Add is_thrown to these thrown objects so that the code will find them
properly and have monsters throw them. MSW 2002-11-30 git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1861 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
dfb1dd085f
commit
98dd36139e
|
@ -9,4 +9,5 @@ material 64
|
|||
editable 1024
|
||||
name_pl boulders
|
||||
client_type 8012
|
||||
is_thrown 1
|
||||
end
|
||||
|
|
|
@ -9,4 +9,5 @@ material 64
|
|||
editable 1024
|
||||
name_pl large boulders
|
||||
client_type 8012
|
||||
is_thrown 1
|
||||
end
|
||||
|
|
|
@ -9,4 +9,5 @@ editable 1024
|
|||
material 64
|
||||
name_pl large rocks
|
||||
client_type 8012
|
||||
is_thrown 1
|
||||
end
|
||||
|
|
|
@ -10,4 +10,5 @@ material 64
|
|||
magicmap black
|
||||
name_pl rocks
|
||||
client_type 8012
|
||||
is_thrown 1
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue