Added xpm/xbm for acidspit, since I don't know

how long it will take till someone is able
to fix the broken collect script.


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1539 282e977c-c81d-0410-88c4-b93c2d0d6712
master
avogl 2002-02-24 14:04:26 +00:00
parent fc9d16b4a9
commit 86a04ec731
17 changed files with 337 additions and 1 deletions

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@ -22,6 +22,5 @@ no_drop 1
attacktype 65
wc -10
dam 5
flying 1
food 100
end

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@ -0,0 +1,9 @@
#define spellball_1_width 24
#define spellball_1_height 24
static char spellball_1_bits[] = {
0x00,0x00,0x00,0x00,0x24,0x00,0x80,0x80,0x00,0x00,0x1c,0x00,
0x20,0x63,0x00,0x80,0xc0,0x04,0x80,0xc0,0x00,0x40,0x80,0x01,
0x50,0xc0,0x05,0x40,0x80,0x01,0x80,0xc0,0x00,0xa0,0xc0,0x02,
0x00,0x63,0x00,0x40,0x1c,0x01,0x80,0x80,0x00,0x00,0x00,0x00,
0x00,0x51,0x00,0x00,0x22,0x00,0x00,0x22,0x00,0x00,0x14,0x00,
0x00,0x14,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_111_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" . . ",
" . . ",
" ... ",
" . ..XXX.. . ",
" .XXX.XX.. ",
" .XX.X.X.. ",
" .XXXX.XXX.. ",
" . .XXXXXXX... . ",
" .XXXXXXXX.. ",
" .XXXXXX.. ",
" . .XXXXXX.. . ",
" ..XXX.. ",
" . ... . ",
" . . ",
" ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" ",
" . ",
" "};

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@ -0,0 +1,9 @@
#define spellball_2_width 24
#define spellball_2_height 24
static char spellball_2_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x08,0x04,
0x00,0xe0,0x00,0x00,0x19,0x13,0x00,0x04,0x06,0x00,0x04,0x06,
0x00,0x02,0x2c,0x80,0x02,0x0e,0x80,0x02,0x0c,0x80,0x04,0x26,
0x40,0x04,0x06,0x40,0x18,0x13,0x40,0xe0,0x00,0x20,0x00,0x04,
0x20,0x71,0x00,0x10,0x0e,0x00,0x90,0x01,0x00,0x60,0x00,0x00,
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_121_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c blue",
"X c Black",
/* pixels */
" ",
" ",
" . ",
" . . ",
" XXX ",
" X XX..... . ",
" X....X... ",
" X..X..X.. ",
" X........X. . ",
" . X..X..X.... ",
" . X.....X.X.. ",
" . X.X...... . ",
" X X....X... ",
" . XX..... . ",
" X XXX ",
" X . ",
" . X .X. ",
" X X.. ",
" . X. ",
" .. ",
" X ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define spellball_3_width 24
#define spellball_3_height 24
static char spellball_3_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x80,0x00,0x00,0x10,0x08,0x00,0xc4,0x01,0x00,0x32,0x26,
0x80,0x08,0x0c,0x60,0x08,0x0c,0x18,0x04,0x58,0x02,0x04,0x1c,
0x18,0x04,0x18,0x60,0x09,0x4c,0x80,0x08,0x0c,0x00,0x32,0x26,
0x00,0xc4,0x01,0x00,0x10,0x08,0x00,0x80,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_131_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" ",
" ",
" ",
" . ",
" . . ",
" . ... ",
" . ..XXX.. . ",
" . .XXXXXX.. ",
" .. .XXXXXX.. ",
" .. .XXXXXXXX.. . ",
" . .XXXXXXX... ",
" .. .XXXXXXXX.. ",
" .. . .XXXXXX.. . ",
" . .XXXXXX.. ",
" . ..XXX.. . ",
" . ... ",
" . . ",
" . ",
" ",
" ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define spellball_4_width 24
#define spellball_4_height 24
static char spellball_4_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x00,0x00,
0x60,0x00,0x00,0x90,0x01,0x00,0x10,0x0e,0x00,0x20,0x71,0x00,
0x20,0x00,0x04,0x40,0xe0,0x00,0x40,0x18,0x13,0x40,0x04,0x06,
0x80,0x04,0x26,0x80,0x02,0x0c,0x80,0x82,0x0d,0x00,0x42,0x2d,
0x00,0x84,0x04,0x00,0x04,0x06,0x00,0x19,0x13,0x00,0xe0,0x00,
0x00,0x08,0x04,0x00,0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_141_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" ",
" ",
" . ",
" .. ",
" . .. ",
" . ... ",
" . . ... ",
" . . ",
" . ... ",
" . ..XXX.. . ",
" . .XXXXXX.. ",
" . .XXXXXX.. . ",
" . .XXXXXXXX.. ",
" . .XXXXX..X.. ",
" .XXXX.X.X.. . ",
" .XXXX.XX. ",
" .XXXXXX.. ",
" . ..XXX.. . ",
" ... ",
" . . ",
" . ",
" ",
" "};

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@ -0,0 +1,9 @@
#define spellball_5_width 24
#define spellball_5_height 24
static char spellball_5_bits[] = {
0x00,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x14,0x00,
0x00,0x14,0x00,0x00,0x22,0x00,0x00,0x22,0x00,0x00,0x41,0x00,
0x00,0x00,0x00,0x80,0x80,0x00,0x40,0x1c,0x01,0x00,0x63,0x00,
0xa0,0xc0,0x02,0x80,0xc0,0x00,0x40,0x80,0x01,0x50,0xc0,0x05,
0x40,0x88,0x01,0x80,0xd4,0x00,0x80,0xc8,0x00,0x20,0x63,0x02,
0x00,0x1c,0x00,0x80,0x80,0x00,0x00,0x12,0x00,0x00,0x00,0x00};

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@ -0,0 +1,34 @@
/* XPM */
static char * spellball_151_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 4 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
"o c Khaki",
/* pixels */
" ",
" . ",
" ",
" . . ",
" . . ",
" . . ",
" . . ",
" . . ",
" ",
" . . ",
" . ... . ",
" ..XXX.. ",
" . .XXXXXX.. . ",
" .XXXXXX.. ",
" .XXXXXXXX.. ",
" . .XXXXXXX... . ",
" .XXXX.XXX.. ",
" .XX.o.X.. ",
" .XXX.XX.. ",
" . ..XXX.. . ",
" ... ",
" . . ",
" . . ",
" "};

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@ -0,0 +1,9 @@
#define spellball_6_width 24
#define spellball_6_height 24
static char spellball_6_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,
0x00,0x00,0x06,0x00,0x80,0x09,0x00,0x70,0x08,0x00,0x8e,0x04,
0x20,0x00,0x04,0x00,0x07,0x02,0xc8,0x18,0x02,0x20,0x30,0x02,
0x24,0x30,0x01,0x10,0x60,0x01,0x10,0x71,0x01,0x94,0x62,0x00,
0x20,0x31,0x00,0x20,0x30,0x00,0xc8,0x98,0x00,0x00,0x07,0x00,
0x20,0x10,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_161_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" ",
" ",
" . ",
" .. ",
" .. . ",
" ... . ",
" ... . . ",
" . . ",
" ... . ",
" . ..XXX.. . ",
" .XXXXXX.. . ",
" . .XXXXXX.. . ",
" .XXXXXXXX.. . ",
" .XXX.XXX... . ",
" . .XX.X.XXX.. ",
" .XX.XXX.. ",
" .XXXXXX.. ",
" . ..XXX.. . ",
" ... ",
" . . ",
" . ",
" ",
" "};

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@ -0,0 +1,9 @@
#define spellball_7_width 24
#define spellball_7_height 24
static char spellball_7_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x01,0x00,0x10,0x08,0x00,0x80,0x23,0x00,0x64,0x4c,0x00,
0x10,0x18,0x01,0x12,0x18,0x06,0x48,0x30,0x18,0xa8,0x38,0x40,
0x4a,0x30,0x19,0x10,0x18,0x06,0x10,0x18,0x01,0x64,0x4c,0x00,
0x80,0x23,0x00,0x10,0x08,0x00,0x00,0x01,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_171_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" ",
" ",
" ",
" . ",
" . . ",
" ... . ",
" . ..XXX.. . ",
" .XXXXXX.. . ",
" . .XXXXXX.. .. ",
" .XX.XXXXX.. .. ",
" .X.X.XXX... . ",
" . .XX.XXXXX.. . .. ",
" .XXXXXX.. .. ",
" .XXXXXX.. . ",
" . ..XXX.. . ",
" ... . ",
" . . ",
" . ",
" ",
" ",
" ",
" ",
" "};

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@ -0,0 +1,9 @@
#define spellball_8_width 24
#define spellball_8_height 24
static char spellball_8_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x20,0x10,0x00,
0x00,0x07,0x00,0xc8,0x98,0x00,0x20,0x30,0x00,0x20,0x30,0x00,
0x14,0x60,0x00,0x10,0x70,0x01,0x10,0x60,0x01,0x24,0x30,0x01,
0x20,0x30,0x02,0xc8,0x18,0x02,0x00,0x07,0x02,0x20,0x00,0x05,
0x00,0x0e,0x04,0x00,0x70,0x08,0x00,0x80,0x09,0x00,0x00,0x06,
0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};

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@ -0,0 +1,33 @@
/* XPM */
static char * spellball_181_xpm[] = {
/* width height ncolors chars_per_pixel */
"24 24 3 1",
/* colors */
" s None c none",
". c Black",
"X c blue",
/* pixels */
" ",
" ",
" . ",
" . . ",
" ... ",
" . ..XXX.. . ",
" .XXXXXX.. ",
" .XXXXXX.. ",
" . .XXXXXXXX.. ",
" .XXXXXXX... . ",
" .XXXXXXXX.. . ",
" . .XXXXXX.. . ",
" .XXXXXX.. . ",
" . ..XXX.. . ",
" ... . ",
" . . . ",
" ... . ",
" ... . ",
" .. . ",
" .. ",
" . ",
" ",
" ",
" "};