Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11299 282e977c-c81d-0410-88c4-b93c2d0d6712
master
akirschbaum 2009-02-01 00:44:23 +00:00
parent 5cca8adb49
commit 0f6c1f4d19
292 changed files with 766 additions and 324 deletions

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@ -1,156 +1,125 @@
Object lake Object lake
face blake_0.111 face blake_0.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
smoothlevel 255 smoothlevel 255
smoothface blake_0.111 empty_S.111 smoothface blake_0.111 empty_S.111
visibility 100
end end
Object biglake_n Object biglake_n
face blake_1.111 face blake_1.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_1.111 empty_S.111 smoothface blake_1.111 empty_S.111
end end
Object biglake_e Object biglake_e
face blake_2.111 face blake_2.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_2.111 empty_S.111 smoothface blake_2.111 empty_S.111
end end
Object biglake_ne Object biglake_ne
face blake_3.111 face blake_3.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_3.111 empty_S.111 smoothface blake_3.111 empty_S.111
end end
Object biglake_s Object biglake_s
face blake_4.111 face blake_4.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_4.111 empty_S.111 smoothface blake_4.111 empty_S.111
end end
Object biglake_sn Object biglake_sn
face blake_5.111 face blake_5.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_5.111 empty_S.111 smoothface blake_5.111 empty_S.111
end end
Object biglake_se Object biglake_se
face blake_6.111 face blake_6.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_6.111 empty_S.111 smoothface blake_6.111 empty_S.111
end end
Object biglake_nes Object biglake_nes
face blake_7.111 face blake_7.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_7.111 empty_S.111 smoothface blake_7.111 empty_S.111
end end
Object biglake_w Object biglake_w
face blake_8.111 face blake_8.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_8.111 empty_S.111 smoothface blake_8.111 empty_S.111
end end
Object biglake_nw Object biglake_nw
face blake_9.111 face blake_9.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_9.111 empty_S.111 smoothface blake_9.111 empty_S.111
end end
Object biglake_ew Object biglake_ew
face blake_A.111 face blake_A.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_A.111 empty_S.111 smoothface blake_A.111 empty_S.111
end end
Object biglake_new Object biglake_new
face blake_B.111 face blake_B.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_B.111 empty_S.111 smoothface blake_B.111 empty_S.111
end end
Object biglake_sw Object biglake_sw
face blake_C.111 face blake_C.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_C.111 empty_S.111 smoothface blake_C.111 empty_S.111
end end
Object biglake_nse Object biglake_nse
face blake_D.111 face blake_D.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_D.111 empty_S.111 smoothface blake_D.111 empty_S.111
end end
Object biglake_sew Object biglake_sew
face blake_E.111 face blake_E.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1
visibility 100
smoothlevel 255 smoothlevel 255
smoothface blake_E.111 empty_S.111 smoothface blake_E.111 empty_S.111
end end
Object biglake_center Object biglake_center
face blake_F.111 face blake_F.111
magicmap light_blue
move_block all move_block all
no_pick 1 no_pick 1
is_water 1 is_water 1

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@ -0,0 +1,4 @@
face blake_0.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_1.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_2.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_3.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_4.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_5.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_6.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_7.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_8.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_9.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_A.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_B.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_C.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_D.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,4 @@
face blake_E.111
magicmap light_blue
visibility 100
end

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@ -0,0 +1,3 @@
face blake_F.111
magicmap light_blue
end

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@ -2,11 +2,9 @@ Object mountain_cave
name cave name cave
type 66 type 66
face moun_cave1.111 face moun_cave1.111
magicmap grey
no_pick 1 no_pick 1
is_floor 1 is_floor 1
smoothlevel 100 smoothlevel 100
visibility 50
smoothface moun_cave1.111 mountain_S.111 smoothface moun_cave1.111 mountain_S.111
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face moun_cave1.111
magicmap grey
visibility 50
end

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@ -4,9 +4,7 @@ type 66
face moun_cave2.111 face moun_cave2.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
visibility 50
smoothlevel 100 smoothlevel 100
magicmap grey
smoothface moun_cave2.111 mountain_S.111 smoothface moun_cave2.111 mountain_S.111
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face moun_cave2.111
magicmap grey
visibility 50
end

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@ -4,7 +4,6 @@ face mountain1.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
move_on walk move_on walk
magicmap grey
no_pick 1 no_pick 1
blocksview 1 blocksview 1
is_hilly 1 is_hilly 1

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@ -0,0 +1,3 @@
face mountain1.111
magicmap grey
end

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@ -4,7 +4,6 @@ face mountain2.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
move_on walk move_on walk
magicmap white
no_pick 1 no_pick 1
is_hilly 1 is_hilly 1
move_slow walk move_slow walk

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@ -0,0 +1,3 @@
face mountain2.111
magicmap white
end

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@ -4,11 +4,9 @@ face mountain3.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
move_on walk move_on walk
magicmap grey
no_pick 1 no_pick 1
blocksview 1 blocksview 1
is_hilly 1 is_hilly 1
move_slow walk move_slow walk
move_slow_penalty 5 move_slow_penalty 5
visibility 100
end end

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@ -0,0 +1,4 @@
face mountain3.111
magicmap grey
visibility 100
end

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@ -3,7 +3,6 @@ name high mountains
face mountain4.111 face mountain4.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
magicmap white
no_pick 1 no_pick 1
move_block all move_block all
blocksview 1 blocksview 1

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@ -0,0 +1,3 @@
face mountain4.111
magicmap white
end

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@ -3,7 +3,6 @@ name very high mountains
face mountain5.111 face mountain5.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
magicmap white
no_pick 1 no_pick 1
move_block all move_block all
blocksview 1 blocksview 1

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@ -0,0 +1,3 @@
face mountain5.111
magicmap white
end

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@ -7,7 +7,6 @@ move_slow_penalty 20
is_hilly 1 is_hilly 1
blocksview 1 blocksview 1
is_floor 1 is_floor 1
magicmap grey
end end
More More
Object mountain_2_2 Object mountain_2_2
@ -20,7 +19,6 @@ move_slow_penalty 20
is_hilly 1 is_hilly 1
blocksview 1 blocksview 1
is_floor 1 is_floor 1
magicmap grey
end end
More More
Object mountain_2_3 Object mountain_2_3
@ -33,7 +31,6 @@ move_slow_penalty 20
is_hilly 1 is_hilly 1
blocksview 1 blocksview 1
is_floor 1 is_floor 1
magicmap grey
end end
More More
Object mountain_2_4 Object mountain_2_4
@ -47,5 +44,4 @@ move_slow_penalty 20
is_hilly 1 is_hilly 1
blocksview 1 blocksview 1
is_floor 1 is_floor 1
magicmap grey
end end

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@ -0,0 +1,3 @@
face mountain_2.x11
magicmap grey
end

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@ -2,9 +2,7 @@ Object s_mountain_cave
name snow cave name snow cave
type 66 type 66
face s_moun_cave.111 face s_moun_cave.111
magicmap grey
no_pick 1 no_pick 1
is_floor 1 is_floor 1
visibility 50
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face s_moun_cave.111
magicmap grey
visibility 50
end

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@ -4,7 +4,6 @@ face s_mountain.111
type 67 type 67
race /terrain/mountain race /terrain/mountain
move_on walk move_on walk
magicmap grey
no_pick 1 no_pick 1
blocksview 1 blocksview 1
is_hilly 1 is_hilly 1

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@ -0,0 +1,3 @@
face s_mountain.111
magicmap grey
end

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@ -3,7 +3,6 @@ name mossy rocks
face gstone_4.111 face gstone_4.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
magicmap green
move_slow walk move_slow walk
move_slow_penalty 1 move_slow_penalty 1
is_hilly 1 is_hilly 1

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@ -0,0 +1,3 @@
face gstone_4.111
magicmap green
end

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@ -3,7 +3,5 @@ name hole in the sand
type 66 type 66
face phole_1.111 face phole_1.111
no_pick 1 no_pick 1
magicmap brown
visibility 100
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face phole_1.111
magicmap brown
visibility 100
end

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@ -3,7 +3,5 @@ name hole in the stones
type 66 type 66
face phole_2.111 face phole_2.111
no_pick 1 no_pick 1
magicmap brown
visibility 100
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face phole_2.111
magicmap brown
visibility 100
end

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@ -3,8 +3,6 @@ name hole in the stones
type 66 type 66
face phole_3.111 face phole_3.111
no_pick 1 no_pick 1
magicmap brown
move_on walk move_on walk
visibility 100
client_type 25012 client_type 25012
end end

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@ -0,0 +1,4 @@
face phole_3.111
magicmap brown
visibility 100
end

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@ -1,7 +1,6 @@
Object pstone_1 Object pstone_1
name sand name sand
face pstone_1.111 face pstone_1.111
magicmap brown
no_pick 1 no_pick 1
is_floor 1 is_floor 1
smoothlevel 18 smoothlevel 18

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@ -0,0 +1,3 @@
face pstone_1.111
magicmap brown
end

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@ -1,7 +1,6 @@
Object pstone_2 Object pstone_2
name stones and sand name stones and sand
face pstone_2.111 face pstone_2.111
magicmap brown
no_pick 1 no_pick 1
is_floor 1 is_floor 1
smoothlevel 18 smoothlevel 18

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@ -0,0 +1,3 @@
face pstone_2.111
magicmap brown
end

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@ -3,7 +3,6 @@ name stones
face pstone_3.111 face pstone_3.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
magicmap brown
smoothlevel 18 smoothlevel 18
smoothface pstone_3.111 pstone_1_S.111 smoothface pstone_3.111 pstone_1_S.111
end end

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@ -0,0 +1,3 @@
face pstone_3.111
magicmap brown
end

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@ -3,7 +3,6 @@ name big stones
face pstone_4.111 face pstone_4.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
magicmap brown
move_slow walk move_slow walk
move_slow_penalty 1 move_slow_penalty 1
is_hilly 1 is_hilly 1

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@ -0,0 +1,3 @@
face pstone_4.111
magicmap brown
end

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@ -3,7 +3,6 @@ name crater
face pstone_5.111 face pstone_5.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
magicmap brown
move_slow walk move_slow walk
move_slow_penalty 2 move_slow_penalty 2
is_hilly 1 is_hilly 1

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@ -0,0 +1,3 @@
face pstone_5.111
magicmap brown
end

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@ -5,7 +5,6 @@ move_slow walk
move_slow_penalty 3 move_slow_penalty 3
is_hilly 1 is_hilly 1
is_floor 1 is_floor 1
magicmap orange
smoothlevel 12 smoothlevel 12
smoothface crater.111 empty_S.111 smoothface crater.111 empty_S.111
end end

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@ -0,0 +1,3 @@
face crater.111
magicmap orange
end

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@ -6,7 +6,6 @@ move_slow walk
move_slow_penalty 2 move_slow_penalty 2
is_hilly 1 is_hilly 1
is_floor 1 is_floor 1
magicmap orange
smoothface largestone.111 empty_S.111 smoothface largestone.111 empty_S.111
smoothlevel 15 smoothlevel 15
end end

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@ -0,0 +1,3 @@
face largestone.111
magicmap orange
end

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@ -6,7 +6,6 @@ move_slow walk
move_slow_penalty 1 move_slow_penalty 1
is_hilly 1 is_hilly 1
is_floor 1 is_floor 1
magicmap orange
smoothface mediumston.111 empty_S.111 smoothface mediumston.111 empty_S.111
smoothlevel 14 smoothlevel 14
end end

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@ -0,0 +1,3 @@
face mediumston.111
magicmap orange
end

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@ -3,7 +3,6 @@ name stones
face smallstone.111 face smallstone.111
no_pick 1 no_pick 1
is_floor 1 is_floor 1
magicmap khaki
smoothface smallstone.111 empty_S.111 smoothface smallstone.111 empty_S.111
smoothlevel 13 smoothlevel 13
end end

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@ -0,0 +1,3 @@
face smallstone.111
magicmap khaki
end

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@ -3,5 +3,4 @@ name rivlets
face mountain1_rivlets.111 face mountain1_rivlets.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face mountain1_rivlets.111
magicmap blue
end

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@ -3,5 +3,4 @@ name snow
face mountain1_snow.111 face mountain1_snow.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap white
end end

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@ -0,0 +1,3 @@
face mountain1_snow.111
magicmap white
end

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@ -3,5 +3,4 @@ name rivlets
face mountain2_rivlets.111 face mountain2_rivlets.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face mountain2_rivlets.111
magicmap blue
end

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@ -3,5 +3,4 @@ name snow
face mountain2_snow.111 face mountain2_snow.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap white
end end

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@ -0,0 +1,3 @@
face mountain2_snow.111
magicmap white
end

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@ -3,5 +3,4 @@ name foilage
face mountain_foilage.111 face mountain_foilage.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap green
end end

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@ -0,0 +1,3 @@
face mountain_foilage.111
magicmap green
end

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@ -3,5 +3,4 @@ name puddle
face rain1.111 face rain1.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face rain1.111
magicmap blue
end

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@ -3,5 +3,4 @@ name puddle
face rain2.111 face rain2.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face rain2.111
magicmap blue
end

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@ -3,5 +3,4 @@ name big puddle
face rain3.111 face rain3.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face rain3.111
magicmap blue
end

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@ -3,5 +3,4 @@ name big puddle
face rain4.111 face rain4.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face rain4.111
magicmap blue
end

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@ -3,5 +3,4 @@ name big puddle
face rain5.111 face rain5.111
no_pick 1 no_pick 1
is_water 1 is_water 1
magicmap blue
end end

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@ -0,0 +1,3 @@
face rain5.111
magicmap blue
end

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@ -1,6 +1,5 @@
Object cforest1 Object cforest1
face cforest1.111 face cforest1.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

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@ -0,0 +1,3 @@
face cforest1.111
magicmap green
end

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@ -1,6 +1,5 @@
Object cforest2 Object cforest2
face cforest2.111 face cforest2.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

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@ -0,0 +1,3 @@
face cforest2.111
magicmap green
end

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@ -1,6 +1,5 @@
Object cforest3 Object cforest3
face cforest3.111 face cforest3.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

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@ -0,0 +1,3 @@
face cforest3.111
magicmap green
end

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@ -1,6 +1,5 @@
Object cforest4 Object cforest4
face cforest4.111 face cforest4.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

View File

@ -0,0 +1,3 @@
face cforest4.111
magicmap green
end

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@ -1,6 +1,5 @@
Object cforest5 Object cforest5
face cforest5.111 face cforest5.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

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@ -0,0 +1,3 @@
face cforest5.111
magicmap green
end

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@ -1,6 +1,5 @@
Object cforest6 Object cforest6
face cforest6.111 face cforest6.111
magicmap green
type 67 type 67
race /terrain/forest race /terrain/forest
move_on walk move_on walk

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@ -0,0 +1,3 @@
face cforest6.111
magicmap green
end

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@ -5,9 +5,7 @@ no_pick 1
move_slow walk move_slow walk
move_slow_penalty 1 move_slow_penalty 1
is_wooded 1 is_wooded 1
visibility 100
glow_radius 2 glow_radius 2
magicmap brown
end end
@ -18,7 +16,5 @@ no_pick 1
move_slow walk move_slow walk
move_slow_penalty 1 move_slow_penalty 1
is_wooded 1 is_wooded 1
visibility 100
glow_radius 2 glow_radius 2
magicmap brown
end end

View File

@ -8,7 +8,6 @@ no_pick 1
move_slow walk move_slow walk
move_slow_penalty 3 move_slow_penalty 3
is_floor 1 is_floor 1
magicmap white
smoothface drifts.111 empty_S.111 smoothface drifts.111 empty_S.111
smoothlevel 24 smoothlevel 24
end end

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@ -0,0 +1,3 @@
face drifts.111
magicmap white
end

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@ -8,7 +8,6 @@ lifesave 1
name strange looking ice name strange looking ice
face evil_ice.111 face evil_ice.111
animation evil_ice animation evil_ice
magicmap blue
speed 0.2 speed 0.2
no_pick 1 no_pick 1
attacktype 16 attacktype 16

View File

@ -1,3 +1,6 @@
face evil_ice.111
magicmap blue
end
animation evil_ice animation evil_ice
evil_ice.111 evil_ice.111
evil_ice.112 evil_ice.112

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