Extract some 'magicmap' and 'visibility' attributes into .face files.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@10985 282e977c-c81d-0410-88c4-b93c2d0d6712
master
akirschbaum 2008-12-16 07:55:51 +00:00
parent 1880a88b5a
commit 8ea55e1cdd
30 changed files with 58 additions and 17 deletions

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@ -11,7 +11,6 @@ weight 12000
value 4
material 2
materialname bronze
magicmap grey
body_head -1
gen_sp_armour 10
end

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@ -0,0 +1,3 @@
face b_fullhelmet.111
magicmap grey
end

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@ -11,7 +11,6 @@ resist_physical 3
value 4
material 2
materialname bronze
magicmap black
body_head -1
gen_sp_armour 5
end

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@ -0,0 +1,3 @@
face b_helmet.111
magicmap black
end

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@ -11,7 +11,6 @@ weight 6000
value 3
material 18
materialname bronze
magicmap grey
body_head -1
gen_sp_armour 2
end

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@ -0,0 +1,3 @@
face b_hornhelmet.111
magicmap grey
end

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@ -10,7 +10,6 @@ resist_physical 5
weight 10000
value 22
material 18
magicmap grey
body_head -1
gen_sp_armour 3
end

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@ -0,0 +1,3 @@
face bighorn_he.111
magicmap grey
end

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@ -7,7 +7,6 @@ material 2
resist_physical 3
weight 12300
value 1700
magicmap orange
name_pl crowns
client_type 271
body_head -1
@ -22,7 +21,6 @@ material 2
resist_physical 3
weight 12300
value 1700
magicmap orange
name_pl crowns
client_type 271
body_head -1
@ -37,7 +35,6 @@ material 2
resist_physical 3
weight 12300
value 1700
magicmap orange
name_pl crowns
client_type 271
body_head -1
@ -52,7 +49,6 @@ material 2
resist_physical 3
weight 12300
value 1700
magicmap orange
name_pl crowns
client_type 271
body_head -1
@ -67,7 +63,6 @@ material 2
resist_physical 3
weight 12300
value 1700
magicmap orange
name_pl crowns
client_type 271
body_head -1

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@ -0,0 +1,3 @@
face crown.111
magicmap orange
end

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@ -0,0 +1,3 @@
face crown_dark.111
magicmap orange
end

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@ -0,0 +1,3 @@
face crown_gray.111
magicmap orange
end

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@ -1,2 +1,3 @@
face crown_r.111
magicmap orange
end

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@ -0,0 +1,3 @@
face crown_white.111
magicmap orange
end

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@ -10,6 +10,5 @@ Dex 2
Cha -2
material 4
materialname glass
magicmap black
body_head -1
end

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@ -0,0 +1,3 @@
face eyeglasses.111
magicmap black
end

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@ -10,7 +10,6 @@ resist_physical 10
weight 12000
value 16
material 2
magicmap grey
body_head -1
gen_sp_armour 10
end

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@ -0,0 +1,3 @@
face fullhelmet.111
magicmap grey
end

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@ -10,7 +10,6 @@ ac 1
resist_physical 5
value 14
material 2
magicmap black
body_head -1
gen_sp_armour 5
end

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@ -0,0 +1,3 @@
face helmet.111
magicmap black
end

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@ -13,7 +13,6 @@ value 95000
Int 2
Pow 2
sp 1
magicmap grey
body_head -1
item_power 5
end

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@ -0,0 +1,3 @@
face helmet_bri.111
magicmap grey
end

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@ -18,7 +18,6 @@ resist_physical 5
value 70000
material 2
xrays 1
magicmap grey
body_head -1
item_power 3
end

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@ -0,0 +1,6 @@
face helmetxray.111
magicmap grey
end
face helmetxray.112
magicmap grey
end

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@ -10,7 +10,6 @@ resist_physical 2
weight 6000
value 12
material 18
magicmap grey
body_head -1
gen_sp_armour 2
end

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@ -0,0 +1,3 @@
face hornhelmet.111
magicmap grey
end

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@ -13,7 +13,6 @@ ac 3
resist_physical 10
value 100000
material 2
magicmap black
body_head -1
gen_sp_armour 5
item_power 4

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@ -0,0 +1,3 @@
face kog.111
magicmap black
end

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@ -12,7 +12,6 @@ wiz_hat.113
mina
anim_speed 10
client_anim_random 1
magicmap black
last_sp 12
ac 1
Int 2

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@ -0,0 +1,9 @@
face wiz_hat.111
magicmap black
end
face wiz_hat.112
magicmap black
end
face wiz_hat.113
magicmap black
end