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SilverNexus 588514b068 Give 1-tile hovels a frontal-view art. 2020-10-05 18:08:34 -04:00
armour Add face for bone_helm. 2020-10-02 07:39:19 -04:00
connect Downsize base faceset's manhole for use here. 2020-10-01 17:59:58 -04:00
construct Give 1-tile hovels a frontal-view art. 2020-10-05 18:08:34 -04:00
door Initial commit 2020-09-27 01:29:46 -04:00
exit Initial commit 2020-09-27 01:29:46 -04:00
flesh Utilize residue face from 0.93.1 over cropped base image. 2020-09-30 20:56:29 -04:00
floor Missed this ine earlier when fixing floor transparency. 2020-09-28 18:38:14 -04:00
food Initial commit 2020-09-27 01:29:46 -04:00
gods Initial commit 2020-09-27 01:29:46 -04:00
ground Fix transparency on brush and cyancrush faces. 2020-10-03 00:56:34 -04:00
indoor Fix scaling of multitile tables. 2020-09-29 13:33:01 -04:00
inorganic Fix incorrect conversion of green on river/mountain stone graphics. 2020-09-27 20:38:32 -04:00
jewel Pixel cleanup. 2020-09-28 18:45:29 -04:00
light Reduce the palette of chandelier_1 to 16 colors. 2020-10-05 11:38:30 -04:00
mapbuilding Initial commit 2020-09-27 01:29:46 -04:00
misc Remove unused colors from the palette of statue_ruined. 2020-09-27 21:12:49 -04:00
monster Make the para-elemental residue faces match the updated residue face insteadof the previous one. 2020-10-01 22:19:28 -04:00
planes/fire Finish correcting the plane of fire buildings to actually use the retro buildings as a baseline. 2020-10-02 09:47:58 -04:00
player Initial commit 2020-09-27 01:29:46 -04:00
potion Initial commit 2020-09-27 01:29:46 -04:00
random Initial commit 2020-09-27 01:29:46 -04:00
readable Initial commit 2020-09-27 01:29:46 -04:00
river Initial commit 2020-09-27 01:29:46 -04:00
road Initial commit 2020-09-27 01:29:46 -04:00
shop Initial commit 2020-09-27 01:29:46 -04:00
skills Initial commit 2020-09-27 01:29:46 -04:00
spell Fix transparency on face of death image. 2020-09-30 21:11:03 -04:00
system Add blocked_cyan to retro set, since Navartheater uses it. 2020-09-29 22:46:26 -04:00
talisman Initial commit 2020-09-27 01:29:46 -04:00
transport Initial commit 2020-09-27 01:29:46 -04:00
traps Initial commit 2020-09-27 01:29:46 -04:00
wall Fix mismatched longtable faces to use xpm-era imagery. 2020-09-29 13:27:07 -04:00
weapon Initial commit 2020-09-27 01:29:46 -04:00
ChangeLog.rtro Give 1-tile hovels a frontal-view art. 2020-10-05 18:08:34 -04:00
Makefile.server.lib.am Initial commit 2020-09-27 01:29:46 -04:00
README.rtro Clarify directions on installation to fix missing and ambiguous steps. 2020-09-27 01:37:01 -04:00
TODO.rtro Add face for bone_helm. 2020-10-02 07:39:19 -04:00
build_image_set_archive.sh Replace stale retro image set tarball with the script to generate it. 2020-09-29 22:49:07 -04:00
image_info Initial commit 2020-09-27 01:29:46 -04:00

README.rtro

How to install the retro image set into an existing server:

1. Extract/copy image_info and the folders of images into an existing arch directory.
2. Copy Makefile.server.lib.am to your server's lib folder, and merge it with the Makefile.am there.
3. Run autogen.sh at the top level of the server to regenerate the Makefiles.
4. Ensure that there is a link to arch (or your arch folder is directly stored) in the lib folder.
5. Run `make do-collect` from the lib folder of the server.
6. Run `make` and `make install` with appropriate permissionsat the top level ofthe server.
       This will copy the compiled image file to the installed data directory.