From 03be1027ccb5705de580273a5cccfe409b0f2b35 Mon Sep 17 00:00:00 2001 From: partmedia Date: Thu, 3 Aug 2017 06:44:57 +0000 Subject: [PATCH] Reduce serpentman cold vulnerability Increase serpentman player base cold resistance from -50 to -20. -50 was seen as too much of a starting handicap. This change should probably be reevaluated in the context of future global balance changes. Submitted by: David Hurst git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@20465 282e977c-c81d-0410-88c4-b93c2d0d6712 --- player/race/serpentman.arc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/player/race/serpentman.arc b/player/race/serpentman.arc index 186b54517..179367171 100644 --- a/player/race/serpentman.arc +++ b/player/race/serpentman.arc @@ -5,7 +5,7 @@ randomitems serpentman_player_items face serpentman.131 msg Skills: Clawing, Jumping -Resistances: Cold -50, Fire +30, Electricity +30, Acid +30, Poison +30, Physical +5 +Resistances: Cold -20, Fire +30, Electricity +30, Acid +30, Poison +30, Physical +5 Attunements: None Special: Can not wear boots and helmets, can wear extra ring and bracers. @@ -29,7 +29,7 @@ weight 70000 food 999 speed 1 attacktype 1 -resist_cold -50 +resist_cold -20 resist_fire 30 resist_electricity 30 resist_acid 30