Change AC of doors to make them easier to hit. Doors in general should not

be difficult to hit.
MSW 2010-04-25



git-svn-id: svn+ssh://svn.code.sf.net/p/crossfire/code/arch/trunk@12952 282e977c-c81d-0410-88c4-b93c2d0d6712
master
mwedel 2010-04-26 04:18:42 +00:00
parent 601e45205a
commit bd3f7af396
7 changed files with 29 additions and 25 deletions

View File

@ -1,5 +1,9 @@
Changes for SVN top of tree:
Change AC of doors to make them easier to hit. Doors in general should not
be difficult to hit.
MSW 2010-04-25
Add a new subtype for the magic mouths so that the client does not get invalid
(zero) type codes. The magic mouth is a sign, but a very unique sign, so a
new sign subtype is added just for the magic mouth.

View File

@ -6,7 +6,7 @@ blocksview 1
face door_0.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -21,7 +21,7 @@ blocksview 1
face door_1.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -36,7 +36,7 @@ blocksview 1
face door_2.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -51,7 +51,7 @@ blocksview 1
face door_3.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -66,7 +66,7 @@ blocksview 1
face door_4.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -81,7 +81,7 @@ blocksview 1
face door_5.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -96,7 +96,7 @@ blocksview 1
face door_6.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -111,7 +111,7 @@ blocksview 1
face door_7.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -126,7 +126,7 @@ blocksview 1
face door_8.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -141,7 +141,7 @@ blocksview 1
face door_9.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -156,7 +156,7 @@ blocksview 1
face door_A.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -171,7 +171,7 @@ blocksview 1
face door_B.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -186,7 +186,7 @@ blocksview 1
face door_C.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -201,7 +201,7 @@ blocksview 1
face door_D.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -216,7 +216,7 @@ blocksview 1
face door_E.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -231,7 +231,7 @@ blocksview 1
face door_F.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1

View File

@ -6,7 +6,7 @@ blocksview 1
face odoor_1.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1

View File

@ -6,7 +6,7 @@ blocksview 1
face odoor_2.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1

View File

@ -6,7 +6,7 @@ blocksview 1
face odoor_2_fant_blue-green.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -22,7 +22,7 @@ blocksview 1
face odoor_2_fant_blue-yellow.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -38,7 +38,7 @@ blocksview 1
face odoor_2_fant_brown.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -54,7 +54,7 @@ blocksview 1
face odoor_2_fant_red-white.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1
@ -70,7 +70,7 @@ blocksview 1
face odoor_2_fant_red-yellow.111
hp 400
exp 1
ac 10
ac 20
type 23
material 16
no_pick 1

View File

@ -5,7 +5,7 @@ move_block all
face wooddoor_1.111
hp 400
exp 1
ac 10
ac 20
type 23
material 2
no_pick 1

View File

@ -5,7 +5,7 @@ move_block all
face wooddoor_2.111
hp 400
exp 1
ac 10
ac 20
type 23
material 2
no_pick 1