Changes for new character creation:

system/map.arc: Add subtype to existing starting map, add new ones for
  player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
   few that were not lowercase so they are all consistent.
MSW 2010-10-20



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@14016 282e977c-c81d-0410-88c4-b93c2d0d6712
master
mwedel 2010-10-21 06:22:46 +00:00
parent 8aa0df8d58
commit 4eda83d769
6 changed files with 67 additions and 4 deletions

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@ -1,6 +1,13 @@
Changes for SVN top of tree:
==============================================================================
Changes for new character creation:
system/map.arc: Add subtype to existing starting map, add new ones for
player to be able to choose.
player/...: Make race/class names lowercase - most already were, so make
few that were not lowercase so they are all consistent.
MSW 2010-10-20
Fix incorrect svn properties, for example .png should not have svn:keywords
set, that could in worst case result in corruption. While we are updating
properties anyway, clean up incorrect (but mostly harmless) svn:mime-type,

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@ -1,5 +1,5 @@
Object warrior_class
name Warrior
name warrior
randomitems warrior_class_items
anim_suffix class_warrior
face warrior.151

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@ -1,5 +1,5 @@
Object northman_player
name Northman
name northman
race human
randomitems northman_player_items
face viking.151

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@ -1,5 +1,5 @@
Object quetzalcoatl_player
name Quetzalcoatl
name quetzalcoatl
race reptile
randomitems quetzalcoatl_player_items
face quetzalcoatl.131

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@ -1,5 +1,5 @@
Object serpentman_player
name Serpentman
name serpentman
race reptile
randomitems serpentman_player_items
face serpentman.131

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@ -1,5 +1,6 @@
Object map
type 22
subtype 1
slaying /HallOfSelection
race /start/HallsOfSelection
face map.111
@ -10,3 +11,58 @@ sp 1
value 300
weight 7200
end
#
Object map_nexus
type 22
subtype 2
slaying /start/Nexus
face map.111
hp 12
sp 12
end
#
Object map_scorn
name Scorn
type 22
subtype 3
slaying /world/world_105_116
hp 4
sp 4
face map.111
msg
Scorn is the best place for new players to start when they have already completed the beginners tutorial.
Players starting in Scorn have a lot of ready options for adventuring.
This does however mean that many others may be adventuring in the same areas.
endmsg
end
#
Object map_beginners_house
name Beginners House
type 22
subtype 3
slaying /start/newbieshouse
face map.111
hp 9
sp 4
msg
The beginners house is a good choice for first time players. It will teach you some of the mechanics of the game.
If you have played before, you may choose to skip the beginners house and start your adventures in some other location right away.
endmsg
end
#
Object map_navar_city
name Navar City
type 22
subtype 3
slaying /world/world_122_117
hp 3
sp 10
face map.111
msg
Navar is a good place for more experienced players to start.
Adventurers starting in Navar might have to do a bit more exploring, but then it is more likely you will find things.
[b]WARNING[/b]: Navar is not a "Newbie Friendly" place. True novices should start either in beginners house or Scorn.
endmsg
end