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SilverNexus 4d66fdd594 Recolor shield of indigo mana to be distinguishable from other shields. 2021-11-03 16:12:31 -04:00
armour Recolor shield of indigo mana to be distinguishable from other shields. 2021-11-03 16:12:31 -04:00
connect Add images for 2x2 marble hole. 2021-08-15 11:26:11 -04:00
construct New frontal image for rl_house2. 2021-10-27 15:41:55 -04:00
crafting Add cracked cauldron face to match face added to base image set. 2021-07-19 22:57:31 -04:00
disease Add faces to reflect changes to trunk. 2021-01-31 14:26:13 -05:00
door Pull in 0.96.0 XPM images for brown and white doors and brown key. 2021-07-28 17:43:34 -04:00
exit Give bloodwell a different face than the regular well and give lava well a side view. 2021-02-04 00:09:20 -05:00
flesh Add face for goblin foot to keep up with images in base set. 2021-08-12 01:26:19 -04:00
floor Finish colorizing the different-colored marble floors. 2021-08-14 23:58:41 -04:00
food Reduce tomato images to XPM palette and eliminate light outline. 2020-12-02 09:46:05 -05:00
gods Add graphic to match new item in base. 2021-07-23 09:21:05 -04:00
ground Reduce palette to 32 colors on Nimground. 2021-08-01 00:19:37 -04:00
indoor Retro-ify mat face. 2021-02-08 22:01:26 -05:00
inorganic Fix incorrect conversion of green on river/mountain stone graphics. 2020-09-27 20:38:32 -04:00
jewel New art for jade and amberium coins. 2021-02-16 19:31:02 -05:00
light Fix brazier structure that didn't quite match the other faces. 2021-02-08 21:58:32 -05:00
mapbuilding Reference the rtro tanning bench and workbench imagery for the mapbuilding materials. 2021-10-27 15:05:09 -04:00
misc Reduce infernal device to XPM palette. 2021-09-01 10:21:09 -04:00
monster Reduce ice warrior image to XPM palette. 2021-10-04 17:11:26 -04:00
planes/fire Recolor retro sea/lake/river graphics for use as lava graphics. 2021-08-15 00:52:09 -04:00
player Fix priest player animation. 2021-06-20 21:28:01 -04:00
potion Utilize 0.94.3 imagery for water (and friends) and roast bird. 2020-12-01 20:02:58 -05:00
random Initial commit 2020-09-27 01:29:46 -04:00
readable Remake messageboard images at proper size. 2021-09-17 22:39:08 -04:00
river Initial commit 2020-09-27 01:29:46 -04:00
road Reduce yellow brick road tiles to XPM palette. 2021-09-04 01:18:22 -04:00
shop Add image for new barn food shop. 2021-01-16 13:30:34 -05:00
skills Retro-ify pickaxe image. 2020-11-11 21:27:49 -05:00
spell New face for new spell, zone of healing. 2021-07-24 18:10:00 -04:00
system Make speech bubble more visible. 2021-01-08 11:27:39 -05:00
talisman Initial commit 2020-09-27 01:29:46 -04:00
transport Add turning boat faces to face set. 2021-09-04 11:31:43 -04:00
traps Initial commit 2020-09-27 01:29:46 -04:00
wall Fix windows on wood walls. 2021-07-21 07:40:40 -04:00
weapon Minor rework to elven bow image. Now with more green. 2021-10-04 17:05:00 -04:00
COPYING.rtro New frontal image for rl_house2. 2021-10-27 15:41:55 -04:00
ChangeLog.rtro Recolor shield of indigo mana to be distinguishable from other shields. 2021-11-03 16:12:31 -04:00
README.rtro Improve setup options in readme. 2021-05-15 15:05:00 -04:00
TODO.rtro Remove items from TODO list that were done a while ago but never removed. 2021-09-04 23:50:16 -04:00
build_image_set_archive.sh Fix archive-building script to use correct file names. 2020-10-12 20:51:16 -04:00
image_info.patch Update to reflect new no-collect framework in trunk server. 2021-01-14 19:28:19 -05:00

README.rtro

How to install the retro image set into an existing server:

1. Apply image_info.patch and do one of the following:
	a) merge the folders of images into an existing arch directory
	b) create a subfolder in the mainline arch folder and copy the folder structure of this into it
	c) create a symlink in the mainline arch folder to this repository [best for version-controlled builds]
2. Ensure that there is a link to arch (or your arch folder is directly stored) in the lib folder.
3. Run `make` and `make install` with appropriate permissions at the top level of the server.
       This will copy the compiled image file to the installed data directory.


Why this exists:
I was on the Crossfire Discord/IRC bridged channel (it was late August 2020, I think), and we got on a discussion of how using the old images on a modern server would work.
We concluded that to use them, you'd have to scale up the old 24x24 images to 32x32; we weren't sure if JXClient supported arbitrary tile sizes. but were certain that the GTK2 client did not.
Having seen the end result of scaling the images (there were some left over in trunk; I usually tried to replace them because the upscaling makes them look hideous), I set out to make the GTK2 client support arbitrary tile sizes, and produced this repository as I scoured the 0.9x.y versions of the archetypes for the old-school images. I converted them to PNG, figured out which images I was still missing, and downscaled trunk images (classic where possible, else base) to fill those gaps.
Now I'm going back through and creating new art (or, when possible, recoloring the existing art) in the general style of the 0.9x.y artwork to make a more cohesive image set out of this.