changes attacktype for eart_elemental to:
physical attacktype for water_elemental to: physical + cold Also modified their resistances a bit. I think it makes a lot more sense now. --AV git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/trunk/arch@1003 282e977c-c81d-0410-88c4-b93c2d0d6712master
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9d887bb52d
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bb07c8d2a2
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@ -18,10 +18,9 @@ speed -0.08
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exp 250
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exp 250
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weight 100000
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weight 100000
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level 8
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level 8
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resist_cold 100
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resist_physical 70
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resist_cold 50
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attacktype 16
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attacktype 1
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resist_fire -100
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resist_fire -60
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editable 1
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editable 1
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end
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end
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@ -19,9 +19,8 @@ exp 250
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weight 50000
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weight 50000
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level 8
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level 8
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resist_confusion 100
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resist_confusion 100
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attacktype 17
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attacktype 1
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resist_cold 50
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resist_cold -100
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resist_fire -50
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editable 1
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editable 1
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end
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end
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