Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@11313 282e977c-c81d-0410-88c4-b93c2d0d6712
master
akirschbaum 2009-02-01 19:58:31 +00:00
parent 99047a4717
commit 46d02aa717
194 changed files with 805 additions and 279 deletions

View File

@ -5,17 +5,7 @@ nrof 1
last_sp 9 last_sp 9
type 15 type 15
face demonbane.111 face demonbane.111
anim animation demonbane
demonbane.111
demonbane.112
demonbane.113
demonbane.114
demonbane.115
demonbane.116
demonbane.117
demonbane.118
demonbane.119
mina
anim_speed 5 anim_speed 5
client_anim_random 1 client_anim_random 1
material 2 material 2
@ -27,7 +17,6 @@ slaying demon
resist_fire 30 resist_fire 30
attacktype 1 attacktype 1
weapontype 1 weapontype 1
magicmap black
client_type 100 client_type 100
body_arm -2 body_arm -2
skill two handed weapons skill two handed weapons

View File

@ -0,0 +1,38 @@
animation demonbane
demonbane.111
demonbane.112
demonbane.113
demonbane.114
demonbane.115
demonbane.116
demonbane.117
demonbane.118
demonbane.119
mina
face demonbane.111
magicmap black
end
face demonbane.112
magicmap black
end
face demonbane.113
magicmap black
end
face demonbane.114
magicmap black
end
face demonbane.115
magicmap black
end
face demonbane.116
magicmap black
end
face demonbane.117
magicmap black
end
face demonbane.118
magicmap black
end
face demonbane.119
magicmap black
end

View File

@ -5,12 +5,7 @@ last_sp 8
type 15 type 15
weapontype 7 weapontype 7
face frost_hammer.111 face frost_hammer.111
anim animation frost_hammer
frost_hammer.111
frost_hammer.112
frost_hammer.113
frost_hammer.114
mina
anim_speed 2 anim_speed 2
client_anim_random 1 client_anim_random 1
material 256 material 256
@ -22,7 +17,6 @@ magic 3
resist_cold 30 resist_cold 30
attacktype 18 attacktype 18
Pow 3 Pow 3
magicmap khaki
name_pl Frost Hammers name_pl Frost Hammers
client_type 100 client_type 100
body_arm -2 body_arm -2

View File

@ -0,0 +1,18 @@
animation frost_hammer
frost_hammer.111
frost_hammer.112
frost_hammer.113
frost_hammer.114
mina
face frost_hammer.111
magicmap khaki
end
face frost_hammer.112
magicmap khaki
end
face frost_hammer.113
magicmap khaki
end
face frost_hammer.114
magicmap khaki
end

View File

@ -1,15 +1,7 @@
Object lamestar Object lamestar
name Firestar name Firestar
nrof 1 nrof 1
anim animation lamestar
firestar.111
firestar.112
firestar.111
firestar.112
firestar.111
firestar.112
firestar.113
mina
weapontype 7 weapontype 7
anim_speed 5 anim_speed 5
client_anim_random 1 client_anim_random 1

View File

@ -2,15 +2,7 @@ Object firestar
name Firestar name Firestar
nrof 1 nrof 1
title named Fearless title named Fearless
anim animation firestar
firestar.111
firestar.112
firestar.111
firestar.112
firestar.111
firestar.112
firestar.113
mina
weapontype 7 weapontype 7
anim_speed 3 anim_speed 3
client_anim_random 1 client_anim_random 1
@ -26,7 +18,6 @@ resist_drain 100
resist_fear 100 resist_fear 100
value 400000 value 400000
weight 40000 weight 40000
magicmap yellow
name_pl Firestars name_pl Firestars
client_type 100 client_type 100
body_arm -2 body_arm -2

View File

@ -0,0 +1,18 @@
animation firestar
firestar.111
firestar.112
firestar.111
firestar.112
firestar.111
firestar.112
firestar.113
mina
face firestar.111
magicmap yellow
end
face firestar.112
magicmap yellow
end
face firestar.113
magicmap yellow
end

View File

@ -0,0 +1,9 @@
animation lamestar
firestar.111
firestar.112
firestar.111
firestar.112
firestar.111
firestar.112
firestar.113
mina

View File

@ -4,12 +4,7 @@ nrof 1
last_sp 15 last_sp 15
type 15 type 15
face gram.111 face gram.111
anim animation gram
gram.111
gram.112
gram.113
gram.114
mina
anim_speed 10 anim_speed 10
client_anim_random 1 client_anim_random 1
material 2 material 2
@ -23,7 +18,6 @@ weapontype 1
resist_ghosthit 30 resist_ghosthit 30
resist_fear 30 resist_fear 30
luck 1 luck 1
magicmap black
name_pl Grams name_pl Grams
client_type 100 client_type 100
body_arm -2 body_arm -2

View File

@ -0,0 +1,18 @@
animation gram
gram.111
gram.112
gram.113
gram.114
mina
face gram.111
magicmap black
end
face gram.112
magicmap black
end
face gram.113
magicmap black
end
face gram.114
magicmap black
end

View File

@ -0,0 +1,50 @@
animation holy_avenger
holyave.111
holyave.112
holyave.113
holyave.114
holyave.115
holyave.116
holyave.117
holyave.118
holyave.119
holyave.11A
holyave.11B
holyave.11C
mina
face holyave.111
magicmap black
end
face holyave.112
magicmap black
end
face holyave.113
magicmap black
end
face holyave.114
magicmap black
end
face holyave.115
magicmap black
end
face holyave.116
magicmap black
end
face holyave.117
magicmap black
end
face holyave.118
magicmap black
end
face holyave.119
magicmap black
end
face holyave.11A
magicmap black
end
face holyave.11B
magicmap black
end
face holyave.11C
magicmap black
end

View File

@ -2,20 +2,7 @@ Object holy_avenger
name Holy Avenger name Holy Avenger
nrof 1 nrof 1
face holyave.111 face holyave.111
anim animation holy_avenger
holyave.111
holyave.112
holyave.113
holyave.114
holyave.115
holyave.116
holyave.117
holyave.118
holyave.119
holyave.11A
holyave.11B
holyave.11C
mina
anim_speed 5 anim_speed 5
client_anim_random 1 client_anim_random 1
last_sp 9 last_sp 9
@ -31,7 +18,6 @@ resist_magic 30
resist_drain 100 resist_drain 100
weight 25000 weight 25000
value 220000 value 220000
magicmap black
name_pl Holy Avengers name_pl Holy Avengers
client_type 100 client_type 100
body_arm -2 body_arm -2

View File

@ -3,13 +3,7 @@ name Katana of Masamune
nrof 1 nrof 1
type 15 type 15
face masamune.111 face masamune.111
anim animation masamune
masamune.113
masamune.112
masamune.111
masamune.114
masamune.114
mina
anim_speed 5 anim_speed 5
client_anim_random 1 client_anim_random 1
slaying undead slaying undead
@ -28,7 +22,6 @@ attacktype 257
weapontype 4 weapontype 4
material 2 material 2
magic 3 magic 3
magicmap grey
name_pl Katanas of Masamune name_pl Katanas of Masamune
client_type 100 client_type 100
body_arm -1 body_arm -1

View File

@ -0,0 +1,19 @@
animation masamune
masamune.113
masamune.112
masamune.111
masamune.114
masamune.114
mina
face masamune.111
magicmap grey
end
face masamune.112
magicmap grey
end
face masamune.113
magicmap grey
end
face masamune.114
magicmap grey
end

View File

@ -4,14 +4,7 @@ nrof 1
last_sp 6 last_sp 6
type 15 type 15
face sting.111 face sting.111
anim animation sting
sting.111
sting.112
sting.113
sting.114
sting.113
sting.112
mina
anim_speed 10 anim_speed 10
client_anim_random 1 client_anim_random 1
material 2 material 2
@ -22,7 +15,6 @@ value 42000
slaying troll slaying troll
attacktype 1 attacktype 1
weapontype 2 weapontype 2
magicmap grey
name_pl Stings name_pl Stings
client_type 100 client_type 100
body_arm -1 body_arm -1

View File

@ -0,0 +1,20 @@
animation sting
sting.111
sting.112
sting.113
sting.114
sting.113
sting.112
mina
face sting.111
magicmap grey
end
face sting.112
magicmap grey
end
face sting.113
magicmap grey
end
face sting.114
magicmap grey
end

View File

@ -4,15 +4,7 @@ nrof 1
last_sp 6 last_sp 6
type 15 type 15
face uk_sd.111 face uk_sd.111
anim animation uk_sd
uk_sd.111
uk_sd.112
uk_sd.113
uk_sd.114
uk_sd.115
uk_sd.116
uk_sd.117
mina
anim_speed 2 anim_speed 2
client_anim_random 1 client_anim_random 1
material 2 material 2
@ -23,7 +15,6 @@ weight 111000
value 1000000 value 1000000
attacktype 1 attacktype 1
weapontype 1 weapontype 1
magicmap grey
name_pl Unknown Swords name_pl Unknown Swords
client_type 100 client_type 100
body_arm -2 body_arm -2

View File

@ -0,0 +1,30 @@
animation uk_sd
uk_sd.111
uk_sd.112
uk_sd.113
uk_sd.114
uk_sd.115
uk_sd.116
uk_sd.117
mina
face uk_sd.111
magicmap grey
end
face uk_sd.112
magicmap grey
end
face uk_sd.113
magicmap grey
end
face uk_sd.114
magicmap grey
end
face uk_sd.115
magicmap grey
end
face uk_sd.116
magicmap grey
end
face uk_sd.117
magicmap grey
end

View File

@ -9,7 +9,6 @@ weight 9000
value 20 value 20
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap brown
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face axe_1.111
magicmap brown
end

View File

@ -12,7 +12,6 @@ value 20
attacktype 1 attacktype 1
weapontype 3 weapontype 3
is_thrown 1 is_thrown 1
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face axe_2.111
magicmap white
end

View File

@ -10,7 +10,6 @@ weight 12000
value 23 value 23
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face axe_3.111
magicmap white
end

View File

@ -10,7 +10,6 @@ weight 10000
value 19 value 19
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face axe_4.111
magicmap white
end

View File

@ -10,7 +10,6 @@ weight 12000
value 80 value 80
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap black
name_pl vicious axes name_pl vicious axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face axe_5.111
magicmap black
end

View File

@ -13,7 +13,6 @@ value 5
attacktype 1 attacktype 1
weapontype 3 weapontype 3
is_thrown 1 is_thrown 1
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face b_axe1.111
magicmap white
end

View File

@ -4,17 +4,7 @@ name bearded axe
last_sp 9 last_sp 9
type 15 type 15
face brdaxe_1.111 face brdaxe_1.111
anim animation brdaxe1
brdaxe_1.111
brdaxe_1.114
brdaxe_1.111
brdaxe_1.111
brdaxe_1.112
brdaxe_1.112
brdaxe_1.113
brdaxe_1.113
brdaxe_1.114
mina
material 18 material 18
dam 6 dam 6
weight 4000 weight 4000
@ -24,7 +14,6 @@ weapontype 3
is_animated 0 is_animated 0
is_thrown 1 is_thrown 1
is_turnable 1 is_turnable 1
magicmap white
name_pl bearded axes name_pl bearded axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,11 @@
animation brdaxe1
brdaxe_1.111
brdaxe_1.114
brdaxe_1.111
brdaxe_1.111
brdaxe_1.112
brdaxe_1.112
brdaxe_1.113
brdaxe_1.113
brdaxe_1.114
mina

View File

@ -0,0 +1,12 @@
face brdaxe_1.111
magicmap white
end
face brdaxe_1.112
magicmap white
end
face brdaxe_1.113
magicmap white
end
face brdaxe_1.114
magicmap white
end

View File

@ -10,7 +10,6 @@ weight 10000
value 600 value 600
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap white
name_pl war axes name_pl war axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -11,7 +11,6 @@ value 520
can_impale 1 can_impale 1
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face dhaxe_1.111
magicmap white
end

View File

@ -0,0 +1,3 @@
face dhaxe_2.111
magicmap white
end

View File

@ -11,7 +11,6 @@ value 515
can_impale 1 can_impale 1
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap white
name_pl axes name_pl axes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face shaxe_1.111
magicmap white
end

View File

@ -9,7 +9,6 @@ weapontype 7
weight 8500 weight 8500
value 12 value 12
attacktype 1 attacktype 1
magicmap khaki
name_pl stoneaxes name_pl stoneaxes
client_type 106 client_type 106
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face stoneaxe.111
magicmap khaki
end

View File

@ -2,18 +2,7 @@ Object arrow
race arrows race arrows
type 13 type 13
face arrow.101 face arrow.101
magicmap red animation arrow
anim
arrow.101
arrow.111
arrow.121
arrow.131
arrow.141
arrow.151
arrow.161
arrow.171
arrow.181
mina
is_animated 0 is_animated 0
is_turnable 1 is_turnable 1
nrof 1 nrof 1

View File

@ -0,0 +1,38 @@
animation arrow
arrow.101
arrow.111
arrow.121
arrow.131
arrow.141
arrow.151
arrow.161
arrow.171
arrow.181
mina
face arrow.101
magicmap red
end
face arrow.111
magicmap red
end
face arrow.121
magicmap red
end
face arrow.131
magicmap red
end
face arrow.141
magicmap red
end
face arrow.151
magicmap red
end
face arrow.161
magicmap red
end
face arrow.171
magicmap red
end
face arrow.181
magicmap red
end

View File

@ -2,17 +2,7 @@ Object bolt
race crossbow bolts race crossbow bolts
type 13 type 13
face bolt.101 face bolt.101
anim animation bolt
bolt.101
bolt.111
bolt.121
bolt.131
bolt.141
bolt.151
bolt.161
bolt.171
bolt.181
mina
is_animated 0 is_animated 0
is_turnable 1 is_turnable 1
nrof 1 nrof 1
@ -23,7 +13,6 @@ food 10
dam 3 dam 3
wc 2 wc 2
attacktype 1 attacktype 1
magicmap brown
name_pl bolts name_pl bolts
client_type 165 client_type 165
end end

View File

@ -0,0 +1,38 @@
animation bolt
bolt.101
bolt.111
bolt.121
bolt.131
bolt.141
bolt.151
bolt.161
bolt.171
bolt.181
mina
face bolt.101
magicmap brown
end
face bolt.111
magicmap brown
end
face bolt.121
magicmap brown
end
face bolt.131
magicmap brown
end
face bolt.141
magicmap brown
end
face bolt.151
magicmap brown
end
face bolt.161
magicmap brown
end
face bolt.171
magicmap brown
end
face bolt.181
magicmap brown
end

View File

@ -4,7 +4,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face bow.111 face bow.111
magicmap brown
dam 7 dam 7
weight 12000 weight 12000
value 50 value 50

View File

@ -0,0 +1,3 @@
face bow.111
magicmap brown
end

View File

@ -5,7 +5,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face compositebow.111 face compositebow.111
magicmap brown
dam 14 dam 14
weight 3000 weight 3000
value 100 value 100

View File

@ -0,0 +1,3 @@
face compositebow.111
magicmap brown
end

View File

@ -4,7 +4,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face crossbow.111 face crossbow.111
magicmap brown
dam 7 dam 7
weight 25000 weight 25000
sp 40 sp 40

View File

@ -0,0 +1,3 @@
face crossbow.111
magicmap brown
end

View File

@ -13,7 +13,6 @@ wc 1
value 17000 value 17000
no_strength 0 no_strength 0
attacktype 1 attacktype 1
magicmap brown
name_pl elven bows name_pl elven bows
client_type 150 client_type 150
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face elven_bow.111
magicmap brown
end

View File

@ -5,7 +5,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face handcrossbow.111 face handcrossbow.111
magicmap brown
dam 5 dam 5
weight 1500 weight 1500
sp 30 sp 30
@ -26,7 +25,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face handcrossbow_bone.111 face handcrossbow_bone.111
magicmap brown
dam 5 dam 5
weight 1500 weight 1500
sp 30 sp 30

View File

@ -0,0 +1,3 @@
face handcrossbow.111
magicmap brown
end

View File

@ -0,0 +1,3 @@
face handcrossbow_bone.111
magicmap brown
end

View File

@ -5,7 +5,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face huntersbow.111 face huntersbow.111
magicmap brown
dam 10 dam 10
weight 2000 weight 2000
value 50 value 50

View File

@ -0,0 +1,3 @@
face huntersbow.111
magicmap brown
end

View File

@ -13,7 +13,6 @@ value 45000
weight 25000 weight 25000
magic 3 magic 3
no_strength 1 no_strength 1
magicmap brown
name_pl lightning bows name_pl lightning bows
client_type 150 client_type 150
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face lightning_bow.111
magicmap brown
end

View File

@ -5,7 +5,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face longbow.111 face longbow.111
magicmap brown
dam 20 dam 20
weight 8000 weight 8000
value 500 value 500

View File

@ -0,0 +1,3 @@
face longbow.111
magicmap brown
end

View File

@ -3,12 +3,7 @@ name Energy Bow
race arrows race arrows
type 14 type 14
nrof 1 nrof 1
anim animation magic_bow
magic_bow.111
magic_bow.112
magic_bow.113
magic_bow.114
mina
anim_speed 10 anim_speed 10
client_anim_random 1 client_anim_random 1
material 16 material 16
@ -21,7 +16,6 @@ wc 3
value 1700000 value 1700000
no_strength 0 no_strength 0
attacktype 1 attacktype 1
magicmap black
name_pl Energy Bows name_pl Energy Bows
client_type 151 client_type 151
body_arm -2 body_arm -2

View File

@ -0,0 +1,18 @@
animation magic_bow
magic_bow.111
magic_bow.112
magic_bow.113
magic_bow.114
mina
face magic_bow.111
magicmap black
end
face magic_bow.112
magicmap black
end
face magic_bow.113
magicmap black
end
face magic_bow.114
magicmap black
end

View File

@ -5,7 +5,6 @@ type 14
nrof 1 nrof 1
material 16 material 16
face reflexbow.111 face reflexbow.111
magicmap brown
dam 23 dam 23
weight 6000 weight 6000
value 25000 value 25000
@ -26,7 +25,6 @@ nrof 1
material 16 material 16
materialname ivory materialname ivory
face reflexbow_bone.111 face reflexbow_bone.111
magicmap brown
dam 23 dam 23
weight 6000 weight 6000
value 65000 value 65000
@ -49,7 +47,6 @@ nrof 1
material 0 material 0
materialname bone materialname bone
face reflexbow_bone.111 face reflexbow_bone.111
magicmap brown
dam 32 dam 32
weight 8000 weight 8000
value 10000 value 10000

View File

@ -0,0 +1,3 @@
face reflexbow.111
magicmap brown
end

View File

@ -0,0 +1,3 @@
face reflexbow_bone.111
magicmap brown
end

View File

@ -0,0 +1,38 @@
animation thundar_bolt
thunder_bolt.101
thunder_bolt.111
thunder_bolt.121
thunder_bolt.131
thunder_bolt.141
thunder_bolt.151
thunder_bolt.161
thunder_bolt.171
thunder_bolt.181
mina
face thunder_bolt.101
magicmap brown
end
face thunder_bolt.111
magicmap brown
end
face thunder_bolt.121
magicmap brown
end
face thunder_bolt.131
magicmap brown
end
face thunder_bolt.141
magicmap brown
end
face thunder_bolt.151
magicmap brown
end
face thunder_bolt.161
magicmap brown
end
face thunder_bolt.171
magicmap brown
end
face thunder_bolt.181
magicmap brown
end

View File

@ -2,18 +2,7 @@ Object thundar_bolt
name thundar bolt name thundar bolt
race crossbow bolts race crossbow bolts
face thunder_bolt.101 face thunder_bolt.101
anim animation thundar_bolt
thunder_bolt.101
thunder_bolt.111
thunder_bolt.121
thunder_bolt.131
thunder_bolt.141
thunder_bolt.151
thunder_bolt.161
thunder_bolt.171
thunder_bolt.181
mina
magicmap dark_orange
is_animated 0 is_animated 0
food 10 food 10
dam 100 dam 100
@ -25,7 +14,6 @@ material 2
value 20000 value 20000
weight 1000 weight 1000
is_turnable 1 is_turnable 1
magicmap brown
name_pl thundar bolts name_pl thundar bolts
client_type 165 client_type 165
end end

View File

@ -10,7 +10,6 @@ dam 13
weight 25000 weight 25000
value 44 value 44
attacktype 1 attacktype 1
magicmap black
name_pl large morningstars name_pl large morningstars
client_type 141 client_type 141
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face lmornstar.111
magicmap black
end

View File

@ -9,7 +9,6 @@ dam 10
weight 17000 weight 17000
value 35 value 35
attacktype 1 attacktype 1
magicmap brown
name_pl morningstars name_pl morningstars
client_type 141 client_type 141
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face mornstar.111
magicmap brown
end

View File

@ -10,7 +10,6 @@ dam 1
weight 5000 weight 5000
value 20 value 20
attacktype 1 attacktype 1
magicmap brown
name_pl nunchacus name_pl nunchacus
client_type 141 client_type 141
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face nunchacu_1.111
magicmap brown
end

View File

@ -10,7 +10,6 @@ dam 2
weight 5500 weight 5500
value 25 value 25
attacktype 1 attacktype 1
magicmap brown
name_pl nunchacus name_pl nunchacus
client_type 141 client_type 141
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face nunchacu_2.111
magicmap brown
end

View File

@ -10,7 +10,6 @@ dam 16
weight 28000 weight 28000
value 288 value 288
attacktype 1 attacktype 1
magicmap black
name_pl spiked flails name_pl spiked flails
client_type 141 client_type 141
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face sflail_1.111
magicmap black
end

View File

@ -10,7 +10,6 @@ dam 40
weight 20000 weight 20000
value 30000 value 30000
attacktype 1 attacktype 1
magicmap black
name_pl shootingstars name_pl shootingstars
client_type 141 client_type 141
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face shootingstar.111
magicmap black
end

View File

@ -4,7 +4,6 @@ name large club
last_sp 17 last_sp 17
type 15 type 15
face big_club.111 face big_club.111
magicmap brown
material 16 material 16
weapontype 8 weapontype 8
dam 20 dam 20

View File

@ -0,0 +1,3 @@
face big_club.111
magicmap brown
end

View File

@ -9,7 +9,6 @@ weapontype 8
weight 9000 weight 9000
value 10 value 10
attacktype 1 attacktype 1
magicmap khaki
name_pl clubs name_pl clubs
client_type 121 client_type 121
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face club.111
magicmap khaki
end

View File

@ -4,7 +4,6 @@ name cudgel
last_sp 25 last_sp 25
type 15 type 15
face cudgel.111 face cudgel.111
magicmap blue
material 2 material 2
materialname bronze materialname bronze
weapontype 8 weapontype 8

View File

@ -0,0 +1,3 @@
face cudgel.111
magicmap blue
end

View File

@ -9,7 +9,6 @@ weapontype 8
weight 9000 weight 9000
value 20 value 20
attacktype 1 attacktype 1
magicmap khaki
name_pl quarterstaffs name_pl quarterstaffs
client_type 121 client_type 121
body_arm -2 body_arm -2

View File

@ -0,0 +1,3 @@
face quarters.111
magicmap khaki
end

View File

@ -9,7 +9,6 @@ weapontype 7
weight 17500 weight 17500
value 25 value 25
attacktype 1 attacktype 1
magicmap brown
name_pl hammers name_pl hammers
client_type 126 client_type 126
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face hammer_1.111
magicmap brown
end

View File

@ -5,17 +5,7 @@ last_sp 9
weapontype 7 weapontype 7
type 15 type 15
face hammer_2.121 face hammer_2.121
anim animation hammer_2
hammer_2.101
hammer_2.111
hammer_2.121
hammer_2.131
hammer_2.141
hammer_2.151
hammer_2.161
hammer_2.171
hammer_2.181
mina
is_animated 0 is_animated 0
is_turnable 1 is_turnable 1
is_thrown 1 is_thrown 1
@ -24,7 +14,6 @@ dam 6
weight 15500 weight 15500
value 23 value 23
attacktype 1 attacktype 1
magicmap grey
name_pl throwing hammers name_pl throwing hammers
client_type 126 client_type 126
body_arm -1 body_arm -1

View File

@ -0,0 +1,38 @@
animation hammer_2
hammer_2.101
hammer_2.111
hammer_2.121
hammer_2.131
hammer_2.141
hammer_2.151
hammer_2.161
hammer_2.171
hammer_2.181
mina
face hammer_2.101
magicmap grey
end
face hammer_2.111
magicmap grey
end
face hammer_2.121
magicmap grey
end
face hammer_2.131
magicmap grey
end
face hammer_2.141
magicmap grey
end
face hammer_2.151
magicmap grey
end
face hammer_2.161
magicmap grey
end
face hammer_2.171
magicmap grey
end
face hammer_2.181
magicmap grey
end

View File

@ -10,7 +10,6 @@ dam 6
weight 15000 weight 15000
value 13 value 13
attacktype 1 attacktype 1
magicmap brown
name_pl stonehammers name_pl stonehammers
client_type 126 client_type 126
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face stonehamme.111
magicmap brown
end

View File

@ -9,7 +9,6 @@ dam 7
weight 16000 weight 16000
value 35 value 35
attacktype 1 attacktype 1
magicmap grey
name_pl maces name_pl maces
client_type 129 client_type 129
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face mace_1.111
magicmap grey
end

View File

@ -10,7 +10,6 @@ dam 8
weight 17500 weight 17500
value 42 value 42
attacktype 1 attacktype 1
magicmap grey
name_pl maces name_pl maces
client_type 129 client_type 129
body_arm -1 body_arm -1

View File

@ -0,0 +1,3 @@
face mace_2.111
magicmap grey
end

View File

@ -9,7 +9,6 @@ weight 7000
value 47 value 47
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap brown
name kama name kama
name_pl kamas name_pl kamas
client_type 106 client_type 106
@ -27,7 +26,6 @@ weight 7000
value 47 value 47
attacktype 1 attacktype 1
weapontype 3 weapontype 3
magicmap brown
name kama name kama
name_pl kamas name_pl kamas
client_type 106 client_type 106

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