much crisper now.
* food/w_glass.rtro.111.png: Replace with XPM from 1.0.0 to fit XPM palette.
2023-08-30 Daniel Hawkins
* shop/amberium_converter.rtro.111.pmg,
shop/gold_converter.rtro.111.png,
shop/gold_converter2.rtro.111.png,
shop/jade_converter.rtro.111.png,
shop/jade_converter2.rtro.111.png,
shop/platinum_converter.rtro.111.png,
shop/platinum_converter2.rtro.111.png,
shop/silver_converter.rtro.111.png: Make moneychanger tables visually distinct.
XPM palette adherence upheld when deriving from conv.rtro.111.png.
2023-08-28 Daniel Hawkins
* spell/Rune/spell_firetrap.rtro.111.png,
spell/Rune/spell_glyph.rtro.111.png,
spell/Rune/spell_magic_rune.rtro.111.png,
spell/Rune/spell_pentagram.rtro.111.png,
spell/Rune/spell_sigil.rtro.111.png: Rederive from base images, sticking to XPM palette.
These ones were done specifically because there's a bug that seems to cause their images
to be used as runes in trunk (1.75.0-1269). This reduces bandwidth when that occurs for
a player using the retro face set.
2023-08-21 Daniel Hawkins
* misc/Container/quiver_arrow.rtro.111.png,
misc/Container/quiver_bolt.rtro.111.png: Make visually distinct from regular quivers.
* food/water_*.rtro.111.png: Make visually distinct from each other and regular waters.
2023-08-16 Daniel Hawkins
* wall/swall/swall_[1248]_half.rtro.111.png: Modify existing images to be half-length walls.
2023-08-15 Daniel Hawkins
* light/torch_unlit.rtro.111.png: Replace what appeared to be a classic or base unlit torch
with one from 1.0.0. Now follows XPM palette.
2023-08-14 Daniel Hawkins
* mapbuilding/mbblackmarble.rtro.111.png,
mapbuilding/mbgreenmarble.rtro.111.png,
mapbuilding/mblightmagentamarble.rtro.111.png,
mapbuilding/mbmarble.rtro.111.png,
mapbuilding/mbpinkmarble.rtro.111.png,
mapbuilding/mbwoodfloor.rtro.111.png,
mapbuilding/mbwoodlfor2.rtro.111.png: Replace art with new versions to look like they place
their retro image counterparts, rather than base.
2023-08-13 Daniel Hawkins
* player/race/troll_p.rtro.1*.png: Replace downscaled base images with XPMs from 1.0.0.
Some rearranging was required to match the additional animation frame for each direction.

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