From 0cc923b5e2fddf5cd1e74b8fc62dbd34dc61889d Mon Sep 17 00:00:00 2001 From: rjtanner Date: Wed, 19 Feb 2014 19:56:04 +0000 Subject: [PATCH] Change Wraith to wraith in the Player archetype (player/race/wraithp.arc), so it shows up consistently in the character creation dialoge. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19238 282e977c-c81d-0410-88c4-b93c2d0d6712 --- CHANGES | 7 ++++++- player/race/wraithp.arc | 2 +- 2 files changed, 7 insertions(+), 2 deletions(-) diff --git a/CHANGES b/CHANGES index 78be3d024..24b968689 100644 --- a/CHANGES +++ b/CHANGES @@ -1,9 +1,14 @@ Changes for SVN top of tree: ============================================================================== +Change Wraith to wraith in the Player archetype, so it shows up consistently +in the character creation dialoge. +player/race/wraithp.arc +RJT 2014-02-19 + Cleaned up stray pixels in wall borders to make them look smoother. construct/town/t_house2.base.x11.png -RJT 2014092-19 +RJT 2014-02-19 Commented out the x and y default attributes on map arch. They were being added to the x and y values when the arch was placed diff --git a/player/race/wraithp.arc b/player/race/wraithp.arc index cb065e2db..56e1f2495 100644 --- a/player/race/wraithp.arc +++ b/player/race/wraithp.arc @@ -1,5 +1,5 @@ Object wraith_player -name Wraith +name wraith race undead randomitems wraith_player_items face wraithp.151