--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000
Added level 1 to all archetypes with type 88 (CONE) that can do damage. ground/chaos.arc, arch chaos and arch major_chaos ground/lava.arc, arch lava and arch permanent_lava Added walk_on 1. ground/chaos_ball.arc, arch chaos_ball magic/banishment.arc, arch banishment magic/colorspray.arc, arch color_spray magic/counterspell.arc, arch counterspell magic/face_of_death.arc, arch face_of_death magic/shockwave.arc, arch shockwave dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote magic/Cold/icestorm.arc, arch icestorm magic/Fire/firebreath.arc, arch firebreath magic/Effect/confuse.arc, arch confuse magic/Effect/fear.arc, arch fear magic/Effect/holy_word.arc, arch holy_word magic/Effect/paralyze.arc, arch paralyze magic/Effect/slow.arc, arch slow magic/Effect/turnundead.arc, arch turn_undead magic/Mana/manablast.arc, arch manablast Added walk_on 1 and fly_on 1. connect/trig_altar.arc connect/trig_lever.arc connect/trig_pedes.arc Changes to support bug fixes for trigger types: Replace speed with exp. Set is_animated 0. Remove last face from animation sequence. connect/trig_altar.arc Bugfix: Faces where swapped. connect/trig_button.arc, arch button_trigger New archetype. --- END apply() cleanup patch --- Jan Echternach 5/26/2000 git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@270 282e977c-c81d-0410-88c4-b93c2d0d6712master
parent
9f3b74c6b4
commit
a5c5b717c1
41
CHANGES
41
CHANGES
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@ -1,5 +1,46 @@
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Changes for CVS top of tree:
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Changes for CVS top of tree:
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--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000
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Added level 1 to all archetypes with type 88 (CONE) that can do damage.
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ground/chaos.arc, arch chaos and arch major_chaos
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ground/lava.arc, arch lava and arch permanent_lava
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Added walk_on 1.
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ground/chaos_ball.arc, arch chaos_ball
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magic/banishment.arc, arch banishment
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magic/colorspray.arc, arch color_spray
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magic/counterspell.arc, arch counterspell
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magic/face_of_death.arc, arch face_of_death
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magic/shockwave.arc, arch shockwave
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dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote
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magic/Cold/icestorm.arc, arch icestorm
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magic/Fire/firebreath.arc, arch firebreath
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magic/Effect/confuse.arc, arch confuse
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magic/Effect/fear.arc, arch fear
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magic/Effect/holy_word.arc, arch holy_word
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magic/Effect/paralyze.arc, arch paralyze
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magic/Effect/slow.arc, arch slow
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magic/Effect/turnundead.arc, arch turn_undead
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magic/Mana/manablast.arc, arch manablast
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Added walk_on 1 and fly_on 1.
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connect/trig_altar.arc
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connect/trig_lever.arc
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connect/trig_pedes.arc
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Changes to support bug fixes for trigger types: Replace speed with exp.
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Set is_animated 0. Remove last face from animation sequence.
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connect/trig_altar.arc
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Bugfix: Faces where swapped.
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connect/trig_button.arc, arch button_trigger
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New archetype.
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--- END apply() cleanup patch --- Jan Echternach 5/26/2000
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Added level 1 to all archetypes with type 5 (POTION), because these
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Added level 1 to all archetypes with type 5 (POTION), because these
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archetypes are spellcasters and therefore need a level.
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archetypes are spellcasters and therefore need a level.
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- Jan Echternach 5/24/2000
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- Jan Echternach 5/24/2000
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@ -3,13 +3,13 @@ name altar
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slaying food
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slaying food
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food 5
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food 5
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type 31
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type 31
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speed 0.2
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exp 30
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face altar.112
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face altar.111
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anim
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anim
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altar.112
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altar.111
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altar.111
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altar.112
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altar.112
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mina
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mina
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is_animated 0
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no_pick 1
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no_pick 1
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walk_on 1
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walk_on 1
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editable 48
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editable 48
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@ -0,0 +1,16 @@
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Object button_trigger
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name button
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type 30
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face button_sma.111
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anim
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button_sma.111
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button_sma.112
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mina
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is_animated 0
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exp 30
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no_pick 1
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walk_on 1
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walk_off 1
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editable 48
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visibility 50
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end
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@ -6,9 +6,9 @@ no_pick 1
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anim
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anim
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handle.111
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handle.111
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handle.112
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handle.112
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handle.111
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mina
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mina
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speed 0.2
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is_animated 0
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exp 30
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editable 48
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editable 48
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visibility 50
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visibility 50
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end
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end
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@ -6,9 +6,9 @@ face pedestal.112
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anim
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anim
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pedestal.112
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pedestal.112
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pedestal.111
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pedestal.111
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pedestal.112
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mina
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mina
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speed 0.05
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is_animated 0
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exp 30
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no_pick 1
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no_pick 1
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walk_on 1
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walk_on 1
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walk_off 1
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walk_off 1
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Object flying_note
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Object flying_note
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name music
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name music
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face flyingnote.111
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face flyingnote.111
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anim
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anim
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flyingnote.111
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flyingnote.111
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Object chaos
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Object chaos
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type 88
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type 88
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walk_on 1
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level 1
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wc -30
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wc -30
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lifesave 1
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lifesave 1
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name chaos
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name chaos
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end
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end
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Object major_chaos
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Object major_chaos
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type 88
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type 88
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walk_on 1
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level 1
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wc -30
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wc -30
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lifesave 1
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lifesave 1
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name chaos
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name chaos
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Object chaos_ball
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Object chaos_ball
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name chaos
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name chaos
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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wc -30
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wc -30
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lifesave 1
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lifesave 1
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face ball_lightning.111
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face ball_lightning.111
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Object lava
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Object lava
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type 88
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type 88
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level 1
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walk_on 1
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wc -30
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wc -30
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food 1
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food 1
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name lava
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name lava
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end
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end
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Object permanent_lava
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Object permanent_lava
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type 88
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type 88
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level 1
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walk_on 1
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wc -30
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wc -30
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lifesave 1
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lifesave 1
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name lava
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name lava
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Object thorns
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Object thorns
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type 88
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type 88
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level 1
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wc -1
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wc -1
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food 1
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food 1
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name thorns
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name thorns
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Object dust_effect
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Object dust_effect
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name cloud of dust
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name cloud of dust
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type 88
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type 88
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level 1
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face dust_effect.111
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face dust_effect.111
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color_fg brown
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color_fg brown
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color_bg khaki
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color_bg khaki
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Object icestorm
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Object icestorm
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name icestorm
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name icestorm
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face icestorm.111
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face icestorm.111
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color_fg light_blue
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color_fg light_blue
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color_bg white
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color_bg white
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Object confuse
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Object confuse
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name madness
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name madness
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face confusion.111
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face confusion.111
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anim
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anim
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confusion.111
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confusion.111
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Object fear
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Object fear
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face fear.111
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face fear.111
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anim
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anim
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fear.111
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fear.111
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Object holy_word
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Object holy_word
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name fear
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name fear
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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slaying undead,demon
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slaying undead,demon
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face turnundead.111
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face turnundead.111
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anim
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anim
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Object paralyze
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Object paralyze
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name stars
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name stars
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face paralyse.111
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face paralyse.111
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color_fg dark_orange
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color_fg dark_orange
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anim
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anim
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Object slow
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Object slow
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face slow.111
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face slow.111
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anim
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anim
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slow.111
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slow.111
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Object turn_undead
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Object turn_undead
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name fear
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name fear
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face turnundead.111
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face turnundead.111
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anim
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anim
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turnundead.111
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turnundead.111
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Object firebreath
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Object firebreath
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name fire
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name fire
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face fireball.111
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face fireball.111
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color_fg red
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color_fg red
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anim
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anim
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Object manablast
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Object manablast
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name mana blast
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name mana blast
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face destruction.111
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face destruction.111
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magicmap light_blue
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magicmap light_blue
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anim
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anim
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name banishment
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name banishment
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slaying undead
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slaying undead
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face turnundead.111
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face turnundead.111
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anim
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anim
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turnundead.111
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turnundead.111
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Object color_spray
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Object color_spray
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name color spray
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name color spray
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face confusion.111
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face confusion.111
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anim
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anim
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explosion.111
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explosion.111
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Object counterspell
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Object counterspell
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name counterspell
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name counterspell
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face counterspell.111
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face counterspell.111
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hp 8
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hp 8
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color_fg light_blue
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color_fg light_blue
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Object face_of_death
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Object face_of_death
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name deathstrike
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name deathstrike
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face face_of_death.111
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face face_of_death.111
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speed 1
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speed 1
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attacktype 131072
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attacktype 131072
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Object flowers
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Object flowers
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name flower
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name flower
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type 88
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type 88
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level 1
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face flowers.111
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face flowers.111
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material 32
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material 32
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speed 0.5
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speed 0.5
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Object shockwave
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Object shockwave
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name shockwave
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name shockwave
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type 88
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type 88
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level 1
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walk_on 1
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fly_on 1
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face explosion.111
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face explosion.111
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anim
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anim
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explosion.111
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explosion.111
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Loading…
Reference in New Issue