From 46a77193f047aa5807e8b5512c05adb42ea0ecb6 Mon Sep 17 00:00:00 2001 From: mikeeusa Date: Thu, 5 Jan 2006 19:42:22 +0000 Subject: [PATCH] uraniumoxide, the mundande found in the wild stuff, can be used in other maps, not part of the quest git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@4286 282e977c-c81d-0410-88c4-b93c2d0d6712 --- inorganic/uraniumoxide.arc | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 inorganic/uraniumoxide.arc diff --git a/inorganic/uraniumoxide.arc b/inorganic/uraniumoxide.arc new file mode 100644 index 000000000..40458f98c --- /dev/null +++ b/inorganic/uraniumoxide.arc @@ -0,0 +1,18 @@ +Object uraniumoxide +name pile +title of uraniumoxide +face sulphur.111 +nrof 1 +material 64 +materialname uraniumoxide +type 73 +value 2 +color_fg yellow +weight 5000 +editable 2048 +name_pl piles +client_type 641 +end +# This is what is found in the wild, don't put uranium (it is used for a quest) +# on your maps, put this uraniumoxide instead if you must. +