From 12f05e8affcdef24623f87213aa9667a4a788c67 Mon Sep 17 00:00:00 2001 From: jbontje Date: Thu, 28 Jun 2001 15:11:04 +0000 Subject: [PATCH] Fixed typo's MiDS 2001-06-28 git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1224 282e977c-c81d-0410-88c4-b93c2d0d6712 --- misc/naz_report.arc | 4 ++-- player/race/quetzalcoatl.arc | 2 +- player/race/wraithp.arc | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/misc/naz_report.arc b/misc/naz_report.arc index 735cd04ee..f1e3662b1 100644 --- a/misc/naz_report.arc +++ b/misc/naz_report.arc @@ -4,8 +4,8 @@ msg Nazgul is like a grimreaper, but is not just it. Generally grimreapers' weak point is magic. -But Nazgul seemes to have a immune -from magic. +But Nazgul seems to have an immunity +to magic. Nazgul has a drain attack. So we cannot attack him physically, except a Special Case. Special case diff --git a/player/race/quetzalcoatl.arc b/player/race/quetzalcoatl.arc index a927d9a86..dca5cd862 100644 --- a/player/race/quetzalcoatl.arc +++ b/player/race/quetzalcoatl.arc @@ -27,7 +27,7 @@ bipedal creatures with two arms and two legs and a head. Their inability to use armour comes back to haunt them when they compare themselves with other races: highly enchanted armour is -usually more benefical than dragonhide! The +usually more beneficial than dragonhide! The wings come in handy: they can use them to 'levitate', and their hide gets thicker as they gain power, compensating them somewhat for not diff --git a/player/race/wraithp.arc b/player/race/wraithp.arc index 07e64814e..9851e84c6 100644 --- a/player/race/wraithp.arc +++ b/player/race/wraithp.arc @@ -14,7 +14,7 @@ and loss of lifeforce. Wraith's also need feel little fear of cold, and they can see well in the dark. A Wraith's corporeal form has terrible -vunlerabilites: Fire and most godpower are +vulnerabilities: Fire and most godpower are dangerous to Wraiths. Their tenuous form makes them quick, and somewhat harder to hit, but also weaker and less hardy.