monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level

were adjusted.  This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13


M    trunk/monster/angel/mesangel.arc
M    trunk/monster/angel/whim.arc
M    trunk/monster/angel/angel.arc
M    trunk/monster/angel/holyghost.arc
M    trunk/monster/angel/liteangel.arc
M    trunk/monster/angel/cherub.arc
M    trunk/monster/misc/dancingsword.arc
M    trunk/monster/misc/stalkergen.arc
M    trunk/monster/misc/Chess/chess_king.arc
M    trunk/monster/misc/Chess/ch_queen.arc
M    trunk/monster/misc/Chess/chess_pawn.arc
M    trunk/monster/misc/Chess/ch_knight.arc
M    trunk/monster/misc/Chess/chess_rook.arc
M    trunk/monster/misc/Chess/chess_bish.arc
M    trunk/monster/misc/deathtree.arc
M    trunk/monster/misc/sandy.arc
M    trunk/monster/misc/mudman.arc
M    trunk/monster/misc/lokanth/lokanth.arc
M    trunk/monster/misc/stalker.arc
M    trunk/monster/misc/serpmen/serpman_gen.arc
M    trunk/monster/misc/serpmen/serp_priest.arc
M    trunk/monster/misc/serpmen/serp_man.arc
M    trunk/monster/misc/pixie.arc
M    trunk/monster/misc/c_knight.arc
M    trunk/monster/misc/Baslic/baslic.arc
M    trunk/monster/misc/pixie_gen.arc
M    trunk/monster/misc/c_priest.arc
M    trunk/monster/misc/blob.arc
M    trunk/monster/misc/tentacle/tentacle2.arc
M    trunk/monster/misc/tentacle/tentacle.arc
M    trunk/monster/misc/broo.arc
M    trunk/monster/misc/crawl/crawling_chaos.arc
M    trunk/monster/misc/gargoyle.arc
M    trunk/monster/troll/armourtroll.arc
M    trunk/monster/troll/smalltroll.arc
M    trunk/monster/troll/Troll/troll.arc
M    trunk/monster/troll/Gaelotroll/gaelotroll.arc
M    trunk/monster/chaos/liv_chaos.arc
M    trunk/monster/undead/ghost_gen.arc
M    trunk/monster/undead/zombie_gen.arc
M    trunk/monster/undead/skull.arc
M    trunk/monster/undead/vampire.arc
M    trunk/monster/undead/spectre.arc
M    trunk/monster/undead/vampiregen.arc
M    trunk/monster/undead/skeleton_chief_arc.arc
M    trunk/monster/undead/wight.arc
M    trunk/monster/undead/ghost.arc
M    trunk/monster/undead/grimreaper.arc
M    trunk/monster/undead/nazgul.arc
M    trunk/monster/undead/skelet_gen.arc
M    trunk/monster/undead/wraith.arc
M    trunk/monster/undead/skull_gen.arc
M    trunk/monster/undead/skeleton.arc
M    trunk/monster/undead/Skeletal_mage/skeletalmage.arc
M    trunk/monster/undead/banshee.arc
M    trunk/monster/undead/ghast.arc
M    trunk/monster/undead/nightmare.arc
M    trunk/monster/undead/lich.arc
M    trunk/monster/undead/zombie.arc
M    trunk/monster/undead/skeleton_leader_arc.arc
M    trunk/monster/acid/rustmonste.arc
M    trunk/monster/acid/acid_pool.arc
M    trunk/monster/acid/bpudding.arc
M    trunk/monster/acid/acidsphere.arc
M    trunk/monster/acid/slime.arc
M    trunk/monster/acid/slimecrawler/slimecrawler.arc
M    trunk/monster/acid/greenslime.arc
M    trunk/monster/animal/bird.arc
M    trunk/monster/animal/cobra.arc
M    trunk/monster/animal/mouse.arc
M    trunk/monster/animal/bat_gen.arc
M    trunk/monster/animal/snake.arc
M    trunk/monster/animal/Bear/polarbear.arc
M    trunk/monster/animal/Bear/bear.arc
M    trunk/monster/animal/ape.arc
M    trunk/monster/animal/fungus.arc
M    trunk/monster/animal/bird_gen.arc
M    trunk/monster/animal/mouse_gen.arc
M    trunk/monster/animal/panthergen.arc
M    trunk/monster/animal/shadowtiger/shadowpup.arc
M    trunk/monster/animal/Behemoth/behemoth.arc
M    trunk/monster/animal/scorpi_gen.arc
M    trunk/monster/animal/panther.arc
M    trunk/monster/animal/gryphon/gryphon.arc
M    trunk/monster/animal/Neko/neko.arc
M    trunk/monster/animal/giant_bat.arc
M    trunk/monster/animal/scorpion.arc
M    trunk/monster/animal/farmyard/goose.arc
M    trunk/monster/animal/farmyard/chicken.arc
M    trunk/monster/animal/farmyard/sheep.arc
M    trunk/monster/animal/Wolf/dwolf.arc
M    trunk/monster/animal/Wolf/dwolf_sire.arc
M    trunk/monster/animal/Wolf/wolf.arc
M    trunk/monster/animal/Dog/mastif.arc
M    trunk/monster/animal/Dog/pup.arc
M    trunk/monster/animal/Dog/dog.arc
M    trunk/monster/animal/bat.arc
M    trunk/monster/giant/Titan/titan.arc
M    trunk/monster/giant/serpent/fireserp.arc
M    trunk/monster/giant/serpent/serpent.arc
M    trunk/monster/giant/mabu.arc
M    trunk/monster/giant/Big_Wiz/big_wiz.arc
M    trunk/monster/giant/giant_gen.arc
M    trunk/monster/giant/djinn/m_djinn.arc
M    trunk/monster/giant/giant.arc
M    trunk/monster/giant/slug/slug.arc
M    trunk/monster/demon/fiend.arc
M    trunk/monster/demon/medium_demon/mdemon.arc
M    trunk/monster/demon/devil.arc
M    trunk/monster/demon/Demon_Lord/demon_lord.arc
M    trunk/monster/demon/imp.arc
M    trunk/monster/demon/devil_gen.arc
M    trunk/monster/demon/bone_head.arc
M    trunk/monster/demon/Big_Demon/big_demon.arc
M    trunk/monster/demon/raas.arc
M    trunk/monster/humanoid/pyro_gen.arc
M    trunk/monster/humanoid/madman.arc
M    trunk/monster/humanoid/Dwarf/lesser_dwarven_guard.arc
M    trunk/monster/humanoid/Class/thief_1.arc
M    trunk/monster/humanoid/Class/conjurer2.arc
M    trunk/monster/humanoid/Class/pirate.arc
M    trunk/monster/humanoid/Class/northman.arc
M    trunk/monster/humanoid/Class/conjurer.arc
M    trunk/monster/humanoid/Gnome/gnome.arc
M    trunk/monster/humanoid/Gnome/gnome2.arc
M    trunk/monster/humanoid/pyromaniac.arc
M    trunk/monster/humanoid/Elf/dark_elf2.arc
M    trunk/monster/humanoid/Elf/dark_elf.arc
M    trunk/monster/humanoid/madman_gen.arc
M    trunk/monster/humanoid/siegfried.arc
M    trunk/monster/humanoid/Human/child_thief.arc
M    trunk/monster/humanoid/Human/pir_lass.arc
M    trunk/monster/humanoid/Human/postman/postman.arc
M    trunk/monster/humanoid/Human/postman/postman_gen.arc
M    trunk/monster/elemental/Para/para_ice.arc
M    trunk/monster/elemental/Para/para_lava.arc
M    trunk/monster/elemental/Para/para_air.arc
M    trunk/monster/elemental/Para/para_earth.arc
M    trunk/monster/elemental/Para/para_fire.arc
M    trunk/monster/elemental/Para/para_water.arc
M    trunk/monster/elemental/Para/para_light.arc
M    trunk/monster/elemental/Para/para_mud.arc
M    trunk/monster/elemental/witch_air.arc
M    trunk/monster/elemental/elem_air.arc
M    trunk/monster/elemental/witch_water.arc
M    trunk/monster/elemental/witch_fire.arc
M    trunk/monster/elemental/elem_water.arc
M    trunk/monster/elemental/elem_fire.arc
M    trunk/monster/elemental/witch_earth.arc
M    trunk/monster/elemental/elem_earth.arc
M    trunk/monster/goblin/orc_gen.arc
M    trunk/monster/goblin/gnoll_leader_arc.arc
M    trunk/monster/goblin/ogre_chief_arc.arc
M    trunk/monster/goblin/ogre_gen.arc
M    trunk/monster/goblin/ogre_leader_arc.arc
M    trunk/monster/goblin/gnoll_chief_arc.arc
M    trunk/monster/goblin/kobold_gen.arc
M    trunk/monster/goblin/orc_leader_arc.arc
M    trunk/monster/goblin/orc_chief_arc.arc
M    trunk/monster/goblin/gnoll.arc
M    trunk/monster/goblin/goblin_leader_arc.arc
M    trunk/monster/goblin/gnoll_gen.arc
M    trunk/monster/goblin/goblin.arc
M    trunk/monster/goblin/orc.arc
M    trunk/monster/goblin/ogre.arc
M    trunk/monster/goblin/goblin_chief_arc.arc
M    trunk/monster/goblin/goblin_gen.arc
M    trunk/monster/goblin/kobold.arc
M    trunk/monster/dragon/Hatchlings/cold_drag.arc
M    trunk/monster/dragon/Hatchlings/fire_drag.arc
M    trunk/monster/dragon/Hatchlings/elec_drag.arc
M    trunk/monster/dragon/bone_drake/bone_drake.arc
M    trunk/monster/dragon/Electric/elec_dr.arc
M    trunk/monster/dragon/Dragonman/dragonman.arc
M    trunk/monster/dragon/Dragon/dragon.arc
M    trunk/monster/dragon/dragoncave.arc
M    trunk/monster/dragon/baby_drag.arc
M    trunk/monster/dragon/drake/drake.arc
M    trunk/monster/dragon/wyvern.arc
M    trunk/monster/dragon/WDragon/worthless_dragon.arc
M    trunk/monster/dragon/Chinese_Dra/chinese_dr.arc


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@8195 282e977c-c81d-0410-88c4-b93c2d0d6712
master
mwedel 2008-01-14 08:40:39 +00:00
parent 12969525bb
commit a0683d0ef9
237 changed files with 912 additions and 850 deletions

View File

@ -1,5 +1,13 @@
Changes for SVN top of tree:
monster/*: Rebalance monsters. In many cases, hp, ac, exp, and level
were adjusted. This also incluedes the gods avatars and some spells that
create monster like objects.
player/race/*.arc: Give all playable races a 30 sp/hp/grace boost, so
starting values are higher, making things more playable.
MSW 2008-01-13
wall/slevel/dlevel.arc corrected to provide reused face from slevel set.
traps/tspikes.base.111.png changed from greyscale to indexed to fix a
transparency problem.

View File

@ -21,10 +21,10 @@ resist_magic -10
resist_physical 40
hp 500
maxhp 500
ac -5
wc -3
ac 5
wc 3
dam 30
level 15
level 19
speed 0.25
can_use_shield 1
can_use_weapon 1

View File

@ -18,12 +18,12 @@ resist_confusion 100
path_attuned 65536
path_repelled 131088
resist_physical 50
ac -7
wc -1
ac 3
wc 4
dam 40
hp 350
maxhp 350
level 15
level 19
speed 0.25
luck 2
stealth 1

View File

@ -18,12 +18,12 @@ path_attuned 18432
path_repelled 64
resist_fire 60
resist_physical 75
ac -10
wc -6
ac 1
wc 9
dam 50
hp 350
maxhp 350
level 15
level 19
speed 0.20
can_cast_spell 1
can_use_weapon 1

View File

@ -22,14 +22,14 @@ resist_deplete 100
resist_death 100
resist_fear -100
resist_physical 50
ac -5
wc -1
ac 5
wc 5
dam 40
hp 500
last_heal 2
last_grace 3
maxhp 500
level 15
level 19
speed 0.18
can_cast_spell 1
can_use_armour 1

View File

@ -20,12 +20,12 @@ resist_fire -100
resist_cold 100
resist_magic 30
resist_physical 40
ac -5
wc -3
dam 60
ac 5
wc 11
dam 40
hp 400
maxhp 400
level 15
level 19
speed 0.50
can_use_weapon 1
can_cast_spell 1

View File

@ -20,12 +20,12 @@ resist_fire 100
resist_cold -100
resist_magic 30
resist_physical 40
ac -5
wc -3
dam 60
ac 5
wc 11
dam 40
hp 400
maxhp 400
level 15
level 19
speed 0.50
can_use_weapon 1
can_cast_spell 1

View File

@ -18,12 +18,12 @@ resist_physical 40
path_attuned 131096
path_repelled 256
path_denied 66561
ac -5
wc -1
ac 5
wc 5
dam 40
hp 300
maxhp 300
level 15
level 19
speed 0.40
can_cast_spell 1
can_use_weapon 1

View File

@ -23,14 +23,14 @@ resist_drain 100
resist_fire -50
resist_cold 50
resist_physical 20
ac -12
wc -1
ac 1
wc 10
hp 350
maxhp 350
dam 50
dam 40
last_eat -3
last_heal -1
level 15
level 19
speed 0.35
can_cast_spell 1
can_use_weapon 1

View File

@ -19,12 +19,12 @@ path_denied 1025
resist_physical 50
resist_fear 100
resist_magic 20
ac -5
wc -3
ac 5
wc 3
dam 40
hp 350
maxhp 350
level 15
level 19
speed 0.25
can_cast_spell 1
can_use_armour 1

View File

@ -20,12 +20,12 @@ resist_confusion 20
resist_blind 100
resist_fear 100
resist_physical 50
ac -7
wc -1
ac 3
wc 7
hp 350
maxhp 350
dam 40
level 15
level 19
speed 0.25
can_cast_spell 1
can_use_armour 1

View File

@ -21,4 +21,5 @@ speed 0.01
anim_speed 10
weight 750000
magicmap green
generator_limit 5
end

View File

@ -1,3 +1,7 @@
# Acid spehres are sort of odd creatures - they are really
# only a danger if the player is not careful and runs into
# them - they otherwise move slowly and are easily killed.
# But they do a lot of damage if a player does run into one.
Object acid_sphere
race slime
name acid sphere
@ -17,9 +21,9 @@ Wis 5
alive 1
ac 1
wc 1
dam 100
dam 50
weight 1
level 5
level 4
resist_fire 100
resist_electricity 100
resist_cold 100

View File

@ -14,17 +14,17 @@ move_type walk
sleep 1
Wis 15
alive 1
ac 8
wc 2
ac 5
wc 8
dam 15
hp 250
maxhp 250
hp 100
maxhp 100
Con 1
can_see_in_dark 1
speed -0.1
exp 800
speed -0.2
exp 1200
weight 20000
level 5
level 7
attacktype 64
resist_fire -100
resist_blind 100
@ -51,19 +51,18 @@ food 1
monster 1
move_type walk
alive 1
ac 8
wc 2
ac 5
wc 8
dam 10
hp 250
maxhp 250
hp 100
maxhp 100
Con 1
speed 0.1
exp 400
speed 0.2
exp 600
weight 20000
level 5
level 7
attacktype 64
resist_fire -100
hitback 1
color_fg black
end
@ -82,19 +81,18 @@ food 2
monster 1
move_type walk
alive 1
ac 8
wc 2
ac 5
wc 8
dam 10
hp 250
maxhp 250
hp 100
maxhp 100
Con 1
speed 0.1
exp 400
speed 0.2
exp 600
weight 20000
level 5
level 7
attacktype 64
resist_fire -100
hitback 1
color_fg black
end

View File

@ -12,17 +12,17 @@ move_type walk
sleep 1
Wis 5
alive 1
ac 9
wc 5
dam 40
ac 7
wc 11
dam 20
can_see_in_dark 1
resist_blind 100
speed -0.1
exp 200
speed -0.2
exp 175
weight 5000
level 5
attacktype 64
hitback 1
hp 20
maxhp 20
hp 40
maxhp 40
end

View File

@ -15,18 +15,17 @@ move_type walk
sleep 1
Wis 15
alive 1
ac -10
wc -5
dam 0
hp 100
maxhp 100
ac 5
wc 10
dam 1
hp 65
maxhp 65
Con 1
speed -0.5
exp 300
exp 100
weight 30000
level 4
level 5
attacktype 64
resist_fire -100
hitback 1
end

View File

@ -1,3 +1,9 @@
# Note that slime are self spawning creatures -
# as such, they have a low HP total - the point
# is not that they are hard to kill, but rather
# the fact they reproduce rapidly makes them
# always a threat.
#
Object slime
race slime
other_arch slime
@ -18,13 +24,13 @@ resist_blind 100
generator 1
maxsp 10
alive 1
exp 7
exp 2
ac 10
wc 18
dam 4
hp 5
maxhp 5
level 2
level 1
speed 0.06
weight 20000
end

View File

@ -16,17 +16,17 @@ sleep 1
alive 1
see_invisible 1
can_see_in_dark 1
exp 400
level 8
ac 4
wc 3
dam 12
exp 500
level 6
ac 6
wc 9
dam 16
attacktype 81
hp 70
maxhp 70
Con 1
Wis 5
speed -0.08
speed -0.1
attack_movement 5
hitback 1
weight 150000

View File

@ -22,10 +22,10 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 800
ac 0
wc 1
dam 12
exp 8000
ac 2
wc 4
dam 20
Pow 16
maxsp 40
hp 150

View File

@ -7,8 +7,8 @@ move_type walk fly_low
level 8
hp 100
maxhp 100
ac 0
wc 6
ac 4
wc 13
dam 20
speed 0.3
attacktype 1048577
@ -16,7 +16,7 @@ Wis 12
see_invisible 1
no_pick 1
alive 1
exp 600
exp 2200
resist_magic 50
resist_holyword 40
resist_blind 90

View File

@ -8,12 +8,12 @@ see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 50
exp 35
ac 6
wc 16
dam 5
hp 15
maxhp 15
hp 25
maxhp 25
Wis 8
level 3
resist_magic 50

View File

@ -9,12 +9,12 @@ see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 150
ac 0
exp 225
ac 6
wc 12
dam 30
hp 30
maxhp 30
dam 15
hp 60
maxhp 60
Wis 10
level 5
resist_magic 50

View File

@ -29,7 +29,7 @@ maxsp 200
hp 500
maxhp 500
Con 16
level 13
level 20
resist_physical 30
resist_fire 30
resist_cold 30

View File

@ -29,7 +29,7 @@ maxsp 500
hp 500
maxhp 500
Con 12
level 18
level 21
resist_physical 30
resist_fire 30
resist_cold 30

View File

@ -28,12 +28,12 @@ see_invisible 1
can_see_in_dark 1
no_pick 1
alive 1
exp 10
exp 7
ac 10
wc 20
wc 15
dam 2
hp 3
maxhp 3
hp 10
maxhp 10
Wis 8
level 1
resist_magic 100

View File

@ -15,18 +15,18 @@ bear.x71
bear.x72
facings 2
mina
exp 700
ac 1
wc 2
exp 1500
ac 6
wc 9
dam 20
hp 200
hp 150
maxhp 150
attacktype 1
attack_movement 4
Con 2
Str 30
Int 5
maxhp 200
level 6
level 8
alive 1
no_pick 1
speed -0.085

View File

@ -16,17 +16,17 @@ polarbear.x72
facings 2
mina
resist_cold 50
exp 1300
exp 3000
attacktype 1
attack_movement 4
ac 1
wc 2
ac 4
wc 8
dam 20
hp 250
hp 175
Con 4
Str 30
Int 13
maxhp 250
maxhp 175
level 9
alive 1
no_pick 1

View File

@ -28,7 +28,7 @@ dam 16
hp 800
maxhp 800
Con 2
level 12
level 20
alive 1
speed -0.5
weight 1800000

View File

@ -17,15 +17,15 @@ move_type walk
sleep 1
Wis 20
alive 1
hp 10
maxhp 10
hp 25
maxhp 25
Con 2
speed -0.2
exp 30
ac 4
exp 35
ac 6
dam 5
wc 1
level 4
wc 15
level 3
weight 30000
run_away 15
attack_movement 3

View File

@ -22,10 +22,10 @@ hp 120
maxhp 120
Con 2
speed -0.2
exp 200
ac 1
exp 1800
ac 3
dam 9
wc 1
wc 9
level 8
can_see_in_dark 1
weight 60000

View File

@ -19,14 +19,14 @@ move_type walk
sleep 1
Wis 10
alive 1
hp 4
maxhp 4
hp 10
maxhp 10
Con 1
speed -0.2
exp 5
ac 4
exp 10
ac 7
dam 2
wc 1
wc 15
level 1
weight 5000
run_away 60

View File

@ -1,3 +1,6 @@
# This is a unique object (maybe shouldn't be an arch then?)
# but as an arch, it needs to be valid, so I've
# adjusted exp, wc, and ac.
Object neko
race animal
name neko chan
@ -19,9 +22,9 @@ sleep 1
Wis 8
no_pick 1
alive 1
exp 1000
ac 18
wc 27
exp 2
ac 12
wc 15
dam 2
hp 2
maxhp 2

View File

@ -17,20 +17,21 @@ move_type walk
sleep 1
Wis 20
alive 1
hp 450
maxhp 460
Con 2
hp 250
maxhp 250
Con 4
speed 0.2
exp 6000
exp 8000
no_pick 1
can_see_in_dark 1
ac -4
dam 45
ac 6
wc 8
dam 30
attacktype 17
resist_cold 50
resist_fire -25
wc 1
level 9
resist_physical 40
level 11
can_cast_spell 1
sp 30
maxsp 30

View File

@ -17,19 +17,19 @@ move_type walk
sleep 1
Wis 20
alive 1
hp 1450
maxhp 1460
hp 400
maxhp 400
Con 4
speed 0.2
exp 16000
exp 18000
no_pick 1
can_see_in_dark 1
ac -6
ac 4
dam 45
attacktype 17
resist_cold 60
resist_fire -5
wc 1
wc 5
level 18
can_cast_spell 1
sp 45

View File

@ -16,17 +16,17 @@ move_type walk
sleep 1
Wis 20
alive 1
hp 150
hp 100
maxhp 100
can_see_in_dark 1
attacktype 1
maxhp 160
Con 2
speed -0.2
exp 500
ac 1
dam 25
wc 1
level 5
exp 1400
ac 4
dam 15
wc 12
level 7
weight 55000
run_away 15
attack_movement 3

View File

@ -15,12 +15,12 @@ move_type walk
sleep 1
no_pick 1
alive 1
exp 600
exp 1400
level 7
ac 0
wc 5
hp 160
maxhp 160
ac 4
wc 11
hp 100
maxhp 100
Con 2
Wis 6
Str 24

View File

@ -14,14 +14,14 @@ no_pick 1
alive 1
see_invisible 1
speed 0.2
hp 2
maxhp 2
hp 5
maxhp 5
run_away 80
exp 8
wc 12
exp 6
wc 16
dam 3
ac 4
level 2
ac 7
level 1
weight 20
resist_physical 30
color_fg black

View File

@ -1,5 +1,5 @@
Object generate_bat
name generator
name bat generator
other_arch bat
race animal
face bat_gen.111
@ -11,6 +11,6 @@ exp 20
speed 0.015
hp 100
resist_physical 30
magicmap black
generator_limit 5
end

View File

@ -19,15 +19,15 @@ sleep 1
Wis 8
no_pick 1
alive 1
ac 2
ac 5
level 1
hp 3
maxhp 3
hp 10
maxhp 10
run_away 80
wc 15
dam 1
speed -0.3
exp 20
exp 8
weight 1500
attack_movement 3
end

View File

@ -14,4 +14,5 @@ alive 1
level 1
maxsp 1
weight 1000
generator_limit 5
end

View File

@ -9,7 +9,7 @@ cobra.x13
cobra.x12
mina
color_fg green
speed -0.1
speed -0.2
anim_speed 3
monster 1
move_type walk
@ -17,13 +17,13 @@ sleep 1
Wis 10
alive 1
no_pick 1
exp 150
ac -2
wc -10
dam 40
exp 225
ac 4
wc 12
dam 15
attacktype 1025
hp 30
maxhp 30
hp 40
maxhp 40
level 5
weight 20000
end

View File

@ -15,13 +15,13 @@ Wis 1
alive 1
level 1
ac 9
hp 3
maxhp 3
hp 10
maxhp 10
run_away 80
wc 15
dam 0
speed -0.2
exp 1
exp 7
weight 1500
attack_movement 2
end

View File

@ -19,9 +19,9 @@ hp 12
maxhp 12
run_away 80
wc 15
dam 15
dam 3
speed -0.2
exp 1
exp 20
weight 8500
attack_movement 2
end

View File

@ -13,15 +13,15 @@ Wis 5
alive 1
level 1
ac 9
hp 5
maxhp 5
hp 15
maxhp 15
randomitems sheep
run_away 80
wc 15
dam 1
attacktype 18
speed 0.2
exp 1
exp 6
weight 60000
resist_cold 10
attack_movement 2

View File

@ -3,7 +3,7 @@ other_arch fungus
name violent fungi
race slime
face fungus.111
speed -0.03
speed -0.08
generator 1
sp 129
maxsp 20
@ -21,13 +21,13 @@ move_type walk
sleep 1
Wis 5
alive 1
exp 25
exp 15
ac 8
wc 2
dam 2
wc 14
dam 3
attacktype 1024
hp 5
maxhp 5
level 3
hp 20
maxhp 20
level 2
weight 10000
end

View File

@ -14,15 +14,15 @@ sleep 1
Wis 15
no_pick 1
alive 1
ac 2
level 4
hp 30
maxhp 30
ac 4
level 5
hp 40
maxhp 40
see_invisible 1
wc 10
dam 13
wc 13
dam 10
speed 0.3
exp 100
exp 225
weight 5000
attack_movement 3
color_fg black

View File

@ -22,7 +22,7 @@ gryphon.x74
gryphon.x73
gryphon.x72
mina
level 18
level 29
attacktype 128
Dex 30
Str 80

View File

@ -13,12 +13,12 @@ no_pick 1
generator 1
maxsp 15
alive 1
exp 5
exp 1
ac 7
wc 25
wc 20
dam 2
hp 1
maxhp 1
hp 4
maxhp 4
level 1
speed -0.11
weight 80

View File

@ -1,7 +1,7 @@
Object generate_mouse
race animal
other_arch mouse
name generator
name mouse hole
generator 1
face mouse_gen.111
color_fg brown
@ -13,4 +13,7 @@ maxhp 30
ac 3
exp 50
maxsp 1
# generator_limit is sort of meaningless for this
# object, since the generated mice can reproduce.
generator_limit 5
end

View File

@ -20,11 +20,11 @@ maxhp 50
Con 3
can_see_in_dark 1
speed -0.3
exp 70
exp 200
ac 4
dam 10
wc 1
level 4
wc 13
level 5
weight 60000
run_away 15
attack_movement 3

View File

@ -1,6 +1,6 @@
Object generate_panther
race animal
name generator
name panther cave
other_arch panther
face panthergen.111
generator 1
@ -11,4 +11,5 @@ speed 0.004
exp 50
weight 900000
color_fg black
generator_limit 5
end

View File

@ -1,7 +1,7 @@
Object generate_scorpion
race animal
other_arch scorpion
name generator
name scorpion generator
generator 1
face scorpi_gen.111
color_fg red
@ -14,4 +14,5 @@ ac 3
exp 50
maxsp 1
weight 10000
generator_limit 5
end

View File

@ -12,12 +12,12 @@ sleep 1
Wis 8
no_pick 1
alive 1
ac 10
ac 6
hp 30
maxhp 30
Con 2
wc 0
level 5
wc 14
level 3
dam 10
attacktype 1025
resist_fire 100
@ -25,7 +25,7 @@ resist_electricity 50
resist_cold -100
resist_confusion -100
speed 0.1
exp 70
exp 40
weight 500
color_fg black
end

View File

@ -20,15 +20,15 @@ move_type walk
sleep 1
Wis 20
alive 1
hp 100
maxhp 100
hp 75
maxhp 75
Con 2
speed -0.3
exp 60
ac 4
exp 700
ac 8
dam 10
wc 1
level 4
wc 11
level 6
weight 200000
run_away 15
attack_movement 3

View File

@ -19,12 +19,12 @@ move_type walk
sleep 1
Wis 8
alive 1
exp 35
ac 4
wc 10
exp 25
ac 7
wc 18
dam 8
hp 5
maxhp 5
level 4
hp 15
maxhp 15
level 2
weight 1000
end

View File

@ -1,7 +1,7 @@
Object generate_beholder
race unnatural
other_arch beholder
name generator
name beholder hive
generator 1
face behold_gen.111
color_fg red
@ -11,9 +11,9 @@ exp 180
ac 13
speed -0.001
resist_magic 100
alive 1
level 1
maxsp 1
weight 90000
generator_limit 5
end

View File

@ -26,13 +26,13 @@ can_cast_spell 1
maxsp 15
hp 80
maxhp 80
level 9
level 8
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100
resist_blind -75
speed -0.07
speed -0.15
weight 1000
run_away 15
attack_movement 1

View File

@ -17,25 +17,25 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 2500
exp 5000
ac 2
wc 2
wc 10
dam 20
Con 1
Pow 2
can_cast_spell 1
sp 15
maxsp 15
hp 95
maxhp 95
level 11
hp 120
maxhp 120
level 10
resist_magic 100
resist_poison 100
resist_paralyze 100
resist_fear 100
resist_physical 40
resist_blind -60
speed -0.07
speed -0.20
weight 1000
run_away 15
attack_movement 1

View File

@ -29,7 +29,7 @@ maxhp 1500
ac -10
wc -20
dam 25
level 15
level 60
resist_magic 90
resist_fire 100
resist_poison 100

View File

@ -12,7 +12,7 @@ liv_chaos.333
mina
is_animated 1
move_type walk fly_low
level 13
level 40
hp 250
maxhp 250
Int 3

View File

@ -32,7 +32,7 @@ hp 1000
sp 30
maxsp 50
maxhp 1000
level 12
level 20
alive 1
speed 0.3
weight 300000

View File

@ -29,7 +29,7 @@ resist_holyword 90
resist_godpower 90
resist_magic 80
resist_blind 100
level 19
level 69
speed -0.2
alive 1
monster 1

View File

@ -19,7 +19,7 @@ alive 1
sleep 1
undead 1
exp 3500
level 15
level 100
attacktype 17
resist_magic 100
resist_cold 100

View File

@ -15,10 +15,10 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 800
ac 1
exp 2500
ac 4
resist_physical 30
wc 3
wc 8
dam 12
Pow 4
Int 15

View File

@ -1,7 +1,7 @@
Object generate_devil
race demon
other_arch devil
name generator
name demon gate
generator 1
face devil_gen.111
color_fg red
@ -17,4 +17,5 @@ alive 1
level 1
maxsp 1
weight 300000
generator_limit 5
end

View File

@ -14,10 +14,10 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 3600
ac -3
exp 15000
ac 3
resist_physical 30
wc 0
wc 6
dam 22
Pow 8
Int 15

View File

@ -16,24 +16,22 @@ see_invisible 1
Wis 3
no_pick 1
alive 1
exp 150
exp 10
ac 4
resist_physical 20
wc 4
wc 18
dam 2
Int 0
sp 0
maxsp 5
hp 5
hp 10
maxhp 10
Con 1
Str 24
Pow 1
maxhp 5
level 1
resist_magic 30
resist_fire 100
speed 0.25
weight 200000
run_away 15

View File

@ -32,7 +32,7 @@ sp 30
maxsp 50
hp 2000
maxhp 2000
level 12
level 20
alive 1
speed 0.3
weight 300000

View File

@ -17,10 +17,10 @@ move_type walk
Wis 10
no_pick 1
alive 1
exp 700
ac 0
exp 4000
ac 4
resist_physical 20
wc 1
wc 10
dam 25
Int 0
maxsp 5

View File

@ -18,7 +18,7 @@ monster 1
move_type walk
sleep 1
Wis 20
level 14
level 25
Con 4
Pow 32
can_cast_spell 1

View File

@ -18,7 +18,7 @@ dragon.x32
dragon.x33
dragon.x34
mina
level 18
level 29
Con 11
Pow 26
can_cast_spell 1

View File

@ -18,7 +18,7 @@ dragonman.x72
dragonman.x73
dragonman.x72
mina
level 18
level 39
Con 11
Pow 13
can_cast_spell 1

View File

@ -15,7 +15,7 @@ elec_dr.x12
elec_dr.x11
elec_dr.x12
mina
level 18
level 27
Con 11
Pow 32
can_cast_spell 1

View File

@ -11,7 +11,7 @@ cold_drag.172
cold_drag.131
cold_drag.132
mina
level 8
level 7
monster 1
move_type walk fly_low
sleep 1
@ -19,7 +19,7 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 1500
exp 1000
ac 5
wc 7
dam 15

View File

@ -21,7 +21,7 @@ no_pick 1
alive 1
exp 1800
ac 5
wc 7
wc 10
dam 15
Con 3
Pow 2
@ -33,7 +33,7 @@ maxhp 90
resist_electricity 100
resist_blind 50
resist_magic 30
speed -0.07
speed -0.15
weight 70000
run_away 20
attack_movement 1

View File

@ -21,7 +21,7 @@ no_pick 1
alive 1
exp 2000
ac 5
wc 7
wc 10
dam 15
Con 3
Pow 3
@ -33,7 +33,7 @@ maxhp 100
resist_fire 100
resist_blind 50
resist_magic 30
speed -0.07
speed -0.15
weight 70000
run_away 20
attack_movement 1

View File

@ -19,7 +19,7 @@ worthless_dragon.x33
worthless_dragon.x32
mina
color_fg blue
level 18
level 29
Con 11
Pow 26
can_cast_spell 1
@ -29,12 +29,9 @@ hp 3500
maxhp 3500
resist_fire 100
resist_fear 100
resist_magic 30
resist_cold -100
resist_confusion -100
ac -12
wc -20
dam 25

View File

@ -13,7 +13,7 @@ baby_drag.112
baby_drag.113
mina
color_fg red
level 10
level 25
Con 8
Pow 8
can_cast_spell 1

View File

@ -10,7 +10,7 @@ mina
monster 1
move_type walk
sleep 1
level 14
level 50
Con 6
maxsp 40
hp 8000

View File

@ -1,7 +1,7 @@
Object generate_dragon
race dragon
other_arch dragon
name dragoncave
name dragon cave
generator 1
face dragoncave.111
color_fg red
@ -12,9 +12,9 @@ maxhp 300
ac 3
exp 1000
resist_fire 100
no_pick 1
alive 1
maxsp 1
weight 1000000
generator_limit 5
end

View File

@ -15,7 +15,7 @@ drake.212
drake.213
drake.212
mina
level 9
level 10
monster 1
move_type walk fly_low
sleep 1
@ -23,15 +23,15 @@ Wis 15
see_invisible 1
no_pick 1
alive 1
exp 5000
ac -3
wc 5
exp 6000
ac 5
wc 14
dam 20
Str 15
Con 5
can_cast_spell 0
hp 220
maxhp 220
hp 200
maxhp 200
resist_magic 85
resist_blind 30
attacktype 1025

View File

@ -15,27 +15,27 @@ wyvern.x72
wyvern.x31
wyvern.x32
mina
level 8
level 10
Con 2
Pow 2
can_cast_spell 1
maxsp 10
hp 300
maxhp 300
hp 200
maxhp 200
resist_fire 100
resist_fear 100
resist_blind 50
resist_cold -100
resist_confusion -100
attacktype 1
ac 2
wc 2
ac 5
wc 8
dam 25
exp 4000
exp 5000
see_invisible 1
alive 1
no_pick 1
speed -0.07
speed -0.15
weight 150000
run_away 6
end

View File

@ -14,15 +14,14 @@ monster 1
move_type walk fly_low
alive 1
resist_electricity 100
attacktype 8
ac 3
ac 6
wc 10
dam 10
hp 100
maxhp 100
speed -0.3
exp 200
hp 50
maxhp 50
speed -0.5
exp 1100
weight 200
level 6
level 7
end

View File

@ -16,13 +16,12 @@ alive 1
ac 5
wc 9
dam 20
hp 200
maxhp 200
speed -0.08
exp 210
hp 100
maxhp 100
speed -0.15
exp 1500
weight 100000
level 6
level 7
resist_cold 100
attacktype 16
end

View File

@ -12,17 +12,15 @@ monster 1
move_type walk fly_low
alive 1
resist_fire 100
attacktype 4
resist_confusion -100
ac 5
wc 16
dam 20
hp 150
maxhp 150
level 6
speed -0.25
exp 200
hp 75
maxhp 75
level 7
speed -0.35
exp 1200
weight 200
end

View File

@ -77,16 +77,14 @@ alive 1
ac 8
wc 9
dam 30
hp 120
maxhp 120
speed -0.1
exp 200
hp 60
maxhp 60
speed -0.2
exp 1100
weight 50000
level 6
level 7
resist_cold 100
resist_confusion 100
attacktype 16
resist_fire -100
end

View File

@ -14,17 +14,15 @@ monster 1
move_type walk fly_low
alive 1
resist_fire 100
attacktype 4
resist_cold -100
ac 5
wc 16
dam 20
hp 150
maxhp 150
level 6
speed -0.25
exp 200
hp 75
maxhp 75
level 7
speed -0.35
exp 1200
weight 50000
end

View File

@ -12,17 +12,16 @@ mina
monster 1
move_type walk fly_low
alive 1
ac 3
ac 5
wc 9
dam 10
hp 120
maxhp 120
speed -0.3
exp 200
hp 60
maxhp 60
speed -0.4
exp 1100
weight 200
level 6
level 7
resist_fire 100
resist_electricity 100
attacktype 8
end

View File

@ -17,18 +17,16 @@ mina
monster 1
move_type walk
alive 1
ac 8
ac 7
wc 9
dam 30
hp 150
maxhp 150
speed -0.08
exp 200
hp 75
maxhp 75
speed -0.15
exp 1200
weight 100000
level 6
level 7
resist_cold 100
attacktype 1
resist_fire -100
end

View File

@ -13,17 +13,15 @@ monster 1
move_type walk
alive 1
ac 6
wc 9
wc 10
dam 30
hp 120
maxhp 120
speed -0.1
exp 200
hp 60
maxhp 60
speed -0.2
exp 1400
weight 50000
level 6
level 7
resist_confusion 100
attacktype 1
resist_cold -100
end

View File

@ -14,13 +14,13 @@ resist_electricity 100
resist_blind 100
attacktype 8
resist_physical -100
ac 0
wc 8
ac 4
wc 10
dam 10
hp 160
maxhp 160
hp 140
maxhp 140
speed -0.3
exp 250
exp 3500
weight 200
level 8
level 9
end

View File

@ -10,15 +10,15 @@ mina
monster 1
move_type walk
alive 1
ac 5
wc 8
ac 6
wc 10
dam 50
hp 280
maxhp 280
speed -0.08
exp 250
exp 4000
weight 100000
level 8
level 9
resist_physical 70
resist_cold 50
resist_blind 100

View File

@ -15,13 +15,13 @@ attacktype 4
resist_confusion -100
resist_blind 100
glow_radius 1
ac 2
wc 10
ac 4
wc 13
dam 20
hp 200
maxhp 200
level 8
hp 175
maxhp 175
level 9
speed -0.25
exp 250
exp 3000
weight 200
end

View File

@ -16,9 +16,9 @@ dam 40
hp 140
maxhp 140
speed -0.1
exp 250
exp 3000
weight 50000
level 8
level 9
resist_confusion 100
resist_blind 100
attacktype 17

View File

@ -18,14 +18,14 @@ resist_electricity 50
resist_cold -75
attacktype 9
attack_movement 1
ac -11
ac 1
wc 10
dam 15
hp 200
maxhp 200
level 15
speed -0.6
exp 6000
exp 15000
weight 50
can_cast_spell 1
can_use_skill 1

View File

@ -18,14 +18,14 @@ resist_cold 50
resist_fire -20
attacktype 1
attack_movement 3
ac -2
ac 2
wc 10
dam 40
hp 1120
maxhp 1120
hp 350
maxhp 350
level 15
speed -0.1
exp 4000
speed -0.17
exp 15000
weight 5200
can_cast_spell 1
can_use_skill 1

View File

@ -19,14 +19,14 @@ attacktype 4
attack_movement 4
resist_cold -100
glow_radius 2
ac -2
wc 1
dam 30
hp 600
maxhp 600
ac 4
wc 12
dam 25
hp 300
maxhp 300
level 14
speed -0.4
exp 5000
exp 14000
weight 20
can_cast_spell 1
can_use_skill 1

View File

@ -18,14 +18,14 @@ resist_cold 100
resist_fire -100
attacktype 17
attack_movement 3
ac -6
wc -1
ac 3
wc 8
dam 30
hp 520
maxhp 520
hp 250
maxhp 250
level 14
speed -0.2
exp 5000
exp 12000
weight 1200
can_cast_spell 1
can_use_skill 1

View File

@ -18,7 +18,7 @@ big_wiz.x14
big_wiz.x13
big_wiz.x12
mina
level 18
level 49
attacktype 128
Con 28
Pow 48

View File

@ -36,7 +36,7 @@ Con 6
maxsp 30
hp 4000
maxhp 4000
level 15
level 80
alive 1
no_pick 1
speed -0.33

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