Apply patch https://sourceforge.net/p/crossfire/patches/374/ courtesy Rebecca Kelly.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712master
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13
ChangeLog
13
ChangeLog
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@ -1,3 +1,16 @@
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Remove Use Magic Item from Barbarian and replace it with Punching
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Barbarians lacking Punching is likely an oversight stemming from the fact that
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they don't get the basic_skills package. Lacking UMI means that they won't be
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able to use wands, horns, powders, and most other limited-use magic items;
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potions and magic equipment are still usable, though.
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This also splits the player skill packages into their own trs file and gives
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them a bit of additional documentation.
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player/class/Warrior/barbarian.arc
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player/class/Warrior/barbarian.trs
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player/player_skills.trs
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treasures.trs
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Rebecca Kelly 2020-09-10
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Fix Alchemist spell school and Alchemy spell description
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The Alchemist was assigned the Sorcery school (and given Sorcery and Evocation
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spellbooks) despite the fact that Alchemy is a Summoning spell. This may have
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@ -1,3 +1,7 @@
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# Class items for the Barbarian. Note that all skills from the "basic package"
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# (except Literacy and Use Magic Item) are replicated here, in order to let
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# Barbarians start without them. Don't forget to update this file as needed if
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# you change player_skills.trs!
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treasure barbarian_class_items
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arch skill_one_handed_weapon
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more
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@ -11,7 +15,7 @@ treasure barbarian_class_items
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more
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arch skill_remove_trap
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more
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arch skill_use_magic_item
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arch skill_punching
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more
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arch guide_melee
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more
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@ -38,7 +38,7 @@ end
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#
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##############################################################
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#
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# BODY PARTS -
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# BODY PARTS -
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#
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# human/man-sized body parts
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treasureone human_parts
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@ -88,7 +88,7 @@ treasure door
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end
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#
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# skill scrolls
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# better scrolls are harder to find
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# better scrolls are harder to find
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# ordered by skill names
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treasureone random_knowledge
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arch scroll_alchemy
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@ -117,8 +117,8 @@ treasureone random_knowledge
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arch scroll_hiding
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chance 9
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more
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# the inscription skill is only available as a pen
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arch stylus
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# the inscription skill is only available as a pen
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arch stylus
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chance 10
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more
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arch scroll_jewelry
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@ -1274,7 +1274,7 @@ treasureone uncommon_weapons
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magic 3
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chance 5
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end
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# uncommon artifacts
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# uncommon artifacts
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treasureone uncommon_artifacts
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arch potion_shielding
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chance 5
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@ -1777,8 +1777,8 @@ treasure poor
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chance 20
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end
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# I switched the names to '_old' -- these lists
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# are just the way standard/rich were before we
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# started adding bodyparts to the treasure mix.
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# are just the way standard/rich were before we
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# started adding bodyparts to the treasure mix.
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# -b.t.
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treasure standard_old
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arch bow
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@ -2008,54 +2008,12 @@ treasure throw_rich
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more
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list rich
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end
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##############################################################################
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# start of starting equipment for players.
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#
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# All players will start with these skills
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# -- only skills critical to being able to
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# play should go here. -b.t.
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treasure basic_skills
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arch skill_throwing
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more
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arch skill_find_traps
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more
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arch skill_remove_trap
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more
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arch skill_use_magic_item
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more
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arch skill_literacy
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more
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arch skill_punching
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end
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# basic set for fighter players
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treasure fighter_skills
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arch skill_one_handed_weapon
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more
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arch skill_two_handed_weapon
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more
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arch skill_missile_weapon
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more
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list basic_skills
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end
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# basic set for talisman spellcasting players
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treasure mage_skills
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arch talisman_sorcery
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end
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# basic set for multi-spellcasting players
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# Note that removed the spell skill form here,
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# since many things should start with this package,
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# but spell might be different.
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treasure wizard_skills
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arch skill_one_handed_weapon
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more
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arch skill_praying
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more
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list basic_skills
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end
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treasure prayer_skills
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arch skill_praying
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end
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#
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treasure monk
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list basic_skills
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more
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@ -2108,7 +2066,7 @@ treasure human
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treasure ninja
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list fighter_skills
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more
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arch skill_jumping
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arch skill_jumping
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more
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arch skill_hide
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more
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