Applied slightly modified patch #2084099 "buildable altars", courtesy of
meflin and added a new image for altar building material. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9789 282e977c-c81d-0410-88c4-b93c2d0d6712master
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37e02cc7ff
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27
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@ -1,9 +1,36 @@
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Changes for SVN top of tree:
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Changes for SVN top of tree:
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mapbuilding/objects.trs, mapbuilding/objects.arc: Applied slightly modified
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patch #2084099 "buildable altars", courtesy of meflin.
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mapbuilding/mbaltar_none.base.111.png: New image.
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Raphaël Quinet 2008-08-30
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monster/animal/giant_worm/purple_worm.arc, ground/nimground/Nimground3_purple.arc:
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monster/animal/giant_worm/purple_worm.arc, ground/nimground/Nimground3_purple.arc:
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Replaced purple (unrecognized color) with black in magicmap and color_fg fields.
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Replaced purple (unrecognized color) with black in magicmap and color_fg fields.
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Rick Tanner 2008-08-20
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Rick Tanner 2008-08-20
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mapbuilding/building.arc, mapbuilding/building.trs: Added new archetype
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building_window, a building material using the new subtype 4. This allows
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the player to build windows in existing walls.
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mapbuilding/mbwindow.base.111.png: New image
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Raphaël Quinet 2008-08-04
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mapbuilding/building.arc, mapbuilding/building.trs: Added new buildable
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fence. This is useful for those who want walls that do not block the view.
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Fixed a bug in the treasure list shop_building_pupland that prevented it
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from including any walls (replaced the treasure list
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build_material_floor_pupland by building_material_stonewall_pupland).
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mapbuilding/mbswall_0.base.111.png: New image.
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Raphaël Quinet 2008-08-03
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wall/swall/swall.arc: The name "fence" is more appropriate for the archetype
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"swall" (spiked wall).
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Raphaël Quinet 2008-08-03
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shop/Floors/shopweapoeast.trs: Fixed a broken treasure list that prevented
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the nine ring sword from being created.
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Raphaël Quinet 2008-08-01
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disease/incontinence.arc, disease/diarrhea.arc, disease/rabies.arc: Make puddles
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disease/incontinence.arc, disease/diarrhea.arc, disease/rabies.arc: Make puddles
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from diseases go away after some time, for incontinence and rabies we should
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from diseases go away after some time, for incontinence and rabies we should
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probably have shrinking animations, like for icor (and thus also for diarrhea),
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probably have shrinking animations, like for icor (and thus also for diarrhea),
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Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
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@ -58,3 +58,14 @@ subtype 3
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face mbbed_save.111
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face mbbed_save.111
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slaying bed_save
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slaying bed_save
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end
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end
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Object building_altar
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name Altar material
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nrof 1
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weight 25000
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value 900000
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type 161
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subtype 3
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level 30
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face altar.111
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slaying mbaltar_none
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end
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@ -16,4 +16,7 @@ treasureone building_objects
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more
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more
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arch building_bed_save
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arch building_bed_save
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chance 1
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chance 1
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more
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arch building_altar
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chance 1
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end
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end
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Reference in New Issue