From 9dbe3d3db3e6b3e39b4300dddae7a8032b4280a1 Mon Sep 17 00:00:00 2001 From: silvernexus Date: Sat, 10 Oct 2020 16:32:45 +0000 Subject: [PATCH] Make aggravation a castable spell with level-scaling. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21489 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 17 ++++++++++++----- spell/MoodChange/spell_aggravation.arc | 14 ++++++++------ 2 files changed, 20 insertions(+), 11 deletions(-) diff --git a/ChangeLog b/ChangeLog index 098b76dc8..cd94e0fb5 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,10 @@ +Make aggravation a castable spell, and give it level-scaling +The code to prevent charm monsters abuse +from like 2010 appears to have caused the lvl 1 +aggravation horns to be essentially useless. +spell/MoodChange/spell_aggravation.arc +Daniel Hawkins 2020-10-10 + Add the file as a random drop. treasures.trs Daniel Hawkins 2020-10-09 @@ -399,7 +406,7 @@ Rick Tanner 2017-03-25 Patch #270 New Items - 6 different items * Patch accepted with changes as summarized in the patch entry -at Sourceforge. Basically, changes for clarity and removed +at Sourceforge. Basically, changes for clarity and removed duplicate and conflicting item properties identified by Gridarta for Crossfire armour/helmet/bone_helm.arc @@ -416,7 +423,7 @@ weapon/sword/giants_knife.arc weapon/sword/giants_knife.base.111.png Rick Tanner 2017-03-19 -Patch #267 New Items - 7 different items +Patch #267 New Items - 7 different items * Changed attacktype of the Order Sword to remove GodPower, now uses Magic, Physical and WeaponMagic instead * Changed attacketype of Bloodreaver Axe to remove GodPower and disease @@ -608,11 +615,11 @@ random/randomTrea.arc random/randomWeal.arc random/randomWeap.arc random/random_ore.arc -random/random_tree.arc +random/random_tree.arc RJT 2014-09-08 New graphic and face for random_ore tile, it was using the same -face as random_mineral before. +face as random_mineral before. random/randomOre.base.111.png random/randomOre.face random/random_ore.arc @@ -1215,7 +1222,7 @@ construct/town/dragon_guild.base.x11.png RJT 2012-09-21 New Graphic and archetype for West Guild building and West Guild Storage building. -Based on existing guild graphics but with a sign or banner on the front. +Based on existing guild graphics but with a sign or banner on the front. construct/town/guild2storage_west.base.x11.png construct/town/guild2storage_west.arc construct/town/guild2_west.arc diff --git a/spell/MoodChange/spell_aggravation.arc b/spell/MoodChange/spell_aggravation.arc index b631685d3..9bf6b63d1 100644 --- a/spell/MoodChange/spell_aggravation.arc +++ b/spell/MoodChange/spell_aggravation.arc @@ -3,20 +3,22 @@ face spell_aggravation.111 anim_suffix spellcasting name aggravation name_pl aggravation -level 1 -sp 1 +level 5 +sp 5 +max_sp 10 casting_time 1 path_attuned 1024 -skill ???? +skill sorcery type 101 subtype 34 -value 10 +value 25 no_drop 1 invisible 1 -range 25 +range 10 +range_modifier 5 undead 1 monster 1 msg -Aggravation is used to change the mood of unagressive creatures so that they attack the caster. +With a well-placed taunt, aggravation can drive most creatures into a rage, compelling them to attack you instead of an ally or no one at all. endmsg end