Tuning of disease pramaaers. most of them had generation limits imposed.
flu was strengthened a bit, to do 2 damage. typhoid was made a bit more contageous. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@433 282e977c-c81d-0410-88c4-b93c2d0d6712master
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@ -10,6 +10,7 @@ Cha -1
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maxhp 10
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dam 1
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maxgrace 6
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armour 1
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food -1
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speed 0.05
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last_sp 50
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@ -6,6 +6,7 @@ attacktype 1048576
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wc 30
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magic -1
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Str -3
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armour 5
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Con -4
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Dex -2
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Wis -2
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@ -4,6 +4,7 @@ type 158
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invisible 1
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attacktype 1048576
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wc 20
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armour 1
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magic 3
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Str -1
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Con -1
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@ -12,7 +13,7 @@ Wis -1
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Int -1
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Cha -1
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maxhp 10
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dam 1
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dam 2
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maxgrace 6
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food -1
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speed 0.05
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@ -5,7 +5,7 @@ attacktype 1048576
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invisible 1
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wc 10
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magic -1
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armour 3
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armour 1
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Str -3
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Con -4
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Dex -3
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@ -4,6 +4,7 @@ type 158
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attacktype 1048576
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invisible 1
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wc 20
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armour 1
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magic 4
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Str -3
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Con -4
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@ -4,6 +4,7 @@ type 158
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invisible 1
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attacktype 1048576
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wc 20
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armour 1
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magic -3
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Str -1
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Con -4
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@ -3,7 +3,8 @@ name typhoid
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type 158
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attacktype 1048576
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invisible 1
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wc 10
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wc 25
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armour 1
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magic -1
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Str -3
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Con -4
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