New spiked shield archetype from dnh.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@448 282e977c-c81d-0410-88c4-b93c2d0d6712master
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3ebb2abe2b
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51d55a4509
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#define roundshield_width 24
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#define roundshield_height 24
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static char roundshield_bits[] = {
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0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x80, 0xff, 0x00, 0xe0, 0xeb, 0x03,
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0x70, 0x5d, 0x07, 0xb8, 0xaa, 0x0e, 0x58, 0x5d, 0x0d, 0xac, 0xaa, 0x1a,
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0x5c, 0x5d, 0x1d, 0xae, 0xbe, 0x3a, 0x56, 0x73, 0x35, 0xfe, 0xfb, 0x3f,
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0x56, 0x7f, 0x35, 0xae, 0xbe, 0x3a, 0x5c, 0x5d, 0x1d, 0xac, 0xaa, 0x1a,
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0x58, 0x5d, 0x0d, 0xb8, 0xaa, 0x0e, 0x70, 0x5d, 0x07, 0xe0, 0xeb, 0x03,
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0x80, 0xff, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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Binary file not shown.
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/* XPM */
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static char * spiked_shield_111_xpm[] = {
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"24 24 7 1",
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" c None",
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". c #404040",
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"+ c #CD853F",
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"@ c #FFA500",
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"# c #7F7F7F",
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"$ c #FFFFFF",
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"% c #BFBFBF",
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" ",
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" . . . ",
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" . . . . . ",
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" .. .. .. . . ",
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" ............ ",
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" .. ..+@.@+.. . ",
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" ....@+@+.+@+@.... ",
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" .@+@+@.@+@+@. . ",
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" .@+@+@+.+@+@+@.... ",
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" .....+@+@++.++@+@+.. ",
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" ..+@+@++##.++@+@+. ",
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" .@+@++#$%#.++@+@....",
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" .......#%.......... ",
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" ...@+@++.#...++@+@. ",
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"... .+@+@++...++@+@+.. ",
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" .+@+@++.++@+@+. ",
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" ...@+@+@+.+@+@+@... ",
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" .@+@+@.@+@+@. .. ",
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" ..@+@+.+@+@.. ",
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" .. ..+@.@+.... ",
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" .. ........ . ",
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" .. .. .. .. ",
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" . . . ",
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" . . "};
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Object spiked_shield
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nrof 1
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name shield
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type 33
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face spiked_shield.111
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dam 3
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ac 1
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armour 3
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weight 2000
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value 21
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material 18
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editable 1024
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magicmap orange
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end
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