Cleaned up stray pixels in wall borders in t_house2 (t_house2.base.x11.png) to make them look smoother.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@19237 282e977c-c81d-0410-88c4-b93c2d0d6712master
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Changes for SVN top of tree:
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==============================================================================
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Cleaned up stray pixels in wall borders to make them look smoother.
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construct/town/t_house2.base.x11.png
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RJT 2014092-19
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Commented out the x and y default attributes on map arch.
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They were being added to the x and y values when the arch was placed
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on a map and can cause segfaults by placing the map arch off the map.
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Before Width: | Height: | Size: 472 B After Width: | Height: | Size: 620 B |
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