diff --git a/README b/README index c85c33420..a05b09559 100644 --- a/README +++ b/README @@ -36,7 +36,7 @@ For a list of colors to use, look at the dev/xpm.template file. Mark Wedel mwedel@pyramid.com ---- -Some coloring/perspective hints/clarifcations from David Sundqvist: +Some coloring/perspective hints/clarifications from David Sundqvist: Perspective in Crossfire is based on the XY coordinate system of possible player movements, with a slight tilting of the graphics to allow for @@ -51,6 +51,3 @@ buildings should be darker or shaded, as needed. Wind is generally coming from the left side, so smoke or other things affected by wind should be travelling towards the right side. - - - diff --git a/TODO b/TODO index 237c1a63d..91aaa5b5c 100644 --- a/TODO +++ b/TODO @@ -9,7 +9,7 @@ of the ground arches Fix rivers to match water images (classic and base) -Continue adding classic versions and maintian +Continue adding classic versions and maintain the two distinct sets. This also means adding new base type images (perspective and colouration) and moving existing 'flat' images to clasic set.