armour/shield/DShield.arc, flesh/*

* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
  * make the magicmap color correspond to the dragon scale's color


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9747 282e977c-c81d-0410-88c4-b93c2d0d6712
master
bbotbuilder 2008-08-17 01:07:17 +00:00
parent 7622889ca1
commit 1228f498d8
22 changed files with 25 additions and 25 deletions

View File

@ -24,7 +24,7 @@ ac 3
resist_physical 10
weight 25000
value 50000
color_fg black
magicmap black
body_arm -1
item_power 5
end

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@ -47,7 +47,7 @@ is_used_up 1
material 32
food 40
type 72
color_fg green
magicmap green
weight 45
speed 0.03
hp -100

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@ -2,7 +2,7 @@ Object dragonclaw
name dragon's claw
nrof 1
face dragon_claw.111
color_fg green
magicmap green
material 32
weight 1
value 55

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@ -2,7 +2,7 @@ Object dragon_scale
name dragon scale
nrof 1
face dragon_sca.111
color_fg dark_orange
magicmap dark_orange
weight 25000
name_pl dragon scales
client_type 627
@ -11,7 +11,7 @@ Object blue_dragon_scale
name blue dragon scale
nrof 1
face dragon_blue_scale.111
color_fg dark_orange
magicmap blue
weight 25000
name_pl blue dragon scales
client_type 627
@ -20,7 +20,7 @@ Object green_dragon_scale
name green dragon scale
nrof 1
face dragon_green_scale.111
color_fg dark_orange
magicmap green
weight 25000
name_pl green dragon scales
client_type 627
@ -29,7 +29,7 @@ Object orange_dragon_scale
name orange dragon scale
nrof 1
face dragon_orange_scale.111
color_fg dark_orange
magicmap orange
weight 25000
name_pl orange dragon scales
client_type 627

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@ -6,7 +6,7 @@ type 72
weight 4
value 220
nrof 1
color_fg black
magicmap black
name_pl brains
client_type 627
end

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@ -3,7 +3,7 @@ name heart
nrof 1
face heart.111
material 32
color_fg red
magicmap red
type 72
weight 4
value 200

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@ -3,7 +3,7 @@ name hide
nrof 1
face hide_black.111
material 32
color_fg black
magicmap black
type 72
weight 20
value 300

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@ -3,7 +3,7 @@ name hide
nrof 1
face hide_brown.111
material 32
color_fg brown
magicmap brown
type 72
weight 20
value 300

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@ -3,7 +3,7 @@ name hide
nrof 1
face hide_grey.111
material 32
color_fg grey
magicmap grey
type 72
weight 20
value 300

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@ -3,7 +3,7 @@ name hide
nrof 1
face hide_white.111
material 32
color_fg white
magicmap white
type 72
weight 20
value 300

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@ -6,7 +6,7 @@ type 72
weight 4
value 120
nrof 1
color_fg black
magicmap black
name_pl livers
client_type 627
end

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@ -1,6 +1,6 @@
Object corpse1
face corpse1.111
color_fg blue
magicmap blue
nrof 1
type 7
material 32

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@ -1,6 +1,6 @@
Object corpse_pl
face corpse1.111
color_fg blue
magicmap blue
nrof 1
type 157
material 32

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@ -3,7 +3,7 @@ nrof 1
name ectoplasm
face ectoplasm.111
type 72
color_fg grey
magicmap grey
material 64
weight 20
value 200

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@ -6,7 +6,7 @@ type 72
material 32
weight 10
value 20
color_fg black
magicmap black
name_pl stingers
client_type 627
end

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@ -3,7 +3,7 @@ nrof 1
name wing
face insect_wing.111
type 72
color_fg blue
magicmap blue
material 32
weight 10
value 20

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@ -2,7 +2,7 @@ Object pix_dust
nrof 1
name pixie dust
face pix_dust.111
color_fg green
magicmap green
material 4
weight 100
value 200

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@ -3,7 +3,7 @@ nrof 1
name wings
face pix_wing.111
type 72
color_fg orange
magicmap orange
material 32
weight 10
value 50

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@ -3,7 +3,7 @@ nrof 1
name residue
face residue.111
type 72
color_fg grey
magicmap grey
material 64
weight 50
value 200

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@ -2,7 +2,7 @@ Object serp_skin
name skin
nrof 1
face serpent_skin.111
color_fg green
magicmap green
type 72
weight 1000
name_pl skins

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@ -3,7 +3,7 @@ name sheepskin
nrof 1
face sheepskin.111
material 32
color_fg white
magicmap white
type 72
weight 30
value 100

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@ -18,7 +18,7 @@ anim_speed 2
client_anim_random 1
type 15
nrof 1
color_fg black
magicmap black
name_pl unicorn horns
client_type 627
item_power 2