Buff two-handed weapons' stat blocks.
git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@21845 282e977c-c81d-0410-88c4-b93c2d0d6712master
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14
ChangeLog
14
ChangeLog
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@ -1,3 +1,17 @@
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Rebalance two-handed weapons.
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Many of the weapons were worse than a broadsword.
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Adjusted them upward so they were more in-line with the 25kg two-handed sword.
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In particular, the spiked flail needed a buff to make it worth its rarity.
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weapon/misc/shovel_1.arc
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weapon/misc/scythe1.arc
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weapon/misc/poleaxe.arc
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weapon/misc/lspear.arc
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weapon/club/quarters.arc
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weapon/club/big_club.arc
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weapon/chained/sflail1.arc
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weapon/chained/lmornstar.arc
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Daniel Hawkins 2021-01-23
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Add rings that contain spells.
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Functionally like low-power rods, but groups with rings client-side.
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spell/Wand/spell_ring.arc
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@ -6,7 +6,7 @@ type 15
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face lmornstar.111
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weapontype 7
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material 18
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dam 13
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dam 20
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weight 25000
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value 44
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attacktype 1
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@ -1,12 +1,12 @@
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Object sflail1
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nrof 1
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name spiked flail
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last_sp 15
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last_sp 14
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type 15
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face sflail_1.111
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weapontype 7
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material 18
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dam 16
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dam 34
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weight 28000
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value 288
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attacktype 1
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@ -1,12 +1,12 @@
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Object big_club
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nrof 1
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name large club
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last_sp 17
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last_sp 16
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type 15
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face big_club.111
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material 16
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weapontype 8
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dam 20
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dam 30
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weight 40000
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value 20
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attacktype 1
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@ -1,10 +1,10 @@
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Object quarterstaff
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nrof 1
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last_sp 8
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last_sp 5
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type 15
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face quarters.111
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material 16
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dam 5
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dam 8
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weapontype 8
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weight 9000
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value 20
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@ -5,7 +5,7 @@ last_sp 9
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type 15
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face lspear.111
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material 18
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dam 12
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dam 15
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weight 26500
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value 50
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can_impale 1
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@ -1,6 +1,6 @@
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Object poleaxe
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nrof 1
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last_sp 12
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last_sp 11
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type 15
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face poleaxe.111
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material 18
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@ -5,7 +5,7 @@ last_sp 13
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type 15
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face scythe_1.111
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material 18
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dam 14
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dam 23
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weight 29500
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value 485
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attacktype 1
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@ -2,11 +2,11 @@ Object shovel_1
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name shovel
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nrof 1
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slaying wall
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last_sp 15
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last_sp 12
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type 15
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face shovel_1.111
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material 2
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dam 10
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dam 12
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weight 30000
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value 5
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animation shovel_1
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