Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11295 282e977c-c81d-0410-88c4-b93c2d0d6712
master
akirschbaum 2009-01-31 22:17:30 +00:00
parent bae1031074
commit 3e04bb3834
199 changed files with 709 additions and 391 deletions

View File

@ -0,0 +1,22 @@
animation flying_note
flyingnote.111
flyingnote.112
flyingnote.113
flyingnote.114
flyingnote.115
flyingnote.116
flyingnote.117
flyingnote.118
flyingnote.119
flyingnote.11A
flyingnote.11B
flyingnote.11A
flyingnote.119
flyingnote.118
flyingnote.117
flyingnote.116
flyingnote.115
flyingnote.114
flyingnote.113
flyingnote.112
mina

View File

@ -4,28 +4,7 @@ type 88
level 1
move_on walk fly_low
face flyingnote.111
anim
flyingnote.111
flyingnote.112
flyingnote.113
flyingnote.114
flyingnote.115
flyingnote.116
flyingnote.117
flyingnote.118
flyingnote.119
flyingnote.11A
flyingnote.11B
flyingnote.11A
flyingnote.119
flyingnote.118
flyingnote.117
flyingnote.116
flyingnote.115
flyingnote.114
flyingnote.113
flyingnote.112
mina
animation flying_note
attacktype 4096
wc -30
dam 0

View File

@ -2,7 +2,6 @@ Object large_bungalow
name bungalow
type 66
face lbungalow.111
magicmap brown
no_pick 1
is_floor 1
end
@ -11,7 +10,6 @@ Object large_bungalow2
name bungalow
type 66
face lbungalow.211
magicmap brown
x 1
is_floor 1
no_pick 1
@ -21,7 +19,6 @@ Object large_bungalow3
name bungalow
type 66
face lbungalow.311
magicmap brown
y 1
no_pick 1
is_floor 1
@ -31,7 +28,6 @@ Object large_bungalow4
name bungalow
type 66
face lbungalow.411
magicmap brown
x 1
y 1
no_pick 1

View File

@ -0,0 +1,12 @@
face lbungalow.111
magicmap brown
end
face lbungalow.211
magicmap brown
end
face lbungalow.311
magicmap brown
end
face lbungalow.411
magicmap brown
end

View File

@ -26,16 +26,7 @@ Object monolith_b
name a strange black monolith
type 66
face monolith.212
anim
monolith.212
monolith.213
monolith.214
monolith.215
monolith.216
monolith.215
monolith.214
monolith.213
mina
animation monolith_b
speed .2
y 1
no_pick 1

View File

@ -0,0 +1,10 @@
animation monolith_b
monolith.212
monolith.213
monolith.214
monolith.215
monolith.216
monolith.215
monolith.214
monolith.213
mina

View File

@ -1,12 +1,7 @@
Object shadow
race shadow
face shadow.111
magicmap black
anim
shadow.111
shadow.112
shadow.113
mina
animation shadow
monster 1
sleep 1
Wis 14

View File

@ -0,0 +1,14 @@
animation shadow
shadow.111
shadow.112
shadow.113
mina
face shadow.111
magicmap black
end
face shadow.112
magicmap black
end
face shadow.113
magicmap black
end

View File

@ -2,13 +2,7 @@ Object werewolf
randomitems standard
race lycantherope
face werewolf.111
anim
werewolf.111
werewolf.112
werewolf.111
werewolf.113
mina
magicmap brown
animation werewolf
monster 1
undead 1
Wis 10

View File

@ -0,0 +1,15 @@
animation werewolf
werewolf.111
werewolf.112
werewolf.111
werewolf.113
mina
face werewolf.111
magicmap brown
end
face werewolf.112
magicmap brown
end
face werewolf.113
magicmap brown
end

View File

@ -1,12 +1,7 @@
Object centaur
name centaur
face centaur.111
magicmap brown
anim
centaur.111
centaur.112
centaur.113
mina
animation centaur
monster 1
alive 1
Int 10

View File

@ -0,0 +1,14 @@
animation centaur
centaur.111
centaur.112
centaur.113
mina
face centaur.111
magicmap brown
end
face centaur.112
magicmap brown
end
face centaur.113
magicmap brown
end

View File

@ -6,13 +6,7 @@ monster 1
sleep 1
Wis 18
face dark_uni.111
magicmap black
anim
dark_uni.111
dark_uni.111
dark_uni.112
dark_uni.112
mina
animation dark_uni
level 6
Con 8
Int 15
@ -44,13 +38,7 @@ More
Object dark_uni_2
name dark unicorn
face dark_uni.211
magicmap black
anim
dark_uni.211
dark_uni.211
dark_uni.212
dark_uni.212
mina
animation dark_uni_2
monster 1
x 1
alive 1

View File

@ -0,0 +1,18 @@
animation dark_uni
dark_uni.111
dark_uni.111
dark_uni.112
dark_uni.112
mina
face dark_uni.111
magicmap black
end
face dark_uni.111
magicmap black
end
face dark_uni.112
magicmap black
end
face dark_uni.112
magicmap black
end

View File

@ -0,0 +1,18 @@
animation dark_uni_2
dark_uni.211
dark_uni.211
dark_uni.212
dark_uni.212
mina
face dark_uni.211
magicmap black
end
face dark_uni.211
magicmap black
end
face dark_uni.212
magicmap black
end
face dark_uni.212
magicmap black
end

View File

@ -2,7 +2,6 @@ Object grave_open
name the open grave
face grave_open.111
no_pick 1
magicmap brown
end
Object grave_close
name the empty grave
@ -14,7 +13,6 @@ face grave_clos.111
type 20
move_block all
no_pick 1
magicmap green
end
Object shovel_2
name shovel
@ -24,12 +22,6 @@ face shovel_1.111
material 2
weight 30000
value 50
anim
shovel_1.111
shovel_1.112
shovel_1.113
shovel_1.114
shovel_1.115
mina
animation shovel_2
speed 0.1
end

View File

@ -0,0 +1,3 @@
face grave_clos.111
magicmap green
end

View File

@ -0,0 +1,3 @@
face grave_open.111
magicmap brown
end

View File

@ -1,7 +1,6 @@
Object large_woodhouse
type 66
face lwoodhouse.111
magicmap brown
no_pick 1
is_floor 1
end
@ -9,7 +8,6 @@ More
Object large_woodhouse2
type 66
face lwoodhouse.211
magicmap brown
no_pick 1
x 1
is_floor 1
@ -18,7 +16,6 @@ More
Object large_woodhouse3
type 66
face lwoodhouse.311
magicmap brown
no_pick 1
y 1
is_floor 1
@ -27,7 +24,6 @@ More
Object large_woodhouse4
type 66
face lwoodhouse.411
magicmap brown
x 1
y 1
no_pick 1

View File

@ -0,0 +1,12 @@
face lwoodhouse.111
magicmap brown
end
face lwoodhouse.211
magicmap brown
end
face lwoodhouse.311
magicmap brown
end
face lwoodhouse.411
magicmap brown
end

View File

@ -1,6 +1,5 @@
Object shop
face shop.111
magicmap brown
type 66
no_pick 1
end

View File

@ -0,0 +1,3 @@
face shop.111
magicmap brown
end

View File

@ -0,0 +1,7 @@
animation shovel_2
shovel_1.111
shovel_1.112
shovel_1.113
shovel_1.114
shovel_1.115
mina

View File

@ -2,10 +2,7 @@ Object merchant
name Merchant
randomitems standard
face merchant.111
anim
merchant.171
merchant.131
mina
animation merchant
is_turning 1
sp 10
maxsp 10

View File

@ -0,0 +1,4 @@
animation merchant
merchant.171
merchant.131
mina

View File

@ -1,11 +1,6 @@
Object broo
face broo.111
anim
broo.111
broo.112
broo.113
broo.112
mina
animation broo
monster 1
Wis 10
no_pick 1

View File

@ -0,0 +1,6 @@
animation broo
broo.111
broo.112
broo.113
broo.112
mina

View File

@ -2,10 +2,7 @@ Object c_knight
name Chaos Knight
randomitems standard
face c_knight.111
anim
c_knight.111
c_knight.112
mina
animation c_knight
monster 1
Wis 10
no_pick 1

View File

@ -0,0 +1,4 @@
animation c_knight
c_knight.111
c_knight.112
mina

View File

@ -1,7 +1,6 @@
Object bag_popcorn
name bag of popcorn
face bag_popcorn.111
magicmap red
food 50
nrof 1
type 6

View File

@ -0,0 +1,3 @@
face bag_popcorn.111
magicmap red
end

View File

@ -1,7 +1,6 @@
Object onion
name onion
face onion.111
magicmap red
food 50
nrof 1
type 6

View File

@ -0,0 +1,3 @@
face onion.111
magicmap red
end

View File

@ -1,7 +1,6 @@
Object orange
name orange
face orange.111
magicmap orange
food 25
nrof 1
type 6

View File

@ -0,0 +1,3 @@
face orange.111
magicmap orange
end

View File

@ -1,6 +1,5 @@
Object pear
face pear.111
magicmap green
food 25
nrof 1
type 6

View File

@ -0,0 +1,3 @@
face pear.111
magicmap green
end

View File

@ -1,7 +1,6 @@
Object s_weasel
name sizzling weasel on a stick
face s_weasel.111
magicmap red
food 30
nrof 1
type 6

View File

@ -0,0 +1,3 @@
face s_weasel.111
magicmap red
end

View File

@ -1,7 +1,6 @@
Object s_shop1
name small shop
face s_shop1.111
magicmap black
type 66
no_pick 1
end

View File

@ -0,0 +1,3 @@
face s_shop1.111
magicmap black
end

View File

@ -2,6 +2,5 @@ Object s_shop2
name small shop
face s_shop2.111
type 66
magicmap black
no_pick 1
end

View File

@ -0,0 +1,3 @@
face s_shop2.111
magicmap black
end

View File

@ -13,8 +13,6 @@ no_pick 1
face manhole.114
animation manhole
is_animated 0
visibility 50
magicmap black
wc 4
end
More
@ -51,8 +49,6 @@ is_animated 0
move_on walk
wc 0
maxsp 1
visibility 50
magicmap black
end
More
Object manhole_open_1a

View File

@ -4,3 +4,19 @@ manhole.112
manhole.113
manhole.114
mina
face manhole.111
magicmap black
visibility 50
end
face manhole.112
magicmap black
visibility 50
end
face manhole.113
magicmap black
visibility 50
end
face manhole.114
magicmap black
visibility 50
end

View File

@ -2,14 +2,8 @@ Object pour_h2o
name pouring water
face pour_h2o.111
type 67
anim
pour_h2o.111
pour_h2o.112
pour_h2o.113
pour_h2o.114
mina
animation pour_h2o
is_animated 1
magicmap blue
no_pick 1
anim_speed 2
map_layer item

View File

@ -4,3 +4,15 @@ pour_h2o.112
pour_h2o.113
pour_h2o.114
mina
face pour_h2o.111
magicmap blue
end
face pour_h2o.112
magicmap blue
end
face pour_h2o.113
magicmap blue
end
face pour_h2o.114
magicmap blue
end

View File

@ -2,7 +2,6 @@ Object pour_spout
name wall spout
face pour_spout.111
type 79
magicmap blue
no_pick 1
map_layer item
end

View File

@ -0,0 +1,3 @@
face pour_spout.111
magicmap blue
end

View File

@ -2,6 +2,5 @@ Object mountain_cave
name cave
type 66
face moun_cave1.111
magicmap grey
no_pick 1
end

View File

@ -0,0 +1,3 @@
face moun_cave1.111
magicmap grey
end

View File

@ -4,7 +4,6 @@ face mountain1.111
type 67
race /terrain/mountain
move_on walk
magicmap grey
no_pick 1
blocksview 1
move_slow walk

View File

@ -0,0 +1,3 @@
face mountain1.111
magicmap grey
end

View File

@ -4,7 +4,6 @@ face mountain2.111
type 67
race /terrain/mountain
move_on walk
magicmap white
no_pick 1
move_slow walk
move_slow_penalty 10

View File

@ -0,0 +1,3 @@
face mountain2.111
magicmap white
end

View File

@ -25,48 +25,7 @@ Object disgusting_puddle
name stinking puddle of diarrhea
type 72
face icor.111
anim
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.115
icor.116
icor.117
icor.118
icor.119
icor.11A
icor.11B
icor.11C
mina
animation disgusting_puddle
is_used_up 1
speed 0.005
food 1

View File

@ -8,10 +8,7 @@ hp 1
msg
You are pricked by a needle!
endmsg
anim
needle.111
needle.111
mina
animation trap_diseased_needle
level 1
is_animated 0
invisible 1

View File

@ -0,0 +1,42 @@
animation disgusting_puddle
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.111
icor.112
icor.113
icor.114
icor.115
icor.116
icor.117
icor.118
icor.119
icor.11A
icor.11B
icor.11C
mina

View File

@ -25,9 +25,7 @@ Object reeking_urine
name reeking puddle of urine
type 72
face residue.111
anim
residue.111
mina
animation incontinence
is_used_up 1
speed 0.0002
food 1

View File

@ -0,0 +1,3 @@
animation incontinence
residue.111
mina

View File

@ -32,9 +32,7 @@ end
Object puddle_of_saliva
name puddle of froth and saliva
face residue.111
anim
residue.111
mina
animation rabies
is_used_up 1
speed 0.0002
type 72

View File

@ -0,0 +1,3 @@
animation rabies
residue.111
mina

View File

@ -0,0 +1,4 @@
animation trap_diseased_needle
needle.111
needle.111
mina

View File

@ -4,7 +4,6 @@ randomitems door
move_block all
blocksview 1
face door_0.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -20,7 +19,6 @@ randomitems door
move_block all
blocksview 1
face door_1.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -36,7 +34,6 @@ randomitems door
move_block all
blocksview 1
face door_2.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -52,7 +49,6 @@ randomitems door
move_block all
blocksview 1
face door_3.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -68,7 +64,6 @@ randomitems door
move_block all
blocksview 1
face door_4.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -84,7 +79,6 @@ randomitems door
move_block all
blocksview 1
face door_5.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -100,7 +94,6 @@ randomitems door
move_block all
blocksview 1
face door_6.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -116,7 +109,6 @@ randomitems door
move_block all
blocksview 1
face door_7.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -132,7 +124,6 @@ randomitems door
move_block all
blocksview 1
face door_8.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -148,7 +139,6 @@ randomitems door
move_block all
blocksview 1
face door_9.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -164,7 +154,6 @@ name door
move_block all
blocksview 1
face door_A.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -180,7 +169,6 @@ name door
move_block all
blocksview 1
face door_B.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -196,7 +184,6 @@ name door
move_block all
blocksview 1
face door_C.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -212,7 +199,6 @@ name door
move_block all
blocksview 1
face door_D.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -228,7 +214,6 @@ name door
move_block all
blocksview 1
face door_E.111
magicmap dark_orange
hp 400
exp 1
ac 10
@ -244,7 +229,6 @@ name door
move_block all
blocksview 1
face door_F.111
magicmap dark_orange
hp 400
exp 1
ac 10

View File

@ -0,0 +1,3 @@
face door_0.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_1.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_2.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_3.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_4.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_5.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_6.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_7.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_8.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_9.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_A.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_B.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_C.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_D.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_E.111
magicmap dark_orange
end

View File

@ -0,0 +1,3 @@
face door_F.111
magicmap dark_orange
end

View File

@ -3,7 +3,6 @@ name strange key
race keys
slaying set_individual_value
face key2.111
magicmap dark_orange
type 21
value 100
weight 100

View File

@ -0,0 +1,3 @@
face key2.111
magicmap dark_orange
end

View File

@ -6,7 +6,6 @@ You need the special key to open this door.
endmsg
move_block all
face ldoor1.111
magicmap dark_orange
type 20
no_pick 1
no_magic 1

View File

@ -0,0 +1,3 @@
face ldoor1.111
magicmap dark_orange
end

View File

@ -6,7 +6,6 @@ You need the special key to open this door.
endmsg
move_block all
face ldoor2.111
magicmap dark_orange
type 20
no_pick 1
no_magic 1

View File

@ -0,0 +1,3 @@
face ldoor2.111
magicmap dark_orange
end

View File

@ -1,7 +1,6 @@
Object key
race keys
face key1.111
magicmap orange
nrof 1
type 24
material 2

3
door/key1.face 100644
View File

@ -0,0 +1,3 @@
face key1.111
magicmap orange
end

View File

@ -2,7 +2,6 @@ Object large_hdoor1
name large door
move_block 0
face large_hdoor.111
magicmap brown
type 23
material 2
no_pick 1
@ -12,7 +11,6 @@ Object large_hdoor2
name large door
move_block 0
face large_hdoor.111
magicmap brown
type 23
material 2
no_pick 1
@ -23,7 +21,6 @@ Object large_hdoor3
name large door
move_block 0
face large_hdoor.111
magicmap brown
type 23
material 2
no_pick 1

View File

@ -0,0 +1,3 @@
face large_hdoor.111
magicmap brown
end

View File

@ -2,7 +2,6 @@ Object large_vdoor1
name large door
move_block 0
face large_vdoor.111
magicmap brown
type 23
material 2
no_pick 1
@ -12,7 +11,6 @@ Object large_vdoor2
name large door
move_block 0
face large_vdoor.111
magicmap brown
type 23
material 2
no_pick 1
@ -23,7 +21,6 @@ Object large_vdoor3
name large door
move_block 0
face large_vdoor.111
magicmap brown
type 23
material 2
no_pick 1

View File

@ -0,0 +1,3 @@
face large_vdoor.111
magicmap brown
end

View File

@ -4,7 +4,6 @@ randomitems door
move_block all
blocksview 1
face odoor_1.111
magicmap orange
hp 400
exp 1
ac 10

View File

@ -0,0 +1,3 @@
face odoor_1.111
magicmap orange
end

View File

@ -4,7 +4,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2.111
magicmap orange
hp 400
exp 1
ac 10

View File

@ -0,0 +1,3 @@
face odoor_2.111
magicmap orange
end

View File

@ -4,7 +4,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2_fant_blue-green.111
magicmap orange
hp 400
exp 1
ac 10
@ -21,7 +20,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2_fant_blue-yellow.111
magicmap orange
hp 400
exp 1
ac 10
@ -38,7 +36,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2_fant_brown.111
magicmap orange
hp 400
exp 1
ac 10
@ -55,7 +52,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2_fant_red-white.111
magicmap orange
hp 400
exp 1
ac 10
@ -72,7 +68,6 @@ randomitems door
move_block all
blocksview 1
face odoor_2_fant_red-yellow.111
magicmap orange
hp 400
exp 1
ac 10

View File

@ -0,0 +1,3 @@
face odoor_2_fant_blue-green.111
magicmap orange
end

View File

@ -0,0 +1,3 @@
face odoor_2_fant_blue-yellow.111
magicmap orange
end

View File

@ -0,0 +1,3 @@
face odoor_2_fant_brown.111
magicmap orange
end

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