From a00aff3d0a7ca57a7d4035a0e838be917d15e9c2 Mon Sep 17 00:00:00 2001 From: silvernexus Date: Thu, 12 Nov 2020 15:28:43 +0000 Subject: [PATCH] New image for composite bow. Moved old image to classic image set. git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21541 282e977c-c81d-0410-88c4-b93c2d0d6712 --- ChangeLog | 5 +++++ weapon/bow/compositebow.base.111.png | Bin 167 -> 322 bytes weapon/bow/compositebow.clsc.111.png | Bin 0 -> 167 bytes 3 files changed, 5 insertions(+) create mode 100755 weapon/bow/compositebow.clsc.111.png diff --git a/ChangeLog b/ChangeLog index 27f297b27..ecdafdbb4 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +New image for composite bow. Move the old image to the classic tileset. +weapon/bow/compositebow.base.111.png +weapon/bow/compositebow.clsc.111.png +Daniel Hawkins 2020-11-12 + Add new player class -- ranger This is intended to allow better early-game focus on missile weapons. Also include special handling so the elf race image is also used as diff --git a/weapon/bow/compositebow.base.111.png b/weapon/bow/compositebow.base.111.png index 6fa2bd1fd4e4d446b8a999d908da3879775e19b1..1429f9b7cc567cf7177827f659a1beb513f43e1b 100644 GIT binary patch delta 295 zcmV+?0oeYh0m1^1B!4GROjJbx00096142SVf`WpJ768;$C{GOl-~hbad=)zh0CFJ! zpI!jgh5+t`lgI!701b3fPE-H?|NsC0{{a90|NsB=E@sC7006y7L_t(I%YD<^7K9)O zKvA?Y^78-RJ78*vXs`Q(u9*NlJkBA)(Y-$f&Vj$KeE>874u1hW=xMlJh$y`G?g$?JeQnA`|vrxR45{2d?y z?MVg7`+yNFp5{O~gzhcSe&3;>2v)y;C<4oa2mcMa&C7SRpIl;i!mzcn!djWFO%i2wiq07*qoLEMUcf6vE6UleCaJDOzNXK??( zn}aMLW-u67OSmwIX-mj7zBurJ;|S~WhKO?B7xTm}@*bb^`0vjBriP5Y1`m8YfhIC| My85}Sb4q9e0G;hPQ2+n{ literal 0 HcmV?d00001