Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19604 282e977c-c81d-0410-88c4-b93c2d0d6712
master
rjtanner 2014-08-22 05:49:33 +00:00
parent 5f10822665
commit 28af17d6f0
4 changed files with 23 additions and 0 deletions

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Added new floor archetype for random items in shops.
New face also makes it more apparent in the map editor that
random items will appear on that tile.
shop/Floors/shop_random.arc
shop/Floors/shop_random.base.111.png
shop/Floors/shop_random.face
RJT 2014-08-22
2014-08-03 Kevin Zheng
* food/: Tweak and balance food items.

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Object shop_random
name tiles
is_floor 1
face shop_random.111
no_pick 1
no_magic 1
type 68
auto_apply 1
randomitems random_shop
damned 1
end

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face shop_random.111
magicmap grey
end