Remove trailing whitespace.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@15450 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
3d3e75f054
commit
a536b0d1cb
18
CHANGES
18
CHANGES
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@ -15,7 +15,7 @@ Pixel and color clean up for the pipe (weapon) graphic.
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weapon/other/pipe.base.111.png
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RJT 2011-10-20
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Color updates to make the dungeon wall sections the same color.
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Color updates to make the dungeon wall sections the same color.
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(#010101 vs #000000)
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wall/dun/dun_10.base.111.png
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wall/dun/dun_20.base.111.png
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@ -51,7 +51,7 @@ cave_23.face
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cave_23.arc
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RJT 2011-10-17
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New graphics, faces and archetypes for the carved cave wall. They match the
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New graphics, faces and archetypes for the carved cave wall. They match the
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existing cave wall coloring, and do not stand out like the (black) mine graphics.
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cave_21.base.111.png
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cave_17.base.111.png
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@ -95,14 +95,14 @@ wall/bench/bench_A.base.111.png
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wall/bench/bench_C.base.111.png
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RJT 2011-10-12
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Refactored holy_word graphics to resolve transparency issue as reported under bug
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Refactored holy_word graphics to resolve transparency issue as reported under bug
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ID 3330490 - PNG Transparency.
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spell/Cone/turnundead.base.111.png
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spell/Cone/turnundead.base.112.png
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spell/Cone/turnundead.base.113.png
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RJT 2011-10-10
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Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses
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Add additional pixel to the roof line to the cwall-west and cwall-red Guard Houses
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so they merge nicer with nearby wall sections.
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wall/cwall-west/westguard_ho_2.base.111.png
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wall/cwall-red/redguard_ho_2.base.111.png
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@ -116,7 +116,7 @@ Refactor and pixel color clean up of RL House 2 (rl_house2) graphic.
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construct/town/rl_house2.base.x11.png
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RJT 2011-09-18
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Touch up the roof line and other edges of RL House West (rl_house_west) graphic.
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Touch up the roof line and other edges of RL House West (rl_house_west) graphic.
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construct/town/rl_house_west.base.x11.png
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RJT 2011-09-18
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@ -293,7 +293,7 @@ just outside the door on the small tavern graphic.
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construct/house/tavern.base.111.png
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RJT 04-30-2011
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House small border tweaks to make it similar to other small houses. Removed
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House small border tweaks to make it similar to other small houses. Removed
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black pixels and replaced them with dark grey.
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construct/house/housesmall.base.111.png
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RJT 04-30-2011
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@ -322,7 +322,7 @@ Refactor and pixel color clean up for the farmhouse graphic.
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construct/house/farmhouse.base.x11.png
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RJT 2011-04-24
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Based on feedback - cosmetic changes to the flag on the roof, and some
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Based on feedback - cosmetic changes to the flag on the roof, and some
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additional pixel touch ups on the 64x64 fort graphic.
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construct/fort/fort.base.x11.png
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RJT 2011-04-23
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@ -383,7 +383,7 @@ shop/store_gene_fant.base.x11.png
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shop/store_weap.base.x11.png
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RJT 2011-04-09
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Reworked graphics from previous commit, weird drop shadow like artifact
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Reworked graphics from previous commit, weird drop shadow like artifact
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appeared for some reason.
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shop/store_magi.base.x11.png
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shop/store_armo.base.x11.png
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@ -396,7 +396,7 @@ shop/store_armo.base.x11.png
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shop/store_alch.base.x11.png
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RJT 2011-04-09
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New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc)
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New face or image (shop/store_gems.base.x11.png) and object (shop/store_gems.arc)
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for a gems/jewels shop, based on the General Store graphic and archetype.
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RJT 2011-04-03
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