Update woods_4 archetyp so it's not anymore acting as a ground (transparency parts, it is *NOT* a ground, visually speaking)
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8057 282e977c-c81d-0410-88c4-b93c2d0d6712master
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fb1e9fe7a6
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92a4b3cea1
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@ -2,7 +2,6 @@ Object woods4
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name woods4
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face woods_4.111
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color_fg green
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type 67
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race /terrain/forest
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move_on walk
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no_pick 1
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@ -10,6 +9,5 @@ move_slow walk
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move_slow_penalty 1
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is_wooded 1
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smoothlevel 12
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smoothface woods_4.111 grass_S.111
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move_block boat swim
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end
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