Prevent xp shenanigans with dip command by making the empty bottles, bags, glasses, etc identified.

I'd been looking for a way to approach this, and Saiapatsu suggested approaching it this way.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21355 282e977c-c81d-0410-88c4-b93c2d0d6712
master
silvernexus 2020-09-07 20:31:38 +00:00
parent 70b7bc4f60
commit 67595a4da0
2 changed files with 13 additions and 0 deletions

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@ -1,3 +1,8 @@
Prevent xp shenanigans with dip command by making empty containers be identified.
Did all of them, rather than just empty water bottles, for consistency and future-proofing.
potion/emptybottles.arc
Daniel Hawkins
New spell -- Searing Weapon
Appears in spellbooks only at this point.
spell/Spellbook/pyro_book.trs

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@ -9,6 +9,7 @@ material 4
dam 1
weight 50
value 1
identified 1
attacktype 1
weapontype 8
client_type 611
@ -27,6 +28,7 @@ material 4
dam 1
weight 500
value 1
identified 1
attacktype 1
weapontype 8
client_type 611
@ -45,6 +47,7 @@ material 4
dam 1
weight 1000
value 3
identified 1
attacktype 1
weapontype 8
client_type 611
@ -64,6 +67,7 @@ dam 1
weight 600
value 3
attacktype 1
identified 1
weapontype 8
client_type 611
body_arm -1
@ -81,6 +85,7 @@ material 4
dam 1
weight 700
value 3
identified 1
attacktype 1
weapontype 8
client_type 611
@ -99,6 +104,7 @@ material 4
dam 1
weight 700
value 3
identified 1
attacktype 1
weapontype 8
client_type 611
@ -117,6 +123,7 @@ material 4
dam 1
weight 70
value 3
identified 1
attacktype 1
weapontype 8
client_type 611
@ -135,6 +142,7 @@ material 1
dam -5
weight 25
value 1
identified 1
attacktype 1
weapontype 8
client_type 611