Add lore for basic goblinoids.
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@ -18,4 +18,9 @@ level 1
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speed 0.2
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weight 30000
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run_away 90
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lore
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Kobolds are the smallest of the various types of goblin in the world. Fragile and frail, they flee at the first sign of danger.
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Beginning adventurers can occasionally find threat from kobolds in numbers, but they largely are only capable of menacing average townsfolk. They commonly take up residence in abandoned buildings, usually with the support of larger goblinoids.
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Within goblin social structures, kobolds are often heavily involved with helping raise goblinoid young, a behavior first documented by wizard-biologist Rea Inioda and confirmed subsequently by numerous researchers.
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endlore
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end
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@ -24,4 +24,9 @@ weight 45000
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run_away 30
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can_use_skill 1
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body_skill 1
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lore
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Gnolls possess almost human levels of intelligence, and are often in charge of ensuring architectural stability in goblinoid-built structures.
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Gnoll social interactions are more complicated than any other goblinoid, and were documented in detail by Rea Inioda.
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Less aggressive than most other goblins, gnolls are seen in raiding parties much less often than orcs, goblins, and ogres. Only kobolds go raiding less often, though Rea's work makes it fairly clear this isn't always by choice. When they do go raiding, however, they make for relatively formidable warriors, surpassed only by ogres in martial prowess.
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endlore
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@ -37,4 +37,8 @@ body_hand 2
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body_waist 1
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body_arm 2
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body_range 1
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lore
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Stronger than orcs, goblins primarily organize and fill raiding parties, the primary source of resources for goblin society.
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In combat, goblins usually wade into battle, relying on their numbers to wear down adversaries. Often overaggressive, goblins are prone to not fleeing until after it's too late for them to successfully do so.
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endlore
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end
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@ -44,4 +44,10 @@ body_hand 2
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body_waist 1
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body_arm 2
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body_range 1
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lore
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For all their hulking, brutish appearance, ogres are surprisingly clever, thought to be almost as intelligent as gnolls.
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Despite this, they tend to communicate directly, and prefer the simplicity of raiding and miscellaneous menial tasks.
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Formidable warriors, ogres boast unrivaled strength and endurance in goblin raiding parties. Unlike most other goblinoids, ogres recover quickly from wounds and bounce back from nearly injury.
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Priests of Lythander have long noted that their holy word does not seem to affect ogres. Priests of Mostrai have not encountered the same trouble. Rea Inioda posited that they may be a type of giant, bridging the gap between goblin societies and giant ones.
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endlore
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end
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@ -36,4 +36,8 @@ body_hand 2
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body_waist 1
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body_arm 2
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body_range 1
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lore
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Porcine in appearance, orcs are the toolsmiths and weaponsmiths in goblin society. Most commonly, they work in bronze and wood, distributing their works to their fellow goblinoids.
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Unfazed by danger alone, orcs are quick to rush into battle, and only flee when it is evident they've lost the fight. Many seek to emulate Zormola, a legendary orcish warrior woman, in their fighting.
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endlore
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end
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