Extract some 'magicmap' and 'visibility' attributes into .face files.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10957 282e977c-c81d-0410-88c4-b93c2d0d6712
master
akirschbaum 2008-12-13 15:04:51 +00:00
parent 118e9f1905
commit 397d948967
89 changed files with 171 additions and 193 deletions

15
ground/lava.face 100644
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@ -0,0 +1,15 @@
face lava.111
visibility 100
end
face lava.112
visibility 100
end
face lava.113
visibility 100
end
face lava.114
visibility 100
end
face lava.115
visibility 100
end

3
jewel/gem.face 100644
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@ -0,0 +1,3 @@
face gem.111
visibility 100
end

3
jewel/pearl.face 100644
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@ -0,0 +1,3 @@
face pearl.111
visibility 100
end

3
jewel/ruby.face 100644
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@ -0,0 +1,3 @@
face ruby.111
visibility 100
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_alchemy
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_alchemy.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_amulet
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_amule.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_armour
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_armou.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_books
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_books.111
magicmap grey
end

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@ -5,6 +5,5 @@ face shop_empty.111
no_pick 1
type 68
no_magic 1
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_empty.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_shop
magicmap grey
damned 1
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_food
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_food.111
magicmap grey
end

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@ -8,6 +8,5 @@ type 68
auto_apply 1
randomitems shop_gems
exp 100000
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_gems.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_general
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_gener.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_light
magicmap grey
damned 1
end

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@ -4,7 +4,5 @@ face shop_mat.111
no_pick 1
type 69
move_on walk fly_low
visibility 100
magicmap brown
damned 1
end

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@ -0,0 +1,4 @@
face shop_mat.111
visibility 100
magicmap brown
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_minerals
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_mineral.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_potions
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_potio.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shop_rings
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_ring.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_scroll
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_scrol.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_special
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_speci.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems shoparchery
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_throw.111
magicmap grey
end

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@ -7,6 +7,5 @@ no_magic 1
type 68
auto_apply 1
randomitems random_wands
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_wands.111
magicmap grey
end

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@ -7,7 +7,6 @@ no_magic 1
type 68
auto_apply 1
randomitems random_weapon
magicmap grey
damned 1
end
@ -20,7 +19,6 @@ no_magic 1
type 68
auto_apply 1
randomitems shopweapoeast
magicmap grey
damned 1
end

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@ -0,0 +1,3 @@
face shop_weapo.111
magicmap grey
end

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@ -22,7 +22,6 @@ mina
anim_speed 2
client_anim_random 1
move_on walk
visibility 100
end
Object alchemy_ruby_converter
@ -49,7 +48,6 @@ mina
anim_speed 2
client_anim_random 1
move_on walk
visibility 100
end
Object alchemy_pearl_converter
@ -76,5 +74,4 @@ mina
anim_speed 2
client_anim_random 1
move_on walk
visibility 100
end

4
shop/ambolt.face 100644
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@ -0,0 +1,4 @@
face ambolt.111
visibility 100
magicmap black
end

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@ -3,8 +3,6 @@ face bank.x11
type 66
no_pick 1
move_block all
visibility 100
magicmap white
end
More
Object bank_2
@ -14,8 +12,6 @@ type 66
no_pick 1
move_block all
x 1
visibility 100
magicmap white
end
More
Object bank_3
@ -24,8 +20,6 @@ face bank.x11
type 66
no_pick 1
y 1
visibility 100
magicmap white
end
More
Object bank_4
@ -35,6 +29,4 @@ type 66
no_pick 1
x 1
y 1
visibility 100
magicmap white
end

4
shop/bank.face 100644
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@ -0,0 +1,4 @@
face bank.x11
visibility 100
magicmap white
end

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@ -4,8 +4,6 @@ face bank_west.x11
type 66
no_pick 1
move_block all
visibility 100
magicmap white
end
More
Object bank_west_2
@ -15,8 +13,6 @@ type 66
no_pick 1
move_block all
x 1
visibility 100
magicmap white
end
More
Object bank_west_3
@ -25,8 +21,6 @@ face bank_west.x11
type 66
no_pick 1
y 1
visibility 100
magicmap white
end
More
Object bank_west_4
@ -36,6 +30,4 @@ type 66
no_pick 1
x 1
y 1
visibility 100
magicmap white
end

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@ -0,0 +1,4 @@
face bank_west.x11
visibility 100
magicmap white
end

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@ -7,8 +7,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
magicmap light_blue
end
Object pearl_converter
name drop gold to buy pearls
@ -19,7 +17,6 @@ food 5
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object ruby_converter
name drop gold to buy rubies
@ -30,7 +27,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object silver_converter
name convert silver into gold
@ -41,7 +37,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object gold_converter
name convert gold into platinum
@ -52,7 +47,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object platinum_converter
name convert platinum into gold
@ -64,7 +58,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object platinum_converter2
name convert platinum into jade
@ -75,7 +68,6 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end
Object jade_converter
name convert jade into amberium
@ -86,5 +78,4 @@ type 103
no_pick 1
face conv.111
move_on walk
visibility 100
end

4
shop/conv.face 100644
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@ -0,0 +1,4 @@
face conv.111
visibility 100
magicmap light_blue
end

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@ -7,6 +7,4 @@ slaying dragon_scale
food 60
no_pick 1
move_on walk
visibility 100
magicmap black
end

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@ -7,7 +7,6 @@ slaying dragon_scale
food 5
no_pick 1
move_on walk
visibility 100
end
Object create_blue_dragon_mail
name blue dragon mail: five blue dragon scales
@ -18,7 +17,6 @@ slaying blue_dragon_scale
food 5
no_pick 1
move_on walk
visibility 100
end
Object create_green_dragon_mail
name green dragon mail: five green dragon scales
@ -29,5 +27,4 @@ slaying green_dragon_scale
food 5
no_pick 1
move_on walk
visibility 100
end

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@ -7,5 +7,4 @@ slaying dragon_scale
food 1
no_pick 1
move_on walk
visibility 100
end

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@ -7,5 +7,4 @@ slaying beholdereye
food 1
no_pick 1
move_on walk
visibility 100
end

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@ -7,5 +7,4 @@ slaying mithril
food 500
no_pick 1
move_on walk
visibility 100
end

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@ -7,6 +7,4 @@ slaying serp_skin
food 3
no_pick 1
move_on walk
visibility 100
magicmap black
end

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@ -0,0 +1,4 @@
face crea_serp_c.111
visibility 100
magicmap black
end

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@ -6,5 +6,4 @@ type 139
no_pick 1
face conv.111
move_on walk
visibility 100
end

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@ -1,5 +1,4 @@
Object smith
face smith.111
move_block all
magicmap blue
end

3
shop/smith.face 100644
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@ -0,0 +1,3 @@
face smith.111
magicmap blue
end

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@ -1,42 +1,34 @@
Object store_alchemy
name shop
face store_alch.x11
magicmap red
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_alchemy_2
name shop
face store_alch.x11
magicmap red
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_alchemy_3
name shop
face store_alch.x11
magicmap red
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_alchemy_4
name shop
face store_alch.x11
magicmap red
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_alch.x11
magicmap red
visibility 100
end

View File

@ -1,42 +1,34 @@
Object store_armour
name shop
face store_armo.x11
magicmap brown
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_armour_2
name shop
face store_armo.x11
magicmap brown
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_armour_3
name shop
face store_armo.x11
magicmap brown
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_armour_4
name shop
face store_armo.x11
magicmap brown
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_armo.x11
magicmap brown
visibility 100
end

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@ -1,42 +1,34 @@
Object store_armour_east
name mise
face store_armo_east.x11
magicmap brown
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_armour_2_east
name mise
face store_armo_east.x11
magicmap brown
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_armour_3_east
name mise
face store_armo_east.x11
magicmap brown
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_armour_4_east
name mise
face store_armo_east.x11
magicmap brown
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_armo_east.x11
magicmap brown
visibility 100
end

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@ -1,42 +1,34 @@
Object store_armour_fant
name shop
face store_armo_fant.x11
magicmap brown
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_armour_2_fant
name shop
face store_armo_fant.x11
magicmap brown
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_armour_3_fant
name shop
face store_armo_fant.x11
magicmap brown
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_armour_4_fant
name shop
face store_armo_fant.x11
magicmap brown
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_armo_fant.x11
magicmap brown
visibility 100
end

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@ -4,8 +4,6 @@ face store_gene.x11
type 66
no_pick 1
move_block all
visibility 100
magicmap grey
client_type 25012
end
More
@ -16,8 +14,6 @@ type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap grey
end
More
Object store_general_3
@ -26,8 +22,6 @@ face store_gene.x11
type 66
y 1
no_pick 1
visibility 100
magicmap grey
end
More
Object store_general_4
@ -37,6 +31,4 @@ type 66
x 1
y 1
no_pick 1
visibility 100
magicmap grey
end

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@ -0,0 +1,4 @@
face store_gene.x11
visibility 100
magicmap grey
end

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@ -4,8 +4,6 @@ face store_gene_fant.x11
type 66
no_pick 1
move_block all
visibility 100
magicmap grey
client_type 25012
end
More
@ -16,8 +14,6 @@ type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap grey
end
More
Object store_general_3_fant
@ -26,8 +22,6 @@ face store_gene_fant.x11
type 66
y 1
no_pick 1
visibility 100
magicmap grey
end
More
Object store_general_4_fant
@ -37,6 +31,4 @@ type 66
x 1
y 1
no_pick 1
visibility 100
magicmap grey
end

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@ -0,0 +1,4 @@
face store_gene_fant.x11
visibility 100
magicmap grey
end

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@ -4,8 +4,6 @@ face store_gene_west.x11
type 66
no_pick 1
move_block all
visibility 100
magicmap grey
client_type 25012
end
More
@ -16,8 +14,6 @@ type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap grey
end
More
Object store_general_3_west
@ -26,8 +22,6 @@ face store_gene_west.x11
type 66
y 1
no_pick 1
visibility 100
magicmap grey
end
More
Object store_general_4_west
@ -37,6 +31,4 @@ type 66
x 1
y 1
no_pick 1
visibility 100
magicmap grey
end

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@ -0,0 +1,4 @@
face store_gene_west.x11
visibility 100
magicmap grey
end

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@ -1,42 +1,34 @@
Object store_magic
name shop
face store_magi.x11
magicmap blue
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_magic_2
name shop
face store_magi.x11
magicmap blue
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_3
name shop
face store_magi.x11
magicmap blue
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_magic_4
name shop
face store_magi.x11
magicmap blue
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_magi.x11
magicmap blue
visibility 100
end

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@ -1,42 +1,34 @@
Object store_magic_east
name mise
face store_magi_east.x11
magicmap blue
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_magic_2_east
name mise
face store_magi_east.x11
magicmap blue
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_3_east
name mise
face store_magi_east.x11
magicmap blue
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_magic_4_east
name mise
face store_magi_east.x11
magicmap blue
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_magi_east.x11
magicmap blue
visibility 100
end

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@ -1,42 +1,34 @@
Object store_magic_fant
name shop
face store_magi_fant.x11
magicmap blue
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_magic_2_fant
name shop
face store_magi_fant.x11
magicmap blue
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_3_fant
name shop
face store_magi_fant.x11
magicmap blue
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_magic_4_fant
name shop
face store_magi_fant.x11
magicmap blue
type 66
x 1
y 1
no_pick 1
visibility 100
end

View File

@ -0,0 +1,4 @@
face store_magi_fant.x11
magicmap blue
visibility 100
end

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@ -1,41 +1,33 @@
Object store_magic_northwest
name shop
face store_magi_northwest.x11
magicmap blue
type 66
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_2_northwest
name shop
face store_magi_northwest.x11
magicmap blue
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_3_northwest
name shop
face store_magi_northwest.x11
magicmap blue
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_magic_4_northwest
name shop
face store_magi_northwest.x11
magicmap blue
type 66
x 1
y 1
no_pick 1
visibility 100
end

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@ -0,0 +1,4 @@
face store_magi_northwest.x11
magicmap blue
visibility 100
end

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@ -1,42 +1,34 @@
Object store_magic_west
name shop
face store_magi_west.x11
magicmap blue
type 66
no_pick 1
move_block all
visibility 100
client_type 25012
end
More
Object store_magic_2_west
name shop
face store_magi_west.x11
magicmap blue
type 66
x 1
no_pick 1
move_block all
visibility 100
end
More
Object store_magic_3_west
name shop
face store_magi_west.x11
magicmap blue
type 66
y 1
no_pick 1
visibility 100
end
More
Object store_magic_4_west
name shop
face store_magi_west.x11
magicmap blue
type 66
x 1
y 1
no_pick 1
visibility 100
end

View File

@ -0,0 +1,4 @@
face store_magi_west.x11
magicmap blue
visibility 100
end

View File

@ -1,46 +1,34 @@
Object store_weapons
name shop
face store_weap.x11
magicmap dark_orange
type 66
no_pick 1
move_block all
visibility 100
magicmap yellow
client_type 25012
end
More
Object store_weapons_2
name shop
face store_weap.x11
magicmap dark_orange
type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap yellow
end
More
Object store_weapons_3
name shop
face store_weap.x11
magicmap dark_orange
type 66
y 1
no_pick 1
visibility 100
magicmap yellow
end
More
Object store_weapons_4
name shop
face store_weap.x11
magicmap dark_orange
type 66
x 1
y 1
no_pick 1
visibility 100
magicmap yellow
end

View File

@ -0,0 +1,4 @@
face store_weap.x11
magicmap dark_orange
visibility 100
end

View File

@ -1,46 +1,34 @@
Object store_weapons_east
name mise
face store_weap_east.x11
magicmap dark_orange
type 66
no_pick 1
move_block all
visibility 100
magicmap yellow
client_type 25012
end
More
Object store_weapons_2_east
name mise
face store_weap_east.x11
magicmap dark_orange
type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap yellow
end
More
Object store_weapons_3_east
name mise
face store_weap_east.x11
magicmap dark_orange
type 66
y 1
no_pick 1
visibility 100
magicmap yellow
end
More
Object store_weapons_4_east
name mise
face store_weap_east.x11
magicmap dark_orange
type 66
x 1
y 1
no_pick 1
visibility 100
magicmap yellow
end

View File

@ -0,0 +1,4 @@
face store_weap_east.x11
magicmap dark_orange
visibility 100
end

View File

@ -1,46 +1,34 @@
Object store_weapons_fant
name shop
face store_weap_fant.x11
magicmap dark_orange
type 66
no_pick 1
move_block all
visibility 100
magicmap yellow
client_type 25012
end
More
Object store_weapons_2_fant
name shop
face store_weap_fant.x11
magicmap dark_orange
type 66
x 1
no_pick 1
move_block all
visibility 100
magicmap yellow
end
More
Object store_weapons_3_fant
name shop
face store_weap_fant.x11
magicmap dark_orange
type 66
y 1
no_pick 1
visibility 100
magicmap yellow
end
More
Object store_weapons_4_fant
name shop
face store_weap_fant.x11
magicmap dark_orange
type 66
x 1
y 1
no_pick 1
visibility 100
magicmap yellow
end

View File

@ -0,0 +1,4 @@
face store_weap_fant.x11
magicmap dark_orange
visibility 100
end

View File

@ -0,0 +1,12 @@
face polymorph.111
visibility 100
end
face polymorph.112
visibility 100
end
face polymorph.113
visibility 100
end
face polymorph.114
visibility 100
end