system/, talisman/, traps/, transport/:
* change a bunch of 'color_fg' keys to 'magicmap' git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@9748 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
1228f498d8
commit
865352e0d0
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@ -3,5 +3,5 @@ face blocked.111
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blocksview 1
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blocksview 1
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no_pick 1
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no_pick 1
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move_block all
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move_block all
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color_fg black
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magicmap black
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end
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end
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@ -2,7 +2,7 @@ Object check_floor
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name check inv trigger
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name check inv trigger
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face check_floor.111
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face check_floor.111
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no_pick 1
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no_pick 1
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color_fg blue
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magicmap blue
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last_sp 1
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last_sp 1
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type 64
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type 64
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move_on walk fly_low
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move_on walk fly_low
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@ -4,7 +4,7 @@ other_arch fire_trail
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face creator.111
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face creator.111
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hp 1
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hp 1
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invisible 1
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invisible 1
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color_fg blue
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magicmap blue
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type 42
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type 42
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activate_on_push 1
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activate_on_push 1
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activate_on_release 1
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activate_on_release 1
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@ -3,7 +3,7 @@ name duplicator
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face duplicator.111
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face duplicator.111
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hp 1
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hp 1
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invisible 1
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invisible 1
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color_fg blue
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magicmap blue
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type 83
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type 83
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activate_on_push 1
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activate_on_push 1
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activate_on_release 1
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activate_on_release 1
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@ -1,6 +1,6 @@
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Object editcursor
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Object editcursor
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face wizard.151
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face wizard.151
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color_fg black
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magicmap black
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anim
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anim
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wizard.111
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wizard.111
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wizard.131
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wizard.131
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@ -1,7 +1,7 @@
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Object angry_floor
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Object angry_floor
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face angry_floor.111
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face angry_floor.111
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no_pick 1
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no_pick 1
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color_fg red
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magicmap red
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invisible 1
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invisible 1
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last_sp 1
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last_sp 1
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type 65
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type 65
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@ -1,7 +1,7 @@
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Object calm_floor
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Object calm_floor
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face calm_floor.111
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face calm_floor.111
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no_pick 1
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no_pick 1
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color_fg blue
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magicmap blue
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last_sp 2
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last_sp 2
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type 65
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type 65
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activate_on_push 1
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activate_on_push 1
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@ -1,7 +1,7 @@
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Object charm_floor
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Object charm_floor
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face charm_floor.111
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face charm_floor.111
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no_pick 1
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no_pick 1
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color_fg green
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magicmap green
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invisible 1
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invisible 1
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last_sp 4
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last_sp 4
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type 65
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type 65
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@ -1,7 +1,7 @@
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Object sleep_floor
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Object sleep_floor
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face sleep_floor.111
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face sleep_floor.111
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no_pick 1
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no_pick 1
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color_fg orange
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magicmap orange
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last_sp 3
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last_sp 3
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speed 1
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speed 1
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type 65
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type 65
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@ -1,6 +1,6 @@
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Object player_changer
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Object player_changer
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face teleporter.111
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face teleporter.111
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color_fg red
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magicmap red
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speed 0.1
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speed 0.1
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type 57
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type 57
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no_pick 1
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no_pick 1
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@ -1,6 +1,6 @@
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Object amulet
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Object amulet
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face amulet.111
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face amulet.111
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color_fg orange
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magicmap orange
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type 39
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type 39
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material 12
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material 12
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weight 500
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weight 500
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@ -13,7 +13,7 @@ end
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Object amulet_white
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Object amulet_white
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face amulet_white.111
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face amulet_white.111
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color_fg grey
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magicmap grey
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type 39
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type 39
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material 12
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material 12
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materialname platinum and glass
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materialname platinum and glass
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@ -28,7 +28,7 @@ end
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Object amulet_gray
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Object amulet_gray
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face amulet_gray.111
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face amulet_gray.111
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color_fg grey
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magicmap grey
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type 39
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type 39
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material 12
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material 12
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materialname silver and glass
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materialname silver and glass
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@ -10,7 +10,7 @@ collar.112
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mina
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mina
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anim_speed 3
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anim_speed 3
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client_anim_random 1
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client_anim_random 1
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color_fg red
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magicmap red
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type 39
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type 39
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material 12
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material 12
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weight 500
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weight 500
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@ -8,10 +8,9 @@ ring.114
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ring.115
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ring.115
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ring.116
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ring.116
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mina
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mina
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color_fg orange
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magicmap orange
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is_animated 0
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is_animated 0
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face ring.110
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face ring.110
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color_fg orange
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value 500
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value 500
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weight 20
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weight 20
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type 70
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type 70
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@ -8,7 +8,7 @@ ring_drain.112
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ring_drain.113
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ring_drain.113
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ring_drain.114
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ring_drain.114
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mina
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mina
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color_fg black
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magicmap black
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value 10000
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value 10000
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weight 40
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weight 40
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type 70
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type 70
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@ -1,6 +1,6 @@
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Object tooth_charm
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Object tooth_charm
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face tooth_charm.111
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face tooth_charm.111
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color_fg white
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magicmap white
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type 39
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type 39
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material 12
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material 12
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weight 300
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weight 300
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@ -2,7 +2,7 @@ Object fishboat
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name fishing boat
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name fishing boat
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type 66
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type 66
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face fishboat.x11
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face fishboat.x11
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color_fg brown
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magicmap brown
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no_pick 1
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no_pick 1
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move_allow walk
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move_allow walk
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move_block boat
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move_block boat
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@ -13,7 +13,7 @@ More
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Object fishboat_2
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Object fishboat_2
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name fishing boat
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name fishing boat
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type 66
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type 66
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color_fg brown
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magicmap brown
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face fishboat.x11
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face fishboat.x11
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x 1
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x 1
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no_pick 1
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no_pick 1
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@ -1,6 +1,6 @@
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Object galleon
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Object galleon
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face galleon.111
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face galleon.111
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color_fg brown
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magicmap brown
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type 66
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type 66
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no_pick 1
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no_pick 1
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move_allow walk
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move_allow walk
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@ -2,7 +2,7 @@ Object longship
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name longship
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name longship
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type 66
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type 66
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face longship.x11
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face longship.x11
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color_fg brown
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magicmap brown
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no_pick 1
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no_pick 1
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move_allow walk
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move_allow walk
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move_block boat
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move_block boat
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@ -13,7 +13,7 @@ More
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Object longship_2
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Object longship_2
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name longship
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name longship
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type 66
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type 66
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color_fg brown
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magicmap brown
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face longship.x11
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face longship.x11
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x 1
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x 1
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no_pick 1
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no_pick 1
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@ -1,7 +1,7 @@
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Object rowboat
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Object rowboat
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type 66
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type 66
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face rowboat.x11
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face rowboat.x11
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color_fg brown
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magicmap brown
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no_pick 1
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no_pick 1
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move_allow walk
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move_allow walk
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move_block boat
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move_block boat
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@ -12,7 +12,7 @@ More
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Object rowboat_2
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Object rowboat_2
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name rowboat
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name rowboat
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type 66
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type 66
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color_fg brown
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magicmap brown
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face rowboat.x11
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face rowboat.x11
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x 1
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x 1
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no_pick 1
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no_pick 1
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@ -1,7 +1,7 @@
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Object wagon
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Object wagon
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type 66
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type 66
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face wagon.111
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face wagon.111
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color_fg brown
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magicmap brown
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no_pick 1
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no_pick 1
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visibility 100
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visibility 100
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client_type 25012
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client_type 25012
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@ -12,7 +12,7 @@ blades.111
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blades.111
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blades.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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@ -12,7 +12,7 @@ falling_rocks.111
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falling_rocks.111
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falling_rocks.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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@ -12,7 +12,7 @@ needle.111
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needle.111
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needle.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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@ -12,7 +12,7 @@ spiked_pit.111
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spiked_pit.111
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spiked_pit.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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@ -12,7 +12,7 @@ tspikes.111
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tspikes.111
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tspikes.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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@ -12,7 +12,7 @@ trap.111
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trap.111
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trap.111
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mina
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mina
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level 1
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level 1
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color_fg black
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magicmap black
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is_animated 0
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is_animated 0
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invisible 1
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invisible 1
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no_pick 1
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no_pick 1
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