git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21395 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2020-09-11 14:04:56 +00:00
parent 889e0be889
commit 4c3cc532a6
3 changed files with 26 additions and 51 deletions

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@ -1,3 +1,16 @@
Remove Use Magic Item from Barbarian and replace it with Punching
Barbarians lacking Punching is likely an oversight stemming from the fact that
they don't get the basic_skills package. Lacking UMI means that they won't be
able to use wands, horns, powders, and most other limited-use magic items;
potions and magic equipment are still usable, though.
This also splits the player skill packages into their own trs file and gives
them a bit of additional documentation.
player/class/Warrior/barbarian.arc
player/class/Warrior/barbarian.trs
player/player_skills.trs
treasures.trs
Rebecca Kelly 2020-09-10
Fix Alchemist spell school and Alchemy spell description
The Alchemist was assigned the Sorcery school (and given Sorcery and Evocation
spellbooks) despite the fact that Alchemy is a Summoning spell. This may have

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@ -1,3 +1,7 @@
# Class items for the Barbarian. Note that all skills from the "basic package"
# (except Literacy and Use Magic Item) are replicated here, in order to let
# Barbarians start without them. Don't forget to update this file as needed if
# you change player_skills.trs!
treasure barbarian_class_items
arch skill_one_handed_weapon
more
@ -11,7 +15,7 @@ treasure barbarian_class_items
more
arch skill_remove_trap
more
arch skill_use_magic_item
arch skill_punching
more
arch guide_melee
more

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@ -38,7 +38,7 @@ end
#
##############################################################
#
# BODY PARTS -
# BODY PARTS -
#
# human/man-sized body parts
treasureone human_parts
@ -88,7 +88,7 @@ treasure door
end
#
# skill scrolls
# better scrolls are harder to find
# better scrolls are harder to find
# ordered by skill names
treasureone random_knowledge
arch scroll_alchemy
@ -117,8 +117,8 @@ treasureone random_knowledge
arch scroll_hiding
chance 9
more
# the inscription skill is only available as a pen
arch stylus
# the inscription skill is only available as a pen
arch stylus
chance 10
more
arch scroll_jewelry
@ -1274,7 +1274,7 @@ treasureone uncommon_weapons
magic 3
chance 5
end
# uncommon artifacts
# uncommon artifacts
treasureone uncommon_artifacts
arch potion_shielding
chance 5
@ -1777,8 +1777,8 @@ treasure poor
chance 20
end
# I switched the names to '_old' -- these lists
# are just the way standard/rich were before we
# started adding bodyparts to the treasure mix.
# are just the way standard/rich were before we
# started adding bodyparts to the treasure mix.
# -b.t.
treasure standard_old
arch bow
@ -2008,54 +2008,12 @@ treasure throw_rich
more
list rich
end
##############################################################################
# start of starting equipment for players.
#
# All players will start with these skills
# -- only skills critical to being able to
# play should go here. -b.t.
treasure basic_skills
arch skill_throwing
more
arch skill_find_traps
more
arch skill_remove_trap
more
arch skill_use_magic_item
more
arch skill_literacy
more
arch skill_punching
end
# basic set for fighter players
treasure fighter_skills
arch skill_one_handed_weapon
more
arch skill_two_handed_weapon
more
arch skill_missile_weapon
more
list basic_skills
end
# basic set for talisman spellcasting players
treasure mage_skills
arch talisman_sorcery
end
# basic set for multi-spellcasting players
# Note that removed the spell skill form here,
# since many things should start with this package,
# but spell might be different.
treasure wizard_skills
arch skill_one_handed_weapon
more
arch skill_praying
more
list basic_skills
end
treasure prayer_skills
arch skill_praying
end
#
treasure monk
list basic_skills
more
@ -2108,7 +2066,7 @@ treasure human
treasure ninja
list fighter_skills
more
arch skill_jumping
arch skill_jumping
more
arch skill_hide
more