--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000

Added level 1 to all archetypes with type 88 (CONE) that can do damage.

ground/chaos.arc, arch chaos and arch major_chaos
ground/lava.arc, arch lava and arch permanent_lava
Added walk_on 1.

ground/chaos_ball.arc, arch chaos_ball
magic/banishment.arc, arch banishment
magic/colorspray.arc, arch color_spray
magic/counterspell.arc, arch counterspell
magic/face_of_death.arc, arch face_of_death
magic/shockwave.arc, arch shockwave
dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote
magic/Cold/icestorm.arc, arch icestorm
magic/Fire/firebreath.arc, arch firebreath
magic/Effect/confuse.arc, arch confuse
magic/Effect/fear.arc, arch fear
magic/Effect/holy_word.arc, arch holy_word
magic/Effect/paralyze.arc, arch paralyze
magic/Effect/slow.arc, arch slow
magic/Effect/turnundead.arc, arch turn_undead
magic/Mana/manablast.arc, arch manablast
Added walk_on 1 and fly_on 1.

connect/trig_altar.arc
connect/trig_lever.arc
connect/trig_pedes.arc
Changes to support bug fixes for trigger types:  Replace speed with exp.
Set is_animated 0.  Remove last face from animation sequence.

connect/trig_altar.arc
Bugfix:  Faces where swapped.

connect/trig_button.arc, arch button_trigger
New archetype.

--- END apply() cleanup patch --- Jan Echternach 5/26/2000


git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@270 282e977c-c81d-0410-88c4-b93c2d0d6712
master
jec 2000-05-26 09:46:19 +00:00
parent 9f3b74c6b4
commit a5c5b717c1
26 changed files with 123 additions and 7 deletions

41
CHANGES
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@ -1,5 +1,46 @@
Changes for CVS top of tree:
--- BEGIN apply() cleanup patch --- Jan Echternach 5/26/2000
Added level 1 to all archetypes with type 88 (CONE) that can do damage.
ground/chaos.arc, arch chaos and arch major_chaos
ground/lava.arc, arch lava and arch permanent_lava
Added walk_on 1.
ground/chaos_ball.arc, arch chaos_ball
magic/banishment.arc, arch banishment
magic/colorspray.arc, arch color_spray
magic/counterspell.arc, arch counterspell
magic/face_of_death.arc, arch face_of_death
magic/shockwave.arc, arch shockwave
dev/unused/0.91.1/Flyingnote/flyingnote.arc, arch flyingnote
magic/Cold/icestorm.arc, arch icestorm
magic/Fire/firebreath.arc, arch firebreath
magic/Effect/confuse.arc, arch confuse
magic/Effect/fear.arc, arch fear
magic/Effect/holy_word.arc, arch holy_word
magic/Effect/paralyze.arc, arch paralyze
magic/Effect/slow.arc, arch slow
magic/Effect/turnundead.arc, arch turn_undead
magic/Mana/manablast.arc, arch manablast
Added walk_on 1 and fly_on 1.
connect/trig_altar.arc
connect/trig_lever.arc
connect/trig_pedes.arc
Changes to support bug fixes for trigger types: Replace speed with exp.
Set is_animated 0. Remove last face from animation sequence.
connect/trig_altar.arc
Bugfix: Faces where swapped.
connect/trig_button.arc, arch button_trigger
New archetype.
--- END apply() cleanup patch --- Jan Echternach 5/26/2000
Added level 1 to all archetypes with type 5 (POTION), because these
archetypes are spellcasters and therefore need a level.
- Jan Echternach 5/24/2000

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@ -3,13 +3,13 @@ name altar
slaying food
food 5
type 31
speed 0.2
face altar.112
exp 30
face altar.111
anim
altar.112
altar.111
altar.112
mina
is_animated 0
no_pick 1
walk_on 1
editable 48

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@ -0,0 +1,16 @@
Object button_trigger
name button
type 30
face button_sma.111
anim
button_sma.111
button_sma.112
mina
is_animated 0
exp 30
no_pick 1
walk_on 1
walk_off 1
editable 48
visibility 50
end

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@ -6,9 +6,9 @@ no_pick 1
anim
handle.111
handle.112
handle.111
mina
speed 0.2
is_animated 0
exp 30
editable 48
visibility 50
end

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@ -6,9 +6,9 @@ face pedestal.112
anim
pedestal.112
pedestal.111
pedestal.112
mina
speed 0.05
is_animated 0
exp 30
no_pick 1
walk_on 1
walk_off 1

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@ -1,6 +1,9 @@
Object flying_note
name music
type 88
level 1
walk_on 1
fly_on 1
face flyingnote.111
anim
flyingnote.111

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@ -1,5 +1,7 @@
Object chaos
type 88
walk_on 1
level 1
wc -30
lifesave 1
name chaos
@ -27,6 +29,8 @@ is_floor 1
end
Object major_chaos
type 88
walk_on 1
level 1
wc -30
lifesave 1
name chaos

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@ -1,6 +1,9 @@
Object chaos_ball
name chaos
type 88
level 1
walk_on 1
fly_on 1
wc -30
lifesave 1
face ball_lightning.111

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@ -1,5 +1,7 @@
Object lava
type 88
level 1
walk_on 1
wc -30
food 1
name lava
@ -23,6 +25,8 @@ editable 8
end
Object permanent_lava
type 88
level 1
walk_on 1
wc -30
lifesave 1
name lava

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@ -1,5 +1,6 @@
Object thorns
type 88
level 1
wc -1
food 1
name thorns

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@ -1,6 +1,7 @@
Object dust_effect
name cloud of dust
type 88
level 1
face dust_effect.111
color_fg brown
color_bg khaki

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@ -1,6 +1,9 @@
Object icestorm
name icestorm
type 88
level 1
walk_on 1
fly_on 1
face icestorm.111
color_fg light_blue
color_bg white

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@ -1,6 +1,9 @@
Object confuse
name madness
type 88
level 1
walk_on 1
fly_on 1
face confusion.111
anim
confusion.111

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@ -1,5 +1,8 @@
Object fear
type 88
level 1
walk_on 1
fly_on 1
face fear.111
anim
fear.111

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@ -1,6 +1,9 @@
Object holy_word
name fear
type 88
level 1
walk_on 1
fly_on 1
slaying undead,demon
face turnundead.111
anim

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@ -1,6 +1,9 @@
Object paralyze
name stars
type 88
level 1
walk_on 1
fly_on 1
face paralyse.111
color_fg dark_orange
anim

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@ -1,5 +1,8 @@
Object slow
type 88
level 1
walk_on 1
fly_on 1
face slow.111
anim
slow.111

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@ -1,6 +1,9 @@
Object turn_undead
name fear
type 88
level 1
walk_on 1
fly_on 1
face turnundead.111
anim
turnundead.111

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@ -1,6 +1,9 @@
Object firebreath
name fire
type 88
level 1
walk_on 1
fly_on 1
face fireball.111
color_fg red
anim

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@ -1,6 +1,9 @@
Object manablast
name mana blast
type 88
level 1
walk_on 1
fly_on 1
face destruction.111
magicmap light_blue
anim

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@ -2,6 +2,9 @@ Object banishment
name banishment
slaying undead
type 88
level 1
walk_on 1
fly_on 1
face turnundead.111
anim
turnundead.111

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@ -1,6 +1,9 @@
Object color_spray
name color spray
type 88
level 1
walk_on 1
fly_on 1
face confusion.111
anim
explosion.111

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@ -1,6 +1,9 @@
Object counterspell
name counterspell
type 88
level 1
walk_on 1
fly_on 1
face counterspell.111
hp 8
color_fg light_blue

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@ -1,6 +1,9 @@
Object face_of_death
name deathstrike
type 88
level 1
walk_on 1
fly_on 1
face face_of_death.111
speed 1
attacktype 131072

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@ -1,6 +1,7 @@
Object flowers
name flower
type 88
level 1
face flowers.111
material 32
speed 0.5

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@ -1,6 +1,9 @@
Object shockwave
name shockwave
type 88
level 1
walk_on 1
fly_on 1
face explosion.111
anim
explosion.111