Make mimics easier to hit, since the linear scaling made them hard to hit and heavy-hitters.

Now fighting them should be more of a damage race.
master
SilverNexus 2021-11-22 14:38:48 -05:00
parent 328abec199
commit 0d4f8407e7
1 changed files with 3 additions and 3 deletions

View File

@ -9,12 +9,12 @@ name chest
hp 100
maxhp 100
dam 20
ac 10
ac 15
wc 5
exp 500
speed 0.1
# Adjustments for the level provided (either map difficulty or arch level)
ac_per_level -0.5
ac_per_level -0.25
wc_per_level -0.5
dam_per_level 2
hp_per_level 100
@ -24,7 +24,7 @@ speed_per_level 0.01
alive 0
monster 0
# Static stuff -- unchanged across all mimic of this type
Con 5
Con 3
move_type walk
run_away 0
material 18