git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21394 282e977c-c81d-0410-88c4-b93c2d0d6712
master
ryo_saeba 2020-09-11 14:01:33 +00:00
parent 30671304f9
commit 889e0be889
8 changed files with 33 additions and 57 deletions

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@ -1,3 +1,30 @@
Fix Alchemist spell school and Alchemy spell description
The Alchemist was assigned the Sorcery school (and given Sorcery and Evocation
spellbooks) despite the fact that Alchemy is a Summoning spell. This may have
stemmed from the fact that the Alchemy spell description consistently refers to
it as a Sorcery spell.
The Alchemist is given a summoning talisman and one summoning book (in addition
to starting with the Alchemy spell pre-learned) and the description of the spell
is updated.
player/class/Wizardry/alchemist.arc
player/class/Wizardry/alchemist.trs
spell/Misc/spell_alchemy.arc
Rebecca Kelly 2020-09-10
Remove unintended abilities from Fenx race.
The Fenx were never meant to have slow HP, fast SP, slow digestion, or
darkvision; this appears to be an accidental copy-paste from Elf.
player/race/fenx.arc
player/race/fenx.trs
Rebecca Kelly 2020-09-10
Delete duplicate Mage class.
This is identical in every respect (including face) to Warlock.
Requires maps r21362 or the Hall of Selection will malfunction.
player/class/Warrior/mage.arc
player/class/Warrior/mage_class.face
Rebecca Kelly 2020-09-10
Fix a couple creatures missing full race options.
Faerie dragons are both faeries and dragons.
Balrogs are demons and Balrogs, so ring of Mithrandir fully works.

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@ -1,22 +0,0 @@
# This class is used a race-specific HallOfSelection.
#
Object mage_class
name mage
anim_suffix class_mage
randomitems warlock_class_items
face mage.151
animation mage_class
is_animated 1
anim_speed -1
type 37
Str 1
Dex -1
Con 1
Int 0
Wis -2
Pow 1
msg
You've divided your time between learning magic and learning weapons, but have totally disregarded religious devotion.
You're physically stronger and hardier because of your training, and you know the use of weapons and bows. However, you're just a bit clumsy in both weaponry and magic because you've had to divide your time between them.
endmsg
end

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@ -1,11 +0,0 @@
animation mage_class
facings 4
mage.111
mage.112
mage.131
mage.132
mage.151
mage.152
mage.171
mage.172
mina

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@ -31,5 +31,5 @@ material 12
path_attuned 16896
client_type 451
body_skill -1
skill sorcery
skill summoning
end

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@ -17,10 +17,7 @@ treasure alchemist_class_items
more
arch robe
more
arch evoker_book_l1
more
arch sorcerer_book_l1
arch summoner_book_l1
more
arch b_dagger
end

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@ -7,9 +7,9 @@ msg
Skills: Woodsman, Missile Weapons, Jumping, Singing
Resistances: None
Attunements: None
Special: Slow HP regeneration, fast SP regeneration, low food consumption, start with bow & arrows, See in dark
Description:
Fenxes, also called Fendrakhis by other speaking races, are humanoids that have some fox-like attributes. A little smaller than humans, they are agile and clever, but usually share little affinity with magical forces.
Special: None
Fenxes, also called Fendrakhis by other speaking races, are humanoids that have some fox-like attributes. A little smaller than humans, they are agile and clever, but usually share little affinity with magical forces. Their keen sense of smell helps them find trails and safe food in the wilderness.
Once an important race of Bigworld, they were forced to hide into the Great Forest after they lost an important war against Humans, a long time ago.
endmsg
animation fenx_player
@ -53,16 +53,3 @@ maxsp 30
maxgrace 30
sound_chance 100
end
Object fenx_player_force
name fenx_force
invisible 1
can_see_in_dark 0
sp 1
hp -1
food 2
type 114
face blank.111
applied 1
no_drop 1
speed 0
end

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@ -1,6 +1,4 @@
treasure fenx_player_items
arch fenx_player_force
more
arch bow
more
arch arrow

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@ -17,6 +17,6 @@ duration 100
duration_modifier 5
dam_modifier 1
msg
Meddling with the nature of things doesn't always go to plan, but for sorcerors the removal of anything valueable into gold is a reliable spell. Sorcerers can quickly convert others possessions into nothing but gold in seconds using this transmutation spell, a notoriously unplesant trick when used by those with poor ethical judgement. The alchemy spell converts valuable items into gold nuggets. If the item is not valuable enough to be converted to a nugget, it is destroyed and vanishes.
Meddling with the nature of things doesn't always go to plan, but for alchemists the transmutation of anything valuable into gold is a reliable spell. Alchemists can quickly convert a room full of objects into nothing but gold in seconds using this spell -- a notoriously unplesant trick when used by those with poor ethical judgement. The alchemy spell converts valuable items into gold nuggets. If the item is not valuable enough to be converted to a nugget, it is destroyed and vanishes.
endmsg
end