Use harvestitems to speed up map loading

master^2
Kevin Zheng 2024-02-12 21:52:38 -08:00
parent 4b880efcb8
commit 0236b03121
13 changed files with 71 additions and 71 deletions

View File

@ -5,7 +5,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_0.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_n
face blake_1.111
@ -14,7 +14,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_1.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_e
face blake_2.111
@ -23,7 +23,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_2.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_ne
face blake_3.111
@ -32,7 +32,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_3.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_s
face blake_4.111
@ -41,7 +41,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_4.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_sn
face blake_5.111
@ -50,7 +50,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_5.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_se
face blake_6.111
@ -59,7 +59,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_6.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_nes
face blake_7.111
@ -68,7 +68,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_7.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_w
face blake_8.111
@ -77,7 +77,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_8.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_nw
face blake_9.111
@ -86,7 +86,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_9.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_ew
face blake_A.111
@ -95,7 +95,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_A.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_new
face blake_B.111
@ -104,7 +104,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_B.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_sw
face blake_C.111
@ -113,7 +113,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_C.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_nse
face blake_D.111
@ -122,7 +122,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_D.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_sew
face blake_E.111
@ -131,7 +131,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_E.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_center
face blake_F.111
@ -141,5 +141,5 @@ is_water 1
is_floor 1
smoothlevel 255
smoothface blake_F.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end

View File

@ -5,7 +5,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_0.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_3_3
face blake_1.111
@ -14,7 +14,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_1.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_3_4
face blake_2.111
@ -23,7 +23,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_2.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_2_3
face blake_3.111
@ -32,7 +32,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_3.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_3_1
face blake_4.111
@ -41,7 +41,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_4.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_1_2
face blake_5.111
@ -50,7 +50,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_5.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_2_4
face blake_6.111
@ -59,7 +59,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_6.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_1_3
face blake_7.111
@ -68,7 +68,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_7.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_3_2
face blake_8.111
@ -77,7 +77,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_8.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_2_2
face blake_9.111
@ -86,7 +86,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_9.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_1_1
face blake_A.111
@ -95,7 +95,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_A.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_1_1
face blake_B.111
@ -104,7 +104,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_B.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_2_2_1
face blake_C.111
@ -113,7 +113,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_C.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_1_4
face blake_D.111
@ -122,7 +122,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_D.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_1_2
face blake_E.111
@ -131,7 +131,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface blake_E.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object biglake_4
face blake_F.111
@ -141,5 +141,5 @@ is_water 1
is_floor 1
smoothlevel 255
smoothface blake_F.111 empty_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end

View File

@ -1,7 +1,7 @@
Object mountain
name mountains
face mountain1.111
randomitems mountain
harvestitems mountain
type 67
race /terrain/mountain
move_on walk

View File

@ -1,7 +1,7 @@
Object mountain2
name high mountains
face mountain2.111
randomitems mountain
harvestitems mountain
type 67
race /terrain/mountain
move_on walk

View File

@ -1,7 +1,7 @@
Object mountain3
name mountains
face mountain3.111
randomitems mountain
harvestitems mountain
type 67
race /terrain/mountain
move_on walk

View File

@ -1,7 +1,7 @@
Object mountain4
name high mountains
face mountain4.111
randomitems mountain
harvestitems mountain
type 67
race /terrain/mountain
no_pick 1

View File

@ -1,7 +1,7 @@
Object mountain5
name very high mountains
face mountain5.111
randomitems mountain
harvestitems mountain
type 67
race /terrain/mountain
no_pick 1

View File

@ -1,6 +1,6 @@
Object mountain_2
name high mountain
randomitems mountain
harvestitems mountain
face mountain_2.x11
no_pick 1
move_slow walk
@ -12,7 +12,7 @@ end
More
Object mountain_2_2
name high mountain
randomitems mountain
harvestitems mountain
face mountain_2.x11
no_pick 1
x 1
@ -25,7 +25,7 @@ end
More
Object mountain_2_3
name high mountain
randomitems mountain
harvestitems mountain
face mountain_2.x11
no_pick 1
y 1
@ -38,7 +38,7 @@ end
More
Object mountain_2_4
name high mountain
randomitems mountain
harvestitems mountain
face mountain_2.x11
no_pick 1
x 1

View File

@ -9,5 +9,5 @@ is_water 1
is_floor 1
smoothlevel 45
smoothface cyangrasspond.111 cyangrass_S.111
randomitems freshwater_fish
harvestitems freshwater_fish
end

View File

@ -13,5 +13,5 @@ no_pick 1
is_water 1
is_floor 1
move_block all -boat
randomitems deepsea_fish
harvestitems deepsea_fish
end

View File

@ -12,7 +12,7 @@ is_floor 1
smoothlevel 20
client_anim_sync 1
anim_speed 5
randomitems sea_fish
harvestitems sea_fish
end
Object sea1
name sea
@ -28,7 +28,7 @@ is_floor 1
smoothlevel 20
client_anim_sync 1
anim_speed 5
randomitems sea_fish
harvestitems sea_fish
end
Object sea_route
name sea route 1
@ -62,7 +62,7 @@ move_block all
no_pick 1
is_water 1
smoothlevel 20
randomitems sea_fish
harvestitems sea_fish
end
Object sea_ne
name sea
@ -72,7 +72,7 @@ move_block all
no_pick 1
is_water 1
smoothlevel 20
randomitems sea_fish
harvestitems sea_fish
end
Object sea_sw
name sea
@ -82,7 +82,7 @@ move_block all
no_pick 1
is_water 1
smoothlevel 20
randomitems sea_fish
harvestitems sea_fish
end
Object sea_se
name sea
@ -92,7 +92,7 @@ no_pick 1
move_block all
is_water 1
smoothlevel 20
randomitems sea_fish
harvestitems sea_fish
end
Object sea_nes
name sea
@ -102,7 +102,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface sea_7.111 empty_S.111
randomitems sea_fish
harvestitems sea_fish
end
Object sea_new
name sea
@ -112,7 +112,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface sea_B.111 empty_S.111
randomitems sea_fish
harvestitems sea_fish
end
Object sea_nse
name sea
@ -122,7 +122,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface sea_D.111 empty_S.111
randomitems sea_fish
harvestitems sea_fish
end
Object sea_sew
name sea
@ -132,7 +132,7 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface sea_E.111 empty_S.111
randomitems sea_fish
harvestitems sea_fish
end
Object sea_nsew
name sea
@ -142,5 +142,5 @@ no_pick 1
is_water 1
smoothlevel 255
smoothface sea_E.111 empty_S.111
randomitems sea_fish
harvestitems sea_fish
end

View File

@ -13,5 +13,5 @@ no_pick 1
is_water 1
is_floor 1
move_block all
randomitems sea_fish
harvestitems sea_fish
end

View File

@ -4,7 +4,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_n-s
face river_15.111
@ -12,7 +12,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_sw-n
face river_16.111
@ -20,7 +20,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_ne-s
face river_25.111
@ -28,7 +28,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_sw-ne
face river_26.111
@ -36,7 +36,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_sw-ne_l
face river_26.211
@ -44,7 +44,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_sw-ne_u
face river_26.311
@ -52,7 +52,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_ne-w
face river_27.111
@ -60,7 +60,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_sw-e
face river_36.111
@ -68,7 +68,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_w-e
face river_37.111
@ -76,7 +76,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_nw-e
face river_38.111
@ -84,7 +84,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_se-w
face river_47.111
@ -92,7 +92,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_nw-se
face river_48.111
@ -100,7 +100,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_nw-se_l
face river_48.211
@ -108,7 +108,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_nw-se_u
face river_48.311
@ -116,7 +116,7 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end
Object river_nw-s
face river_58.111
@ -124,5 +124,5 @@ name river
move_block all
no_pick 1
is_water 1
randomitems freshwater_fish
harvestitems freshwater_fish
end