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SilverNexus 7c2127270b Make different holy symbols visually distinct. 2023-08-06 15:02:36 -04:00
armour Recolor various cloak images to be visually distinct. 2023-07-29 04:17:56 -04:00
connect Add images for 2x2 marble hole. 2021-08-15 11:26:11 -04:00
construct Replace housesmall with version from 0.93.2. 2023-08-05 07:31:20 -04:00
crafting Reduce slicing knives to XPM palette. 2023-07-29 04:24:52 -04:00
disease Add faces to reflect changes to trunk. 2021-01-31 14:26:13 -05:00
door Make different colored keys and doors visually distinct. 2023-07-29 04:38:51 -04:00
exit Give bloodwell a different face than the regular well and give lava well a side view. 2021-02-04 00:09:20 -05:00
flesh Make different-colored dragon scales be visually distinct. 2023-08-05 00:31:50 -04:00
floor Make background of goldflagstone floor actually be flagstone. 2023-08-05 00:43:03 -04:00
food Add missing face for drag_steak_cooked. 2023-03-25 10:19:18 -04:00
gods Add graphic to match new item in base. 2021-07-23 09:21:05 -04:00
ground Reduce snowy tiles to XPM palette. 2023-08-02 00:07:17 -04:00
indoor Retro-ify mat face. 2021-02-08 22:01:26 -05:00
inorganic Add retro images for new mainline images. 2022-06-07 21:57:07 -04:00
jewel New images for new gems in base. 2023-08-06 06:26:20 -04:00
light Fix brazier structure that didn't quite match the other faces. 2021-02-08 21:58:32 -05:00
mapbuilding Redo lava well material to be in XPM palette. 2023-08-06 03:04:22 -04:00
misc Replace downscaled base image dice with new art. 2023-08-03 03:54:57 -04:00
monster Replace chaos priest image with 0.98.0 version. 2023-08-06 04:08:02 -04:00
planes/fire Recolor retro sea/lake/river graphics for use as lava graphics. 2021-08-15 00:52:09 -04:00
player Use new dragonimages for stoned dragon as well. 2021-12-03 07:56:42 -05:00
potion Utilize 0.94.3 imagery for water (and friends) and roast bird. 2020-12-01 20:02:58 -05:00
random Initial commit 2020-09-27 01:29:46 -04:00
readable Remake messageboard images at proper size. 2021-09-17 22:39:08 -04:00
river Initial commit 2020-09-27 01:29:46 -04:00
road Retro-ify more recent pieces of the dirtroad selections. 2021-11-05 15:19:24 -04:00
shop Add image for new barn food shop. 2021-01-16 13:30:34 -05:00
skills Make different holy symbols visually distinct. 2023-08-06 15:02:36 -04:00
spell Make weapon/armor improvement scrolls visually distinct from spell scrolls. 2023-08-05 21:27:57 -04:00
system Add faces for knowledge dialogs. 2023-03-20 09:16:46 -04:00
talisman Initial commit 2020-09-27 01:29:46 -04:00
transport Add second face to 1x1 transport to match base face set. 2023-02-20 06:53:37 -05:00
traps Initial commit 2020-09-27 01:29:46 -04:00
wall Replace breakable hedge images with a version from the XPM era. 2023-08-06 03:14:02 -04:00
weapon Replace throwing dagger images with some from 0.95.8. 2023-08-06 03:39:15 -04:00
COPYING.rtro Redo lava well material to be in XPM palette. 2023-08-06 03:04:22 -04:00
ChangeLog.rtro Make different holy symbols visually distinct. 2023-08-06 15:02:36 -04:00
README.rtro Improve setup options in readme. 2021-05-15 15:05:00 -04:00
TODO.rtro Add faces for knowledge dialogs. 2023-03-20 09:16:46 -04:00
build_image_set_archive.sh Fix archive-building script to use correct file names. 2020-10-12 20:51:16 -04:00
image_info.patch Update to reflect new no-collect framework in trunk server. 2021-01-14 19:28:19 -05:00

README.rtro

How to install the retro image set into an existing server:

1. Apply image_info.patch and do one of the following:
	a) merge the folders of images into an existing arch directory
	b) create a subfolder in the mainline arch folder and copy the folder structure of this into it
	c) create a symlink in the mainline arch folder to this repository [best for version-controlled builds]
2. Ensure that there is a link to arch (or your arch folder is directly stored) in the lib folder.
3. Run `make` and `make install` with appropriate permissions at the top level of the server.
       This will copy the compiled image file to the installed data directory.


Why this exists:
I was on the Crossfire Discord/IRC bridged channel (it was late August 2020, I think), and we got on a discussion of how using the old images on a modern server would work.
We concluded that to use them, you'd have to scale up the old 24x24 images to 32x32; we weren't sure if JXClient supported arbitrary tile sizes. but were certain that the GTK2 client did not.
Having seen the end result of scaling the images (there were some left over in trunk; I usually tried to replace them because the upscaling makes them look hideous), I set out to make the GTK2 client support arbitrary tile sizes, and produced this repository as I scoured the 0.9x.y versions of the archetypes for the old-school images. I converted them to PNG, figured out which images I was still missing, and downscaled trunk images (classic where possible, else base) to fill those gaps.
Now I'm going back through and creating new art (or, when possible, recoloring the existing art) in the general style of the 0.9x.y artwork to make a more cohesive image set out of this.