Buff two-handed weapons' stat blocks.

git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712
master
silvernexus 2021-01-24 04:54:26 +00:00
parent f9f239d4cc
commit acc0cc5fc0
9 changed files with 26 additions and 12 deletions

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@ -1,3 +1,17 @@
Rebalance two-handed weapons.
Many of the weapons were worse than a broadsword.
Adjusted them upward so they were more in-line with the 25kg two-handed sword.
In particular, the spiked flail needed a buff to make it worth its rarity.
weapon/misc/shovel_1.arc
weapon/misc/scythe1.arc
weapon/misc/poleaxe.arc
weapon/misc/lspear.arc
weapon/club/quarters.arc
weapon/club/big_club.arc
weapon/chained/sflail1.arc
weapon/chained/lmornstar.arc
Daniel Hawkins 2021-01-23
Add rings that contain spells. Add rings that contain spells.
Functionally like low-power rods, but groups with rings client-side. Functionally like low-power rods, but groups with rings client-side.
spell/Wand/spell_ring.arc spell/Wand/spell_ring.arc

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@ -6,7 +6,7 @@ type 15
face lmornstar.111 face lmornstar.111
weapontype 7 weapontype 7
material 18 material 18
dam 13 dam 20
weight 25000 weight 25000
value 44 value 44
attacktype 1 attacktype 1

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@ -1,12 +1,12 @@
Object sflail1 Object sflail1
nrof 1 nrof 1
name spiked flail name spiked flail
last_sp 15 last_sp 14
type 15 type 15
face sflail_1.111 face sflail_1.111
weapontype 7 weapontype 7
material 18 material 18
dam 16 dam 34
weight 28000 weight 28000
value 288 value 288
attacktype 1 attacktype 1

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@ -1,12 +1,12 @@
Object big_club Object big_club
nrof 1 nrof 1
name large club name large club
last_sp 17 last_sp 16
type 15 type 15
face big_club.111 face big_club.111
material 16 material 16
weapontype 8 weapontype 8
dam 20 dam 30
weight 40000 weight 40000
value 20 value 20
attacktype 1 attacktype 1

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@ -1,10 +1,10 @@
Object quarterstaff Object quarterstaff
nrof 1 nrof 1
last_sp 8 last_sp 5
type 15 type 15
face quarters.111 face quarters.111
material 16 material 16
dam 5 dam 8
weapontype 8 weapontype 8
weight 9000 weight 9000
value 20 value 20

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@ -5,7 +5,7 @@ last_sp 9
type 15 type 15
face lspear.111 face lspear.111
material 18 material 18
dam 12 dam 15
weight 26500 weight 26500
value 50 value 50
can_impale 1 can_impale 1

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@ -1,6 +1,6 @@
Object poleaxe Object poleaxe
nrof 1 nrof 1
last_sp 12 last_sp 11
type 15 type 15
face poleaxe.111 face poleaxe.111
material 18 material 18

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@ -5,7 +5,7 @@ last_sp 13
type 15 type 15
face scythe_1.111 face scythe_1.111
material 18 material 18
dam 14 dam 23
weight 29500 weight 29500
value 485 value 485
attacktype 1 attacktype 1

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@ -2,11 +2,11 @@ Object shovel_1
name shovel name shovel
nrof 1 nrof 1
slaying wall slaying wall
last_sp 15 last_sp 12
type 15 type 15
face shovel_1.111 face shovel_1.111
material 2 material 2
dam 10 dam 12
weight 30000 weight 30000
value 5 value 5
animation shovel_1 animation shovel_1