Add NPC_Gift_Box, an object which can hold items for npc's to give away, which

won't drop when they are killed. Use of this is preferred to the main inventory 
because then there can't be any random treasure generated with the same name


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12974 282e977c-c81d-0410-88c4-b93c2d0d6712
master
cavesomething 2010-04-26 16:06:32 +00:00
parent ca121900ba
commit 59ca06f0fd
2 changed files with 15 additions and 1 deletions

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@ -1,7 +1,9 @@
Changes for SVN top of tree:
==============================================================================
Add NPC_Gift_Box, a no-drop container that can be put in NPCs inventory to
hold items they should be able to give away, but not drop on being killed.
Brendan Lally 2010-04-26
==============================================================================
Changes for 1.50.0

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Object NPCGift
name NPC_Gift_Box
face present_box_1.111
type 122
material 1
value 0
container 50000
weight 1000
identified 1
no_drop 1
client_type 51
end