diff --git a/CHANGES b/CHANGES index 2b70577f6..e575d5bba 100644 --- a/CHANGES +++ b/CHANGES @@ -1,5 +1,13 @@ Changes for SVN top of tree: +monster/animal/farmyard/horse.arc +monster/animal/farmyard/horse.face +monster/animal/farmyard/horse.base.131.png +monster/animal/farmyard/horse.base.171.png: A horse. It looks ok, but as this + is my first monster arch, it might need some adjustments, but it is fairly + similar to various other comparable creatures. +Kevin Bulgrien 2009-06-02 + Lake/blake_D.base.111.png Lake/blake_9.base.111.png Lake/blake_E.base.111.png diff --git a/monster/animal/farmyard/horse.arc b/monster/animal/farmyard/horse.arc new file mode 100644 index 000000000..599ba005e --- /dev/null +++ b/monster/animal/farmyard/horse.arc @@ -0,0 +1,41 @@ +Object horse +race animal +name horse +monster 1 +move_type walk +friendly 1 +Wis 13 +face horse.171 +animation horse +exp 1000 +wc 9 +no_pick 1 +alive 1 +level 8 +ac 13 +hp 125 +maxhp 125 +run_away 35 +Con 2 +Str 16 +Int 6 +dam 12 +speed -0.07 +pick_up 1 +can_see_in_dark 1 +attacktype 1 +attack_movement 56 +resist_physical 25 +resist_slow 50 +resist_fear -10 +weight 50000 +end +More +Object horse_2 +name horse +face horse.171 +animation horse +alive 1 +no_pick 1 +x 1 +end diff --git a/monster/animal/farmyard/horse.base.131.png b/monster/animal/farmyard/horse.base.131.png new file mode 100644 index 000000000..cb692e270 Binary files /dev/null and b/monster/animal/farmyard/horse.base.131.png differ diff --git a/monster/animal/farmyard/horse.base.171.png b/monster/animal/farmyard/horse.base.171.png new file mode 100644 index 000000000..80fd96281 Binary files /dev/null and b/monster/animal/farmyard/horse.base.171.png differ diff --git a/monster/animal/farmyard/horse.face b/monster/animal/farmyard/horse.face new file mode 100644 index 000000000..b814f2367 --- /dev/null +++ b/monster/animal/farmyard/horse.face @@ -0,0 +1,11 @@ +animation horse +facings 1 +horse.171 +horse.131 +mina +face horse.131 +magicmap brown +end +face horse.171 +magicmap brown +end